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Jcvanbast's avatar
Jcvanbast
Seasoned Newcomer
1 day ago

World Class is Legendary and Legendary is broken

Gap between Professional and World Class

In squad battles, I win 12-0, 15-0 sometimes upwards of 20 against professional 88 rated squads and get just one difficulty higher I can barely win 5-4 or 1-0 sometimes. That has to be a flaw in the game. I have figured out that the cpu does allow to attack in one toxic way: overlap runs down the wing and cutback. The copy used to let you build up in the middle but now they mark too tight react too quick and none of my icons or heroes can even get a split second of space. Even if I do get the ball in the box, the time it takes for the animation to shoot is the split second that Toty desailly comes and blocks it EVERY TIME. And somehow the blacks lead to counters but when I block it it ends up back at their feet. Leave world class how it was, now there is no difference between world class and legendary and professional is a cakewalk. Which of you thought that this change was a good idea in the first place? Who asked?

Here are multiple videos I sent you that I know you have not seen:

https://youtu.be/FfbwWK-PKF4?si=e9LyAYepX5ppDIrI

https://youtu.be/aZPhXnlaQqc?si=5hzroUeiubtt4PVT

https://youtu.be/M9e7MNZsDms?si=kQolh1W0W2rS2oNL

https://youtu.be/asHGBpSfpbw?si=40TYk9vepSZMghS-

 

1 Reply

  • ACKhiran's avatar
    ACKhiran
    Seasoned Novice
    9 hours ago

    You’re not alone in noticing this.

    It feels like overall reaction speeds — both defensively and in goalkeeping — have been significantly increased. The CPU closes space almost instantly, and even small shooting windows disappear in a split second.

    I’ve also noticed that long-range shots beyond 30–35 meters seem far less viable than before, which further limits attacking variety. Combined with the defensive pressure and fast recoveries, it creates a very narrow range of effective ways to score.

    The issue may not just be difficulty scaling, but overall reaction tuning and balance across gameplay.

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