"MetaThumper;c-2207141" wrote:
"Bulldog1205;c-2202177" wrote:
It's pretty clear that scoring system is pretty terrible. Someone mentioned college football. Can you imagine if the rankings and championship were determined by the total number of points you scored + a certain number of bonus points for each win? That would be ludicrous.
The two clear problems are 1) playing with and/or against a strong defense is going to cost you offensive banners and 2) records aren't factored into matchmaking to make the top of the leaderboard face off against each other.
The second one is a fairly easy fix IMO. The first not so much. How do you reward a strong defense without just gifting points to people who face an opponent who doesn't attack, which is fairly common? My personal opinion is awarding banners for margin of victory instead of total offensive banners, with a cap so that there is a max score that doesn't give those with an easy matchup too much of an advantage.
I agree. The current system dictates how you NEED to play if you are even wanting to be top of leaderboards. It's also the reasoning behind using certain teams only on offense (teams that are able to get protection back) etc. Some teams are amazing on offense but you're stuck using them on defense for the most part because they aren't banner friendly. It's not the end of the world or anything but just makes it kind of meh at higher divisions. There's a reason you see the same teams on defense and this is that reason.
Exactly, exactly. In GAC we are punished unless we win a particular way. It's a real downer facing off against an opponent with things you can't beat, finding a way to work the board and win regardless but know you will be punished in rankings for your effort. It's appalling people respond to this with "well you should be better and clear".
Also, the addition of feats is terrible. It's like saying "well, you won the game, but because some of your team mates lost a game of dominoes during half time you drop in rankings". It's like, what is that? Having all of this other absurd BS thrown in kills the GAC. And I am only so critical because it is an excellent PVP game mode for this type of game. It's really fun, but the competitive substructure is compromised by the offense-only reward system and "feats" that have absolutely ZILCH to do what's going on the holotable. It's like for babies.