Sniper Zeroing Dilemma
This'll likely be my last suggestion before waiting on the release.
The snipers shouldn't be able to zero-in to the exact meter on the press of a button using the range finder attachment. It allows players to set their aim bind to the zeroing bind so that the player never has to worry about bullet drop when aiming in.
The range finder should act as an attachment to the scope that will let you know the distance in meters at which you are aiming at, and have the player use the zeroing on the sniper based on (100, 200, 300, 400, 500m) and control their bullet drop using visible cues from the bullet tracing, or on the scopes Ballistic Drop Compensating (BDC) reticles or holdovers that let the player know how high they should aim.
It shouldn't act this simple as it removes a skill gap in the game and also removes the need for control over bullet drop in general. And if kept in the game, then the bullet drop should just be removed in general.