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MasterSeedy
4 years agoSeasoned Veteran
I just noticed that darth Sidius' leadership is described in two different ways on the character's own screen in-game.
Tap on the leadership skill in-game & on the left side where it lists the incremental gain from each upgrade, the level 8 upgrade promises that Sith will gain 2% offense per critical hit until the end of the battle.
But if you look on the right where it has a unified description of the cumulative effects of all upgrades, it states that the 2% offense bonus lasts until the end of the encounter.
This is a HUGE difference.
Now, I've ignored Sidius for a long time, but as a high-relic requirement for SEE I'm going to start using him again (I mean, I'm sure I'll find some sort of use for him just so as not to completely waste the relic gear). If I'm going to start using him, I really need to know what the actual effect is.
Til end of battle
or
Til end of encounter.
I don't care much which one it is, but I really need to be able to know which one it is in advance so I can accurately compare leadership abilities before choosing a leader for a specific mission or battle.
Tap on the leadership skill in-game & on the left side where it lists the incremental gain from each upgrade, the level 8 upgrade promises that Sith will gain 2% offense per critical hit until the end of the battle.
But if you look on the right where it has a unified description of the cumulative effects of all upgrades, it states that the 2% offense bonus lasts until the end of the encounter.
This is a HUGE difference.
Now, I've ignored Sidius for a long time, but as a high-relic requirement for SEE I'm going to start using him again (I mean, I'm sure I'll find some sort of use for him just so as not to completely waste the relic gear). If I'm going to start using him, I really need to know what the actual effect is.
Til end of battle
or
Til end of encounter.
I don't care much which one it is, but I really need to be able to know which one it is in advance so I can accurately compare leadership abilities before choosing a leader for a specific mission or battle.
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