Forum Discussion
3 years ago
I mean I don't have any resistance or first order characters at relic so I'm screwed either way for at least the next 3 conquests, possibly 6 presuming the next unit is an Slkr lifter. But I hate the sequels so that's on me..
I don't think you can get around spending the last few days grinding it out in sector 1 unless you scrap feats as a whole and just made more sectors for battles. Saying that this one does seem particularly grindy.
The part that really bothers me is requiring a GL for a feat. I think the 5 kylo and Ray maybe require both by default (I'm not quite sure how that works tbf) but S4 boss needing a GL is a very dangerous road to start taking. Before long you might need to complete 40 battles using GLs, to take it the extreme. But once that lines been crossed, experience tells me it only gets worse.
The same is true requiring boba fett scion for a mini boss. Don't put conquest units in especially if you're not making it easier for players to catch up. I wonder if that's a feat for intermediate players because I think it's impossible to have him unlocked for them.
I do think CG should make it clear what the aim of conquest is or reflect within the team and communicate it to us. Clearly having a conquest that is so heavily linked to 3 factions is not as originally intended to use your whole roster.
I don't think you can get around spending the last few days grinding it out in sector 1 unless you scrap feats as a whole and just made more sectors for battles. Saying that this one does seem particularly grindy.
The part that really bothers me is requiring a GL for a feat. I think the 5 kylo and Ray maybe require both by default (I'm not quite sure how that works tbf) but S4 boss needing a GL is a very dangerous road to start taking. Before long you might need to complete 40 battles using GLs, to take it the extreme. But once that lines been crossed, experience tells me it only gets worse.
The same is true requiring boba fett scion for a mini boss. Don't put conquest units in especially if you're not making it easier for players to catch up. I wonder if that's a feat for intermediate players because I think it's impossible to have him unlocked for them.
I do think CG should make it clear what the aim of conquest is or reflect within the team and communicate it to us. Clearly having a conquest that is so heavily linked to 3 factions is not as originally intended to use your whole roster.
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