Forum Discussion
It's absoloutley okay to get shot when close to the ground. Yet again when 150-500m feels now more common than rare, i find it's not fine. Like i said, in 6 helo movement is much closer to milsim aka slow and predictable. I've piloted since 3 and in 6 its absolute nightmare. Reddit is fully flooded by rpg shots. Even 2042 had fast rpg and m5, yet helo movement was faster. You can always take one and make one flight over the map and see, will you get blasted or not. Eastwood has low flight ceiling.
Also helis in bf6 velocity drops rapidly when you make quick turn.
I argue against that I was cross mapping rpgs in 4 and the lead is only slightly less in 6 but the drop is significantly lower . Both the choppers and rpg travel rate felt equally increased to be proportional. What they did to it now more times then not the maps arnt compatible to even lead it far enough. Either way ive put the game down at this point. Only played to be jamsheed.