8 years ago
Pure Speculation
Back story,
Credit crunch was horrendous,
- first GW rewards increased, IMO this was done to help players on their way up.
- next came the major fix, credit heist. One tweak later and it seems to be doing the job for most players.
Now for my speculation:
They are using a similar model to fix the gear crunch.
- gear added to the ship store, bandaid.
- the low lvl gear added to higher tiers, this is a nice move and really helps people building up and the long term problem of low gear needed when we get new toons.
- IMO, we will be seeing a long term fix to the other gear issues:
- gear heist
- raid reward adjustment
- other.....
Thought??
Could this be th beginning of some long term plan? With more toons coming at a faster pace are they trying to help us gearing at a relative rate?
Credit crunch was horrendous,
- first GW rewards increased, IMO this was done to help players on their way up.
- next came the major fix, credit heist. One tweak later and it seems to be doing the job for most players.
Now for my speculation:
They are using a similar model to fix the gear crunch.
- gear added to the ship store, bandaid.
- the low lvl gear added to higher tiers, this is a nice move and really helps people building up and the long term problem of low gear needed when we get new toons.
- IMO, we will be seeing a long term fix to the other gear issues:
- gear heist
- raid reward adjustment
- other.....
Thought??
Could this be th beginning of some long term plan? With more toons coming at a faster pace are they trying to help us gearing at a relative rate?