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8 years ago
"crzydroid;c-1304207" wrote:"Vinniarth;c-1303592" wrote:"JohnnySteelAlpha;c-1303132" wrote:"dad2my3;c-1303066" wrote:
I don’t want to go up against a ship that has a one shot instakill attack that also removes 40% health of the rest of the enemy team while restoring the health of his team.
Somehow that seems less scary to me than Tarkin's TIE strike - which is basically a OHKO if you have 3 or fewer ships and sometimes even if you have 4 or 5 not at max health.
Yeap. Chimera can increase CD duration, but one turn after you are dead :/
But it doesn't get to that turn because the survining ships besides the annihilated one take 40% health damage, while Chimaera's ships all get healed.
I think the question here is, does a forth reinforcement drag the battle out long enough for Tarkin's ultimate to happen? Can they even get to the fourth reinforcement before defeat?
Obviously there's not experience with Chimaera in arena yet, but I don't know if 7* will make much more than a small percentage difference over 6. As someone said, speed may be the most determinant factor.
Looks like stars don't impact speed. I don't have the ability mats to upgrade mine all the way, but I absolutely plan to switch to him
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