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MasterQuinlanVo's avatar
8 years ago

Doctor Aphra & Friends: Character and Faction Design Ideas

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OVERVIEW
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This is my design idea for Doctor Aphra and a number of her supporting cast members, based off of their appearances and characterisations in Marvels Darth Vader and Doctor Aphra comic book series.

This includes Doctor Aphra, BT-1 (Beetee), Triple Zero and Black Krrsantan character designs. They are all part of a new Faction called 'Ark Angel Crew', which is Aphra's ship, and they all share complimentary buffs and some specific interlocking synergies.

The Faction includes:

- 2 Attackers,
- 1 Support;
- and 1 Taunting Tank

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INDIVIDUAL CHARACTER DESIGNS
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Doctor Aphra
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Character Description:

Cunning Attacker with powerful stealth bonuses, a variety of abilities to manipulate her enemies, and potent Droid synergies

Affiliations:

Dark Side, Scoundrel, Ark Angel Crew, Attacker

Cunning Strike (BASIC)

Deal Physical Damage to target enemy and inflict Ability Block for 2 Turns. Targets already suffering Ability Block are Stunned for 1 Turn. This attack deals 40% additional damage if Doctor Aphra is in Stealth

Ark Angel Assault (SPECIAL)

Deal Physical Damage to all enemies and inflict Speed Down for 3 Turns. Doctor Aphra gains 30% Turn Meter for each enemy that resists or evades Speed Down. If Beetee is present, he is called to Assist. (Cooldown: 4 Turns)

Ancient Weaponry (SPECIAL)

Deal Physical Damage to target enemy, remove 85% Turn Meter and inflict Ability Block, Daze and Heal Immunity for 3 Turns. These debuffs cannot be Resisted.

If Doctor Aphra is in Stealth, this attack deals 70% more damage. (Cooldown: 3 Turns)

Covert Methods (UNIQUE)

Doctor Aphra begins the encounter with Stealth for 2 turns and also has a 75% chance to gain Stealth whenever an enemy uses a Special Ability.

Whilst Doctor Aphra is in Stealth she has an additional 25% Critical Chance and cannot be debuffed. In addition, before Aphra enters Stealth she is cleansed of all Negative Status effects.

ZETA: And gains 15% Protection for each Effect dispelled.

Expert Programmer (UNIQUE)

Droid allies have +10% Critical Chance, 20% Protection and additional Health equal to 20% of Aphra’s Max Protection.

In addition, whenever Aphra is Critically Hit, all Droid allies gain 10% Turn Meter

Subterfuge and Devious Tricks (LEAD)

All Ark Angel and Droid allies gain 15% Critical Chance and 25% Offence.

ZETA: In addition, whenever a Light Side enemy is Critically hit, they are Dispelled of all Positive Status Effects

SPEED: 160

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BT-1 (Beetee)
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Character Description:

High Damage Droid Attacker with devastating offensive bonuses and dangerous Expose capabilities

Affiliations:

Dark Side, Droid, Ark Angel Crew, Attacker

Terminate (BASIC)

Deal Physical Damage to target enemy and Expose them for 2 Turns. If the enemy is suffering any debuffs, all debuffed enemies receive Special Damage equal to 8% of their Max Health.

Obliterate (SPECIAL)

Deal Physical Damage to all enemies with a 65% chance to Expose them for 2 Turns. Target enemy suffers additional damage equal to 15% of their Max Health and cannot resist Expose.

If Triple Zero and/or Doctor Aphra are present they gain 10% Turn Meter for each enemy Exposed by this ability (Cooldown: 3 Turns)

Blastromech Protocol (SPECIAL)

Bee Tee gains Advantage, Critical Damage Up, Offence Up, Foresight and 20% Turn Meter for each Dark Side ally (Cooldown: 3 Turns)

Homocidal Tendancies (UNIQUE)

For each non-Droid enemy Beetee gains +5 Speed and +3% Offence. In addition, all non-Droid enemies begin the encounter with Expose for 2 Turns. If Triple Zero is present, there is also a 20% Chance for enemies to be double Exposed.

Beetee also gains 12% Turn Meter and 5% Max Protection for each enemy Cleansed of Expose.

SPEED: 132

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0-0-0 (Triple Zero)
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Character Description:

Malicious Droid Support who weakens enemies with debuffs, deadly Poison and overwhelming Damage Over Time capabilities

Affiliations:

Dark Side, Droid, Ark Angel Crew, Support

Electrocute (BASIC)

Deal Physical Damage to target enemy and inflict Damage Over Time for each buffed Dark Side Ally. If the target is already suffering Negative Status Effects, inflict Shock for 3 Turns.

Deadly Neurotoxin (SPECIAL)

Deal Special Damage to target enemy, remove all Positive Status Effects and Poison them for 2 Turns. If the Target enemy is not a Droid, there is a 65% chance to remove 50% Turn Meter (Cooldown: 6)

Poisoned: Enemies suffering this debuff lose all mod Health, Protection and Speed bonuses. This debuff cannot be Evaded or Dispelled for the 1 Turn

Specialised in Etiquette and Torture (UNIQUE)

All enemies have -4% Health, -2% Critical Chance and -3% Protection for each Dark Side ally.
Triple Zero gains the equivalent amount of Health, Critical Chance and Protection lost by his enemies. If Betee and/or Doctor Aphra are present they also gain these bonuses.

Organic Blood Syphoning (UNIQUE)

Whenever Triple Zero is damaged he gains Offence and Critical Chance Up and there is a 65% chance for the attacking enemy to be inflicted with Offence Down. Betee also gains this ability.

SPEED: 132

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Black Krrsantan
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Character Description:

Fierce Wookie Tank with auto-Taunt, debilitating debuffs and enemy Turn Meter manipulation

Affiliations:

Dark Side, Scoundrel, Bounty Hunter, Ark Angel Crew, Tank

Bowcaster Bolt (BASIC)

Deal Physical Damage to target enemy and Dispel all Positive Status Effects. In addition, there is a 60% chance to inflict Heal Immunity and Critical Chance Down for 3 Turns.

Savage Roar (SPECIAL)

Remove 35% Turn Meter from all enemies, with an 80% chance to inflict Ability Block for 2 Turns. For each enemy Ability blocked, Krrsantan gains 25% Defence for the rest of the battle. (Cooldown: 6 Turns)

Wookie Brute (UNIQUE)

Krrsantan begins the battle with Taunt for 1 Turn and also Taunts whenever an enemy uses a Special Ability or falls below 100% Health.

Whenever Krrsantan receives damage whilst Taunting, there is an 85% chance for the attacking enemy to have one Positive Status Effect Reversed.

Underhand Tactics (UNIQUE)

Whenever Black Krrsantan takes a turn or uses Special Ability, a random ally is Cleansed of all Negative Status effects and all enemies suffering Offence or Critical Chance Down lose 10% Turn Meter. In addition, Krrsantan gains 5% Health for each Debuff he Cleanses.

SPEED: 92

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Thanks for reading and any feedback is welcome! :smile:

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COMING SOON: Mandalorian Faction Designs including Jango, Pre Viszla and others...

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  • Fantastic work. As someone who's read the new Vader comics, you nailed the Ark Angel crew abilities and descriptions. Aphra could be OP with crazy TM, and 000's poison is perfect. Love it all around.
  • "Atlas1;c-1116264" wrote:
    Fantastic work. As someone who's read the new Vader comics, you nailed the Ark Angel crew abilities and descriptions. Aphra could be OP with crazy TM, and 000's poison is perfect. Love it all around.


    Thanks! The Vader comics were amazing and Aphra, the two new droids and Krrsantan were all such fun characters and good additions to the Star Wars universe. It would be great to see some of them in-game at some point.

    Would definitely help bring some more solid Dark Side toons into the meta

    Glad you liked the ideas and descriptions
  • "stavrik;c-1116419" wrote:
    Very good idea. Hope CG listen you and make effort for Dr. Aphra and her companions.
    Better than characters from Rebel cartoon.


    Thanks. Unfortunately, Character reworks and ideas like the this usually get moved to some irrelevant section of the forums and ignored after about a day which is a shame lol

    But Aphra would be a great addition to SWGOH, she's an interesting character And her sidekicks are cool too. Plus some more viable Dark Side options in arena would be a welcome addition to the game.
  • @MasterQuinanVos
    Nice Job!
    But i think Aphra with 6 abilities/passives is overkill. I would merge her second unique with her leader.

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