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ifdglxlj4x6r's avatar
ifdglxlj4x6r
Rising Rookie
17 days ago

character idea: Galactic Legend Exar Kun

 

Inspiration: Ancient sith lord of old who becomes a nightmare to face in battle while also boosting his double bladed lightsaber allies 

Unit name: Exar Kun
Relic Amplifier: Freedon Nadds holicron
Affiliation: dark side, Tank
Tags: Galactic Legend, leader, Sith, Sith Empire

Attacks and Abilities



Ultimate: Force Malstrom(requires 100% Ultimate Charge)
Instantly defeat the weakest enemy while dealing true damage to all enemies. All allies cooldowns are reset.Defeated enemies cannot be revived. Every time Exar Kun or an ally gains We Have Returned or whenever an enemy is inflicted with Fear he gains 2% Ultimate Charge.

Basic: Slaughter To Prevail
Deal physical damage to target enemy with a 30% chance to call an ally to assist,increased to 50% if they weild a double-bladed lightsaber.Infict ability block, tenacity down, and healing immunity for 1 turn.


Special:Unhinged Agression
Deal special damage to all enemies with a 50% chance to inflict stun, call all double-bladed lightsaber allies to assist, if any enemy was stunned, inflict Fear on them for 1 turn.

Leader:Far Beyond Driven
All allies have 25% health, mastery and potency; doubled for Sith, tripled for Sith Empire. Sith allies gain We Have Returned whenever Fear expires on an enemy. The first time an ally is defeated, Exar Kun gains taunt and damage immunity for 2 turns.

Unique: Twin blade mastery
Exar Kun has 150% defense penetration. Allies that weild double bladed lightsabers also gain this effect. If they are Sith, they gain Ferocity. If they are Sith Empire, they start the battle with max stacks(15) of Ferocity. While Exar Kun is alive, these allies start their turns with potency up.

Unique: Sith Alchemy
Light Side enemies have -40% critical avoidance and -50% defense. Whenever a Sith ally attacks out of turn, they gain heal over time for 3 turns. The first time an enemy falls below 50% health they are inflicted with Fear for 1 turn.

Galactic Legend
This unit takes reduced damage from percent damage effects and massive damage effects. They take massive damage from destroying effects( excludes raid bosses) and are immune to stun effects.This unit has 10% max health and max protection per Amplifier level and damage they receive is decreased by 30%.

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