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Jarpin3786's avatar
Jarpin3786
Seasoned Veteran
3 months ago
Solved

A problem ignored for a whole decade: Arenas and awards time.

The concept of the Regular Arena and Fleet Arena has been a thorn in the side of many players for 10 years. To truly give players more free time in the game, there was no need to remove such a wonderful game mode as Galactic Challenges. Players waste at least two hours every single day on these outdated, boring game modes. Regular Arenas. They should have been removed or reworked long ago. The very concept of having to start bombing the damned arena at a specific time an hour before the rewards has long since outlived its usefulness and has simply turned into a daily routine that players have grown tired of over the past 10 years. 

You can't imagine what a gift it would be for players if you found a way to remove this routine from the game forever. So that people could log in whenever they want, and not when the alarm goes off that — it's time to grind the Arena looser if you don't want to screw up and get meager rewards. 

I beg you, CG. It's really time. 10 years have passed. It's time to get rid of these annoying, debilitating, outdated gamemodes once and for all.

 

  • Well, Squad Arena is practically dead already. But it still brings tokens for shards and Prestige for flagships. To remove this game mod, you need to transfer those purchases somewhere. And the developers really screwed up here. On the one hand, the mod is dead, but on the other... we still get some rewards from it even when we reluctantly access it.

    Fleet Arena is an incredibly boring game mod. But it still gives you crystals. Honestly, I wouldn't miss it if it were removed. But then again, the currency buys Zeta and ship shards, which need to be transferred somewhere. If crystals are removed from the fleet in the future, which seems inevitable over time, fleet currency will still be needed to purchase Zeta and a large number of shards. This is a serious loss. 

    Despite the outdated nature of these two mods, like GW, they're too deeply ingrained into the game. Despite their dullness and outdated nature. Honestly, I have no idea what to do with them or how to change them. How to make them better. The developers simply ignored them. Other similar games at least allowed for a separate defense and a separate attacking pack that wouldn't save if played. There were some interesting ideas in the closed CG game Heroes of Middle-earth with leagues. But they never brought these ideas to GOH. 

    Removing them simply to make them disappear is clearly unacceptable, even to save players' time. But leaving them as it is, isn't a good idea either. I think the situation with legacy Raids and Territory Battles is worse. They're just pieces of code, and no one plays them. They take up space and gather dust. The developers spent time and money creating them, only to have them sit idle for years.

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