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Acrofales's avatar
7 years ago

Slicing probabilities

The more I slice, the more I suspect the system is rigged.

I have sliced about 20 mods with decent speed secondaries from blue/purple to gold. Only the very first one upgraded speed, the rest all upgraded a variety of other stuff. The chance of this happening is small if the chances are 25% for any secondary rolling an upgrade. And the fact that I am not the only one seeing this kind of "luck" makes my statistical brain go loops.

Is the chance to slice a stat conditioned upon how often it already upgraded? That would make your speed mods less likely to upgrade the more often they have already upgraded. And would be a particularly devious way to screw up the speed mod chances...

My first stab at this was to take the overall distribution of my gold mods. This corresponds very nicely with what I would expect if the upgrade chance was 25%. However, the vast majority of my gold mods are from pre-slicing times, when we are quite confident that the chances of upgrading were indeed uniform.

So we need more data, as I only remember (for sure) 6 of my slices. I have done quite a lot more, but don't remember which mods were sliced and which were already gold, so cannot include them. I have a spreadsheet, which I will keep updated with my slices, and if anybody has their own data, please post it here!

Here are the slices I remember:
1x (4, 1, 1, 1) mod to (5, 1, 1, 1) <-- hell yeah, speed! my first ever slice. from then on it was all useless.
1x (4, 1, 1, 1) mod to (4, 2, 1, 1)
2x (3, 1, 1, 1) mod to (3, 2, 1, 1) to (3, 2, 2 , 1)

To be clear: these are the numbers between brackets before the actual stats on the mods. I am not interested in the stat or the value of that stat, only in the number of times a stat was upgraded before, and after slicing.
  • Way less scientifically and, as always the small sample size people like to throw around - but I'm up to 2 speed increases on the 20 mods I've increased. So I'm working with 10% on something that should be 25%.

    Funny we don't see that "one guy" who's complaining about way to many speed increases on his mods?
  • I just had 3 in a row where the speed secondary upgraded. It's all probability.
  • "JacenRoe;c-1639301" wrote:
    With hundreds of thousands of people doing a random thing, the probability that a few of them will have something happen that is slightly statistically improbable over a tiny sample size is high. The probability that they will complain about it, and claim it's a conspiracy is 100%.


    This is correct. FWIW, I've been quite lucky with speed upgrades. A lot of my best speed mods have increased their speed once or twice.
  • I don't know that I would call it rigged but of course speed will be the least likely to upgrade again after a slice because speed is still the most important thing in this game. With that said they will always make the best the hardest to get. If speed is one of the secondaries there's not a 25% chance it will upgrade. I'm not sure what they set the % at for speed to upgrade but I can assure you it's not the same as other secondary stats but it is what it is...its like that for everybody so at least nobody has some kind of advantage.
  • I have sliced roughly 15-20 mods. 4 into 6e and the rest blue/purple purple/gold. The first 4 slices all went to speed secondaries. After that, not a single one upgraded since.
  • I’d guess the odds of it upgrading are the same as before...less than 25% for sure. Before update my gold mods would upgrade everything other than speed most of the time. Slicing seems the same...very frustrating. I’d guess the probability to be around 10%
  • I don't think it's rigged, I've had decent luck, but I don't look a gift horse in the mouth. Just say thank you and be on your way.

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