Forum Discussion
3 years ago
"DarjeloSalas;c-2376867" wrote:
Just going to throw this out there…
More than one poster in this thread has stated that they “should be able to get to g11” (some have even stated g12) instantly on any character.
Why? What’s the basis for this? We’re all playing a resource management roster progression game, and I’m confused as to why some players are so adamant that they can self-ascribe the point at which gearing a new character becomes non trivial. And that, because the devs don’t share your arbitrary view, they are some sort of horrible evil monster.
Right now I’ve got 31 g12 toons, 9 g11 toons and 31 at g10 or lower. All the rest are g13 (that’s 157 toons). @ShaggyB @Granolo - do you really think it’s a travesty that I have 31 (for Shaggy) or 40 (for Granolo) characters that aren’t already at g11/12?
There must be around 4000 players in my position, who have all 6 GLs unlocked but don’t have absolutely everything in their roster at g11/12 minimum.
And before anyone leaps in with hackneyed accusations of “defending CG”, I’m 100% in agreement that they should follow through on announced gear economy changes. I just think the extent to which some forumers think this should reach (like being able to instantly take any character to g11 or g12) is ridiculous.
That really depends on why you dont have your characters leveled.
Point is right now gear 8 and gear 9 are still the gate. Its been that way for 5ish years now
Is gear 12 left side still the highest you can go?
Ok what about gear 12+ or gear 12 finisher piece, is that still the top?
Relic 7 still the top?
What about Relic 8?
So we havr had 4 expansions to the top end of what a character can be geared to... yey we still get stuck at gear 8 or 9 because of the carbanti situation... that seems right to you?
I have 3 still to unlock if you count ben swolo, nothing below gear 8: 6 at gear 8, 18 at gear 9, 5 at gear 10, 16 at gear 11, 21 at gear 12 and the rest are relic 5 or higher.
Not sure what your point is with the count, i dont care how many people are in the situation you or i are in, thats not what matters.
What matters is anytime they add a new gear level or relic level, they should be increasing the amount of lower tier gear we get to ease the ability to get to the higher levels.
It should be a sliding scale, not a moving goal post.
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