"Leytuhas;c-2359714" wrote:
"CG_Tusken_Meathead;c-2359679" wrote:
"StarSon;c-2359678" wrote:
"CG_Tusken_Meathead;c-2359676" wrote:
"scuba;d-255979" wrote:
https://forums.galaxy-of-heroes.starwars.ea.com/discussion/255970/content-update-5-11-2022
Helps player:
Fixed issue where Pacifist leaders would trigger wins in Sector 2 boss fight with the Deathmatch modifier.
Hinders player:
Corrected issue where Thermal Detonator and Damage Over Time effects killing the Sector 2 boss (Deathmatch modifier) would not correctly count towards wins.
We only get a fix to the issue that is helping the players not the one that is hindering the players?
https://c.tenor.com/odyVsZbC-OYAAAAC/why-not-both-why-not.gif
@CG_Tusken_Meathead
From my understanding, its a tech/deployment issue that wont be able to get implemented until the next time around.
Well then why hurt the player in the meantime? Leave in the bug that helps us until you can fix the bug that hurts us.
I will pass your feedback along.
I love it when I see this "too bad, maybe next time" answer to this kinda stuff.
I think it is more a "Oh they are fully aware, but I will tell them. Nothing will change, though."