9 years ago
Feedback on Old Ben (Obi-Wan Kenobi)
OK, so first off:
1. Ben is a Chromium-only character, with high rarity. So at a minimum, you would expect his toolkit to be fully functioning, and make sense.
2. Statwise, he is fairly powerful, with some of the best relative stat gain numbers in the game.
3. Talking about his gear is fairly irrelevant, although he has far too much Special damage itemized onto his gear when he does none. Otherwise, his gear grants him fairly high health, decent armor, and decent damage.
The real sticking point with him is his 4th ability, If You Strike Me Down.
There are basically 2 points to this:
1. If your team is defending (AI controlled), the player controlled team is VERY unlikely to focus Ben since his nerf on his second ability. His Potency is not impressive, and you generally will be able to either Resist the debuffs via Tenacity/Yoda buff, or simply wait out a couple of turns as Offense Down goes away. Either way, there is no need to focus Ben, as you can't kill him 1st turn, there are more important targets anyways, and by the time he debuffs again 5 turns later, someone already won.
2. If the you are facing the AI, the AI is programmed to generally ignore high health targets with evasion and focus on soft targets, like Rey/Leia/QGJ/FOTP etc. so the likelihood of Ben dying and granting those shiny bonuses to anyone is again slim to none.
So overall, the chance of this ability actually doing ANYTHING is zero, and works against his Tank role. The other team will actually AVOID trying to hit him, since he has EVA up, 18k HP, high armor, and isn't really that threatening.
He needs a fix. Either un-nerf his Mind Tricks, and make him more of a consistent annoyance/threat requiring a kill, or change IYSMD to actually provide some sort of benefit (Taunting for 2 turns when a character drops below 30% health would be very effective)
1. Ben is a Chromium-only character, with high rarity. So at a minimum, you would expect his toolkit to be fully functioning, and make sense.
2. Statwise, he is fairly powerful, with some of the best relative stat gain numbers in the game.
3. Talking about his gear is fairly irrelevant, although he has far too much Special damage itemized onto his gear when he does none. Otherwise, his gear grants him fairly high health, decent armor, and decent damage.
The real sticking point with him is his 4th ability, If You Strike Me Down.
There are basically 2 points to this:
1. If your team is defending (AI controlled), the player controlled team is VERY unlikely to focus Ben since his nerf on his second ability. His Potency is not impressive, and you generally will be able to either Resist the debuffs via Tenacity/Yoda buff, or simply wait out a couple of turns as Offense Down goes away. Either way, there is no need to focus Ben, as you can't kill him 1st turn, there are more important targets anyways, and by the time he debuffs again 5 turns later, someone already won.
2. If the you are facing the AI, the AI is programmed to generally ignore high health targets with evasion and focus on soft targets, like Rey/Leia/QGJ/FOTP etc. so the likelihood of Ben dying and granting those shiny bonuses to anyone is again slim to none.
So overall, the chance of this ability actually doing ANYTHING is zero, and works against his Tank role. The other team will actually AVOID trying to hit him, since he has EVA up, 18k HP, high armor, and isn't really that threatening.
He needs a fix. Either un-nerf his Mind Tricks, and make him more of a consistent annoyance/threat requiring a kill, or change IYSMD to actually provide some sort of benefit (Taunting for 2 turns when a character drops below 30% health would be very effective)