This is what happens when you allow your game developer to make something "difficult" the easiest way possible for them to implement. They add 1000% turn meter at the start and your Relic 7 and two Relic 5 characters die before you can even move. Yay!
I use the right toons but misplayed the finishing move on p3, so I killed the last p3 toon with JKL, then started out p4 with no JKL turn meter & high cool down on the special granting him a bonus turn. I lost.
But you will win 100% of the time the AB comes around, even if it takes you a couple tries to do it.
"Ultra;c-2180605" wrote: if you use the right toons you will win 100% of the time!
This is typical of CG_Ultra. You're doing it wrong.....
I'm using what I saw in a video on youtube. Even if I have the "right" toons, I shouldn't be losing relic 7 characters before I can even move. Thank you for totally missing the point of this, as you usually do if it is a critique of CG.
"Curtismathew;c-2180608" wrote: What are the right toons then?
JKL leadership is the key and rng You need to survive the initial onslaught lol
I would love to have a JKL leadership type of ability on every faction, seems to make the AB playable, since they now have a reasonable speed instead of the 2000 they usually do lol
Sadly, I don't own JKL, so, never gonna do it till I unlock him
"Ultra;c-2180605" wrote: if you use the right toons you will win 100% of the time!
This is typical of CG_Ultra. You're doing it wrong.....
I'm using what I saw in a video on youtube. Even if I have the "right" toons, I shouldn't be losing relic 7 characters before I can even move. Thank you for totally missing the point of this, as you usually do if it is a critique of CG.
What IS the point?
Bring in JKR so that you can proc savior and take a turn before any of your Jedi die
You can bring in Shaak Ti for that extra TM to make up for the speed difference
You can bring in Old Ben for that extra TM gain each time a jedi ally is damaged
"Ultra;c-2180605" wrote: if you use the right toons you will win 100% of the time!
This is typical of CG_Ultra. You're doing it wrong.....
I'm using what I saw in a video on youtube. Even if I have the "right" toons, I shouldn't be losing relic 7 characters before I can even move. Thank you for totally missing the point of this, as you usually do if it is a critique of CG.
What IS the point?
Bring in JKR so that you can proc savior and take a turn before any of your Jedi die
You can bring in Shaak Ti for that extra TM to make up for the speed difference
You can bring in Old Ben for that extra TM gain each time a jedi ally is damaged
And so on and so forth
I used JKL lead, GK, Shaak Ti, GMY, and Jolee this time just to see how it would go. I needed Jolee to revive characters who died before I even had a chance to move. And yes I was able to use JKL's Hero's Arise move at the end of each wave to stun the next wave and slow them down. It is possible, but I shouldn't have to deal with AI going 4-5 times before I can even move because that's the only way they know how to make it "tougher".
For beating Tier TWO and THREE, you get the below rewards. This kinda feels like completing the 10,000 wins in Squad Arena gets you 50 crystals, 5 Vader shards and 700K credits. lol Tier One has better rewards and I can full auto that one. But hey, at least we don't have to deal with Darth Sidious in this Assault Battle hitting relic'd characters for 250K damage with an AOE! (Not that they'll fix that anytime soon either.)
"Ultra;c-2180605" wrote: if you use the right toons you will win 100% of the time!
This is typical of CG_Ultra. You're doing it wrong.....
I'm using what I saw in a video on youtube. Even if I have the "right" toons, I shouldn't be losing relic 7 characters before I can even move. Thank you for totally missing the point of this, as you usually do if it is a critique of CG.
What IS the point?
Bring in JKR so that you can proc savior and take a turn before any of your Jedi die
You can bring in Shaak Ti for that extra TM to make up for the speed difference
You can bring in Old Ben for that extra TM gain each time a jedi ally is damaged
And so on and so forth
I used JKL lead, GK, Shaak Ti, GMY, and Jolee this time just to see how it would go. I needed Jolee to revive characters who died before I even had a chance to move. And yes I was able to use JKL's Hero's Arise move at the end of each wave to stun the next wave and slow them down. It is possible, but I shouldn't have to deal with AI going 4-5 times before I can even move because that's the only way they know how to make it "tougher".
For beating Tier TWO and THREE, you get the below rewards. This kinda feels like completing the 10,000 wins in Squad Arena gets you 50 crystals, 5 Vader shards and 700K credits. lol Tier One has better rewards and I can full auto that one. But hey, at least we don't have to deal with Darth Sidious in this Assault Battle hitting relic'd characters for 250K damage with an AOE! (Not that they'll fix that anytime soon either.)
Well, tbh, I'm grateful that the better rewards are on an easier tier I can complete tier 2 on this AB (after ton of RNG, damn Griveous) but not on a lot of them I can't complete even tier 1 of Secrets and Shadows (not even mythic yet, lol) and the rewards from tier 2 and 3 are not that great, but they help a bit
However, not acquiring them does not hurt me that much, instead, it hurts me a lot not being able to complete tier 1 due to the Z, finalizers and kyros
So, for less advanced players with lower GP, I'm grateful that the better rewards are more accesible
If your complaint is that the rewards for Challenge Tier 3 is pretty bad compared to the amount of effort and investment required, then yeah, I agree with you there
But that wasn’t your point in your OP, and if your complaint is enemies are fast (a lot of speed) than meh.