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NotRealUltra
4 years agoSeasoned Newcomer
Interested in knowing the inner decisions of choosing mod primaries
Like, there is only one mod shape that has tenacity and potency primaries (Cross), one that has Critical Damage / Critical Chance (triangle), square is always offense %
What led to those decisions, whatever happened to that mod primary that was teased in the trailer for tank raid but never released? (Retribution icon mod primary that I assume was for counter chance?)
Did you guys ever considered adding more secondaries or primaries depending on the initial reaction of mods when they were launched?
Like, there is only one mod shape that has tenacity and potency primaries (Cross), one that has Critical Damage / Critical Chance (triangle), square is always offense %
What led to those decisions, whatever happened to that mod primary that was teased in the trailer for tank raid but never released? (Retribution icon mod primary that I assume was for counter chance?)
Did you guys ever considered adding more secondaries or primaries depending on the initial reaction of mods when they were launched?
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