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BrandonR1999
New Novice
25 days ago

How Skate Could Nail Single-Player Without Sacrificing Online

 

Hey everyone! I’ve been thinking about how Skate could offer both a great single-player experience and keep the awesome online features we all love. Here’s an idea inspired by Forza’s drop-in/drop-out system that lets you switch seamlessly between solo and online play, keeping your character, cosmetics, and progress synced.

One idea is to implement a system similar to Forza’s “drop-in/drop-out” multiplayer approach. This would allow players to seamlessly switch between online and single-player modes without losing access to their online character’s customization and progress. The single-player mode could feature a copy of the online map, giving players a familiar environment to explore solo.

To keep the balance between modes, shops, items, and events could remain locked or limited to online play, but allow players to transfer their unlocked items from online to single-player. This would maintain the integrity of competitive online play while letting solo players enjoy their personalized gear.

Adding a mini story mode and some single-player events would offer more depth and motivation for players who prefer a solo experience. It would also provide a great way to practice tricks and explore the world without the distractions or pressure of multiplayer.

Players who want to participate in online-only events, challenges, or competitive modes could simply go online to access those features. This setup encourages a clear distinction between solo play and online social or competitive activities while making it easy to switch when desired.

This structure could also encourage ongoing engagement with the game’s economy—keeping players invested in buying cosmetics and progressing through the battle pass via online modes, while still enjoying their collection and character in single-player.

To address connectivity challenges, the game could verify player files and sync progress when reconnecting to online servers. This would help players with unstable internet to keep playing smoothly and avoid data corruption or progress loss. Additionally, implementing a robust file verification system could help prevent hacked clients or unauthorized mods from impacting the online experience, keeping gameplay fair and secure for everyone.

Finally, while you make changes and updates to the online map over time, it could be left up to you whether and when to apply those updates to the single-player map. There’s no rush to keep them perfectly in sync, giving you flexibility in development and allowing the single-player mode to have a stable, enjoyable environment.

Thanks for reading! Would love to hear your thoughts and ideas on how Skate could improve the single-player experience without losing the great online

 

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