Forum Discussion
7 years ago
"ProximaB1_;c-1506018" wrote:"Rebel_yell;c-1506006" wrote:"ProximaB1_;c-1505995" wrote:
My biggest dislike us that Rey is so important. For someone who has no use for her except sith raid seems an extreme farm and gear crunch. I know everyone will say haat was the same way at first. But I disagree. Most needed characters for haat was easy farm characters. Not farm every resistance character to get the one character that will help you on this event.
I'm surprised by this comparison, since Resistance teams are / were the strongest against HAAT for a long time. They were not easy farms for a lot of people. Thrawn is a difficult farm for new players. CLS and Raid Han, difficult for newer players. What you're encountering with STR is essentially a new player experience for the Pit or HAAT.
I'm just at a loss for how the challenge isn't fun for people. I concede that the rewards aren't great for the amount of health you have to deal with at the lower STR levels, and I think they should reduce the health pools in tiers 1 - 5. But to say that JTR shouldn't be important seems naive. She's a Hero's journey character... If you want to do the best in new content, shouldn't it be required to have the best characters?
Half the characters you mentioned weren't in the game when haat came out. The squads everyone wanted for haat was droids/Jawas clones chirpatee/teeboteen and yes ressistance. Non of those compare to the farm of Rey.
You're right, and that was my point, though I didn't articulate it very well. In the beginning of HAAT, most guilds had to string together multiple teams in each Phase to do 2%+ so it could be cleared. Then we got zetas and new characters that are iconic and easy for mature players to obtain, but difficult for new/novice players. Those characters and zetas made HAAT easy and more fun for all. This will be the same cadence for STR.
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