Forum Discussion
MasterSeedy
5 years agoNew Ace
Yeah, the rewards for 5-10 stars on LS Geo are better than Hoth at 45 stars because you have to rack up that GET2 and g12 salvage, both of which are much more plentiful on LS Geo even at low stars.
We're 220M+ (I don't remember exactly and things have been crazy lately with the GP-display bug anyway). We don't have a serious hope of increasing our star count through victory in battle - what we earn through deployments is pretty much all we're going to get.
That said, if you could sim HSTR or manually play Rancor, which would you do?
It's demoralizing if you go in thinking that you're supposed to win any of the actual battles. If you go in thinking it's like a raid sim, just deploy your toons and wait for your rewards to show up in your in-box, then it's fine.
We're taking that latter approach: everyone is expected to deploy, but there's no nagging about getting in battle attempts and no penalty if you don't try.
Theoretically it might be more fun to play content for lesser rewards, but goodness gracious, at 220M+ no one in our guild would be seriously playing any of the LS Hoth content until at best day 5, and quite a number of us wouldn't have to take it off auto until day 6 special missions.
You'll have to decide for yourselves, but we don't see the LS Hoth as enough of a challenge during regular play. A few of us don't have well-developed Rogue 1 teams, so there's a challenge on day6, but even there we don't actually need to finish all the waves on that mission to get 45 stars, so the challenge isn't meaningful - and again, it's only for a few minutes on one day.
So we don't see that we're going to get much extra fun in exchange for the rewards we give up by not "playing" LS Geo.
With not much fun to be had in either game mode, we're going with the rare rewards - GET2 and g12 salvage - over a bit of interest on day6 that ultimately doesn't even change our star count.
If I were in a 170M gp guild, I'd still go LS Geo, but I admit that at that level your combat success on day 6 still matters, so there's at least some meaningful game play to be had.
Whether 1-2 days of challenge for your members is worth lesser rewards is really the tradeoff you're considering. (As long as you can deal with the demoralization problem by changing your expectations to mere deployment, similar to simming rancor)
We're 220M+ (I don't remember exactly and things have been crazy lately with the GP-display bug anyway). We don't have a serious hope of increasing our star count through victory in battle - what we earn through deployments is pretty much all we're going to get.
That said, if you could sim HSTR or manually play Rancor, which would you do?
It's demoralizing if you go in thinking that you're supposed to win any of the actual battles. If you go in thinking it's like a raid sim, just deploy your toons and wait for your rewards to show up in your in-box, then it's fine.
We're taking that latter approach: everyone is expected to deploy, but there's no nagging about getting in battle attempts and no penalty if you don't try.
Theoretically it might be more fun to play content for lesser rewards, but goodness gracious, at 220M+ no one in our guild would be seriously playing any of the LS Hoth content until at best day 5, and quite a number of us wouldn't have to take it off auto until day 6 special missions.
You'll have to decide for yourselves, but we don't see the LS Hoth as enough of a challenge during regular play. A few of us don't have well-developed Rogue 1 teams, so there's a challenge on day6, but even there we don't actually need to finish all the waves on that mission to get 45 stars, so the challenge isn't meaningful - and again, it's only for a few minutes on one day.
So we don't see that we're going to get much extra fun in exchange for the rewards we give up by not "playing" LS Geo.
With not much fun to be had in either game mode, we're going with the rare rewards - GET2 and g12 salvage - over a bit of interest on day6 that ultimately doesn't even change our star count.
If I were in a 170M gp guild, I'd still go LS Geo, but I admit that at that level your combat success on day 6 still matters, so there's at least some meaningful game play to be had.
Whether 1-2 days of challenge for your members is worth lesser rewards is really the tradeoff you're considering. (As long as you can deal with the demoralization problem by changing your expectations to mere deployment, similar to simming rancor)
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