Forum Discussion
242 Replies
- It might sound terrible to top 50 (me included getting top 5) but you need to realise that ships is not diverse, relies to heavily on target lock and rng dependant. There's also the issue with the chimaera where it wins against every other capital ship 100% of the tone on offense and can easily win on defense, although they probably won't add any new capital ships, nerf chimaera or buff the other capital ships
"I_WANT_YODA;c-1530502" wrote:
Ships is stagnant.
This is the main reason this sort of wholesale change is needed."Botzone1;c-1530753" wrote:
"Eddiemundie;c-1530537" wrote:
"DoOrDoNot;c-1530522" wrote:
Mostly with any changes, people scare of change are people who are comfortable with status quo.
In this case, mostly who are afraid of new ship changes are top ship players with collusion on payout time.
It's still early to tell. Let's not jump to conclusions and don't let Devs think community complain whatever they do.
Of course we would be annoyed. It will basically give us more work to do for a period of time for essentially the same result
Exactly .The top will always remain at the top. Its the drive, the determination, the winning attitude to accept nothing else. Everyone else will stay around the same cause thats where they are for their reasons
Maybe this is part of it - I'm not exactly sure what the change is going to do. Again, I'm not opposed to it, ships have always felt un-finished, so maybe this is it...
But if this is 1) some bizzare way to change up the biggs-meta (which is really because there's nothing else going on with ships....) and 2) a way to sell us reinforcement mats that doesn't like, fix anything.
http://i0.kym-cdn.com/photos/images/original/000/920/486/958.gif
This feels like so many other things that has went WRONG recently.... community asked for more ships because Arena is stale and also more to do with ships SPECIFICALLY a ship Raid. CG - please, read again, MORE SHIPS and a SHIP RAID.
https://i.imgur.com/dPFGUBt.gif
But what we're getting is a total overhaul of ships for... reasons?... and some PVE nodes because, I guess, people love farming?
https://media.giphy.com/media/3owzVZ1XWDzHoWN7zi/giphy.gif
I guess we'll see..."NicWester;c-1530582" wrote:
"Tuftedpaper85;c-1530492" wrote:
They need to make more ships easier to farm. I just can't get into a game mode where almost everything is locked behind rng in the fleet store or a single hard node.
The solid ships of the line (Biggs, Wedge, 5s, etc) are available in Galactic War. Even the Fleet Only ships are pretty easy to get since they have less competition in their fleet slot. Getting those ships really isn't that hard.
The only ship that's actually hard to get and worth having is TIE Reaper. (And I say this as someone who is close to 7* Millennium Falcon--the hard node ships are mostly blegh who cares.)"lesismore;c-1530497" wrote:
Don't like, besides they will nerf some of the best ships we like most and make us farm and gear other less used ships and their pilots even they are not worthy of the gear
If a ship is worth using, then its pilot is de facto worth gearing. I truly hate the mentality of "This character isn't good enough, I can't even take them to g7." That's how you get punished with changes like this or new events and modes that use those quote-unquote "bad" characters. Insulate yourself by working on your bench."Eddiemundie;c-1530534" wrote:
U mean cause u failed to predict the meta and invested in the wrong pilots. But unless you havent realised, Mace is still good in TW on offense against those tarkins and JC fits in there perfectly. The thing is 3v3 will make the meta even more narrow, and i'm betting we will definitely see maul as first reinforcement still after the change.
Hey, buddy? Endurance is used on offense in Territory Wars because everyone puts their hardcore Empire fleets on defense because Endurance and Home One suck. Jedi Consular is used in offense because it's a liability on defense since the AI doesn't understand how its abilities work.
When there are as few ships as there are, the existence of any worthless jank is inexcusable. We have well-over 100 characters right now for arena, so naturally a couple will be lackluster or niche (but, even then, we have a large number of game modes to use those lackluster and niche characters, but only the one game mode for Fleets at the moment).
All ships are being reworked so we can't say what'll happen with Scimitar. Nor do we know how ability interactions will change--someone said elsewhere that the developers mentioned Clone ARC would taunt any time it had protection, which would render Scimitar obsolete in the digihands of the AI under its current ability set.
You're also underestimating the effect of only having three ships. Look at the current hotness setup and take away two of those ships. It falls apart. This is assuming the current ability set, of course, so reworks might change it. But who are you getting rid of? With current abilities you would need Biggs and Vader, that leaves you with one starting slot and one reinforcement--except now you can't use Tarkin or Thrawn's AoEs to start and you've got a taunting tank that does low damage and are low on DPS to take out theirs. But, again, that's assuming abilities don't change--You think Biggs is really going to stay the way his ship is now with its forevertauntheal? That's getting catapulted into the sun for sure.
Endurance actually doesnt suck on defense in TW. You are discounting the fact that with the number of empire fleets others place on defense, the remaining so-called useless ships aren't as efficient at taking out mace, nor would people use their remaining thrawns and tarkins on mace iff possible. Bringing numbers down to 3 just forces people to save ships for offense (indirectly hurts mace) and mace without 5 ships plus his aoe to start on defense makes him completely useless. That's one less thing to look forward to in the change.
As for thrawn, on offense it's always offenseup/reinforce first unless u got opponent reaper to red - only then do u use the aoe. The change imo makes him even more efficient on defense since it's even more likely the heal and offense up will come first after reinforcement. If we're talking variety after the change, then nope I'm not really expecting any. This would likely hurt the other capital ships more than thrawn.
In the end, while yes I was expecting and hoping for changes to fleet content, the 3v3 change seems like a complete overhaul of the wrong aspect of ships. Ability reworks sure, modules are interesting too, but notice that we're still lacking a fleet raid (also impractical due to lack of ships), we have only 1 excellent and 3 semi-functional capital ships, and we still can't complete the light and dark side ship achievements. These IMO should be addressed sooner."CoastalJames;c-1530601" wrote:
Lots of people always seem to hate change. And rail against it.
And in 6 months it's the norm.
And then that norm faces change and people rail against that.
And so on and so forth.
The only thing that will never change is the people who profit thinking nothing ever needs to change."IronCross;c-1530749" wrote:
I would prefer 3v3. I am hoping for faster battles. Also hope for more capital ships to shake things up.
Top tier fleets are beating each other in 1-2min on average. I've been on offense with great rng and ended in 30-40s on MANUAL mode. I don't see how much faster we could get lol.
Slower fights are expected for weaker fleets/squads. I have an alt under 900k gp and i accept that when i go against fleets 100k gp more than mine. The way things are, you can already easily develop a meta fleet for free and climb. If you're gonna try capitalize on the change to climb, truth is many others are gonna do that and crowd out each other while the top few continue to remain there."ScorchingBac0n;c-1530815" wrote:
It might sound terrible to top 50 (me included getting top 5) but you need to realise that ships is not diverse, relies to heavily on target lock and rng dependant. There's also the issue with the chimaera where it wins against every other capital ship 100% of the tone on offense and can easily win on defense, although they probably won't add any new capital ships, nerf chimaera or buff the other capital ships
But as you said, ships are not diverse. How does reducing 5v5 to 3v3 make it any less diverse? We already rarely see mace leads, and mace relies on starting with aoe and have 5 ships to ramp him up. 3v3 with reinforcement as first move just seems ridiculously bad for mace in theory.- More ships is what most have asked to see. We get more viable ships instead and have less to start out with. Plus they will change the stats to make more of the ships we currently have more viable. Sounds scary to me but as always willing to try it.
- Where do I post if I don’t want ships at all?
"IronCross;c-1530749" wrote:
I would prefer 3v3. I am hoping for faster battles. Also hope for more capital ships to shake things up.
Most of my 5 v. 5 battles are over in 2-3 minutes as it is. I honestly see no need to drop to 3 v. 3 at least not for "faster battles" sake. The only time it ever goes anywhere near the 7 minute mark is when I am stalling."ScorchingBac0n;c-1530815" wrote:
It might sound terrible to top 50 (me included getting top 5) but you need to realise that ships is not diverse, relies to heavily on target lock and rng dependant. There's also the issue with the chimaera where it wins against every other capital ship 100% of the tone on offense and can easily win on defense, although they probably won't add any new capital ships, nerf chimaera or buff the other capital ships
And posts like these are the issue... posts like these are why the devs are doing what they are doing... A bunch of people who can't take 2 seconds to understand something crying and whining...
TL has NOTHING to do with anything anymore...there is no RNG nonsense with dodge anymore....you people whine and cry for change but cannot take 2 seconds to figure anything out..
And now the DEV's ruin yet another part of the game formerly the best part of the game
"Relies heavily on TL" Jesus dude.... People are not even using biggs anymore yet it relies on TL....
Ignorance is bliss...
They don't understand it....then they even post in public showing they don't understand it...
And the DEV's cater to it.... WTH is going on with this game....
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