Nohmega
2 years agoNew Spectator
Minor Side Effects from Deprecated Currency
Right now, people are very concerned about the currency situation and how they are getting "less" from raiding. They are focusing on the G12 gear that is seemingly more difficult to acquire. What they need to also be worrying about are the items in the G9-G11 Range too which are near impossible to acquire without spending energy.
I'm talking about Mk8 BioTech Implant Salvage, Mk4 Zaltin Bacta Gel Salvage and others. These are not purchasable with the new Raid Currencies. You can only get these with Shard Store Currency, and occasionally Guild Activity Store. Because the Guild Activity Store currency (the old currency) has been sliced to.... maybe 10-15% of what it was 2 weeks ago, you will find that these items are much more difficult to acquire now. edit to add: yes im aware that these drop from the daily challenges, but not nearly enough when you have say... Darth Revan who needs 120 8 Biotech implant salvage just to get from G10 to G11. that's going to take like 3-4 weeks without using crystals.
So lets round up:
And at the end of the day, everyone but the top end guilds will be going back to five year old content. So who wins here, besides the hope that people will pay more $$$ for Crystals? (Not me, anymore.) CG just paid a bunch of developers to make content that nobody is going to use without reward adjustment. That's cool for the developers, unless you care about seeing your product used.
The solution is so simple:
Bring back independent Raid Timers. Reduce the loot from each one a little bit to account for players doing all 4 raids. This lets people enjoy the new content and aim to get better without having to choose a path to farm.
And for the love of god, someone with a math degree at CG, please figure out a way to Shrink the number of currencies down from 23 to maybe 4 at most. All of those currencies do have a real world price value, and the equation should not be difficult to figure out what that is on the base level. Increase the proportion of currency for how rare an object is.
If someone at CG wants to pay me a one time consulting fee, I'll figure it out and write you a formal report.
I'm talking about Mk8 BioTech Implant Salvage, Mk4 Zaltin Bacta Gel Salvage and others. These are not purchasable with the new Raid Currencies. You can only get these with Shard Store Currency, and occasionally Guild Activity Store. Because the Guild Activity Store currency (the old currency) has been sliced to.... maybe 10-15% of what it was 2 weeks ago, you will find that these items are much more difficult to acquire now. edit to add: yes im aware that these drop from the daily challenges, but not nearly enough when you have say... Darth Revan who needs 120 8 Biotech implant salvage just to get from G10 to G11. that's going to take like 3-4 weeks without using crystals.
So lets round up:
- We're getting fewer character shards from raids (less Shard Shop Currency to buy G8-G12 gear)
- We're getting NO replacement for "base" Credits (for many of you playing for 4+ years, this will not be a problem, but it is already a problem for those of us who are new.) Now we have to buy credits with Crystals or random other currencies that offer an exchange.
- We're getting fewer opportunities for certain types of commonly purchasable loot (mk8 biotech implant salvage, mk4 zaltin bacta gel).
And at the end of the day, everyone but the top end guilds will be going back to five year old content. So who wins here, besides the hope that people will pay more $$$ for Crystals? (Not me, anymore.) CG just paid a bunch of developers to make content that nobody is going to use without reward adjustment. That's cool for the developers, unless you care about seeing your product used.
The solution is so simple:
Bring back independent Raid Timers. Reduce the loot from each one a little bit to account for players doing all 4 raids. This lets people enjoy the new content and aim to get better without having to choose a path to farm.
And for the love of god, someone with a math degree at CG, please figure out a way to Shrink the number of currencies down from 23 to maybe 4 at most. All of those currencies do have a real world price value, and the equation should not be difficult to figure out what that is on the base level. Increase the proportion of currency for how rare an object is.
If someone at CG wants to pay me a one time consulting fee, I'll figure it out and write you a formal report.