Issues with Community Servers
I. Fundamental Imbalance in Mechanism Design: Permanent AI Servers Are Undermining the Foundation of the Community
The essence of the current abuse of community servers lies in the severe mismatch between server attributes and usage scenarios. The core value of the PVE mode lies in temporary experience needs — players’ needs to fight against AI with friends are mostly fragmented and immediate, such as novice practice, tactical testing, or short-term entertainment. All these scenarios can be fully met through temporary servers. However, EA’s inclusion of AI servers into the permanent system directly leads to two fatal problems:
- Meaningless Consumption of Resource Occupation: PVE servers inherently have higher hardware wear due to loading AI logic, and their permanent operation means that core resources such as CPU and memory are occupied for a long time. More ironically, most permanent AI servers have fewer than 5 daily active players on average, yet they occupy the same server quota as 100-player PVP servers, resulting in a situation of "idle waste".
- Out-of-Control Consequences of Permission Opening: Given the reality of limited server resources, the barrier-free permission to create permanent servers has flooded the server list with a large number of low-quality AI servers. This not only diverts players’ attention but also makes it difficult for PVP servers with real community operation capabilities to sustain themselves due to diluted traffic.
II. Disregard for Historical Lessons: Repeating the Mistakes of Battlefield 2042
The failure of the Battlefield 2042 community has long proved that stable permanent PVP servers are the core link for player retention. EA’s previous mechanism to fix the "inability to create permanent PVP servers" was widely praised, but the current policy has moved to the opposite extreme — undermining community cohesion through "permanent servers for all":
- Players are forced to switch repeatedly among dozens of low-population servers, reducing matching efficiency by more than 40%;
- Established community servers struggle to maintain activity due to the diversion of new players, while newly created temporary PVP servers lack the trust foundation for long-term operation;
- This trend of fragmentation is replicating the desolate situation of Battlefield 2042. Up to now, the average number of online players on community servers has dropped by 27% compared with last month.
III. A Solution to Return to Essentials: Establishing an "Attribute-Time Effect" Matching Mechanism
Based on the scenario differences between PVE and PVP, it is recommended to adjust the server mechanism immediately to achieve precise resource allocation:
PVE Servers: Mandatory Temporary Operation + Intelligent Resource Release
- Set a maximum duration of 24 hours for existence, and players must specify the end time when creating a server;
- When a server has no active players for 3 consecutive hours, the system automatically releases resources to avoid idle wear;
- Retain the "quick creation" entry to meet the need for immediate team play.
PVP Servers: Permanent Operation + Qualification Screening
- Only open permanent permissions to servers that meet the criteria of "historical active players ≥ 30" and "operation duration exceeding 15 days";
- Establish a server rating system, and dynamically adjust resource priority based on player retention rate and report rate;
- Launch a "community support program" to allocate bandwidth optimization resources to high-quality PVP servers.
Resource Regulation: Precise Technical Adaptation
- Refer to the resource allocation logic of virtualization platforms, configure elastic resource pools for temporary PVE servers, and automatically expand capacity during peak hours and shrink during off-peak hours;
- Adopt low-loss technologies such as "NIC passthrough" for permanent PVP servers to reduce hardware resource occupation.
IV. Facing the Core of the Problem: Respecting the Underlying Logic of the Player Ecosystem
Players’ demand for permanent PVP servers essentially stems from their need for "stable social scenarios" — just as the core of community operation lies in aggregation rather than fragmentation. EA must clearly recognize that server resources are not benefits that can be randomly distributed, but the lifeblood of maintaining the community ecosystem. Allowing the abuse of permanent AI servers is not only a waste of resources but also a disregard for the core player group.
If this problem continues to be ignored, the desolate community scenario of Battlefield 2042 will repeat itself. It is hoped that EA will immediately initiate mechanism adjustments to redirect server resources to scenarios that truly hold value.