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yoshial's avatar
yoshial
Newcomer
15 hours ago

Some party members geting left behind in the lobby when entering a match

Sometimes when queuing for a match with multiple people doesnt matter how many the game will put only some of the party into a match and keep the rest in the main menu.  

At first i belived this to be a glitch with the game or my account so i contacted ea support to ask if it was something to do with my account.  I was then told that it was not infact an issue with my account but just how BF6's matchmaking works, It will just find a server and put some of the players in if there is not enough room in the server and it could also be team balancing causing people in your party being left in the menu.

I think this is a big issue that needs to be resolved becuase i like BF6 but i dont play it anymore becuase i will have to queue into 3-4 games just to get into a game with one of my friends and if i try with a full party it takes even more tries.

Each time it doesnt let everyone in we have to leave the game and queue again causing this headache of asking if my friends are loading into the match just so we can play together.

1 Reply

  • Yup, it's been a problem since the beta. Still a problem.

    If you use the community server browser, and apply the maps & modes filter of conquest, rush, and breakthrough (or battle royale, if you're into that), you will see a list of servers which are all 60 hz verified-mode servers with full xp. You can apply the 6-10 free slots filter also in order to exclude empty servers.  Join a community server with the ping and description that matches your intetest, and then your party will never break up ever again. You might still have issues with the party not all joining properly during first join attempt, but since it is a persistent server, your friends can still find and join the server any time during the match, and once in the server, every person in the server stays together match after match regardless of party status. Another bonus is that you get a fixed map rotation and equal attacker and defender representation instead of everything being random and a new random matchmaking attempt each match with new random teammates.

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