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- I think you're still going to struggle. If, say, they're running Barriss alongside GK and Chirrut then you've got 3 cleaners there to keep heal immunity off, plus you've got tenacity up from Chirrut. It's a beast, for sure, although I'm not a fan of timeout teams - I prefer to go more offensive. I'm hoping this stays off my shard.
- We'll see Sid making a comeback under Vader leadership, all Zeta'd
- scuba75Rising RookieNot just zeta bariss works great with Baze Chirrut combo. Pray to rngesus every battle that jka lands it every basic.
Just have to remember bariss will remove it from lowest health character "Ava_Kdizzle;835103" wrote:
Palp and shock becomes incredibly valuable against Barriss/Chirrut and AOE is incredibly devalued. I had to work him into my arena team and then could only win by focusing down shocked guys and letting Boba take care of the 100 Chirrut buffs. If this gets in my arena, I will need to create a whole new counter team.
There is a guy in my shard running GK, lead with barriss and Chaze today. He has un GK Barriss, and a few others for a week or so. He switched up his team a few times looking for that elusive unbeatable squad I am sure. I gotta say, with bad RNG the team is a little tough, never at risk of losing just, timing out (even with Chaze). but I was able to beat every permutation of the Barriss Zeta Cheeseout team he has put up with Palp lead. Its gotta be disheartening to put so many resources into a team and still be beatable relatively easily.- Sure @Ava_Kdizzle
https://swgoh.gg/u/rayray/
I will add, that even though EA/CG went a little overboard with Chaze and that balancing is a little out of wack when comparing newer toons to older and the zetas are powerful, there is some good variety now and everything has a counter. - It wouldn't be so bad but barris has a bug:
"At the end of each of her turns, barris dispels all debuffs from an ally"
If she is stunned that still happens.
Stuns description states "skip next turn"
So she should not be removing the negative effects if stunned. "RAYRAY;835111" wrote:
"Ava_Kdizzle;835103" wrote:
Palp and shock becomes incredibly valuable against Barriss/Chirrut and AOE is incredibly devalued. I had to work him into my arena team and then could only win by focusing down shocked guys and letting Boba take care of the 100 Chirrut buffs. If this gets in my arena, I will need to create a whole new counter team.
There is a guy in my shard running GK, lead with barriss and Chaze today. He has un GK Barriss, and a few others for a week or so. He switched up his team a few times looking for that elusive unbeatable squad I am sure. I gotta say, with bad RNG the team is a little tough, never at risk of losing just, timing out (even with Chaze). but I was able to beat every permutation of the Barriss Zeta Cheeseout team he has put up with Palp lead. Its gotta be disheartening to put so many resources into a team and still be beatable relatively easily.
so what is that make it easily beatable? The fact that your empire team has the penalties against his jedi toons?- scuba75Rising Rookie
"Supercat;835152" wrote:
It wouldn't be so bad but barris has a bug:
"At the end of each of her turns, barris dispels all debuffs from an ally"
If she is stunned that still happens.
Stuns description states "skip next turn"
So she should not be removing the negative effects if stunned.
Bariss ain't the only one who processes unique like this, 3 tohers I can think of real quick:
STH can still remove TM with his unique while stunned
TFP and GK can still gain FS while stunned from their uniques "chezhead;835170" wrote:
"RAYRAY;835111" wrote:
"Ava_Kdizzle;835103" wrote:
Palp and shock becomes incredibly valuable against Barriss/Chirrut and AOE is incredibly devalued. I had to work him into my arena team and then could only win by focusing down shocked guys and letting Boba take care of the 100 Chirrut buffs. If this gets in my arena, I will need to create a whole new counter team.
There is a guy in my shard running GK, lead with barriss and Chaze today. He has un GK Barriss, and a few others for a week or so. He switched up his team a few times looking for that elusive unbeatable squad I am sure. I gotta say, with bad RNG the team is a little tough, never at risk of losing just, timing out (even with Chaze). but I was able to beat every permutation of the Barriss Zeta Cheeseout team he has put up with Palp lead. Its gotta be disheartening to put so many resources into a team and still be beatable relatively easily.
so what is that make it easily beatable? The fact that your empire team has the penalties against his jedi toons?
The team has counter abilities. Its the shocks, ability blocks and buff blocks that do it. Add in some well timed stuns and you're good to go. It does require some thought though, Its not like running wiggs/Chaze."scuba;835205" wrote:
"Supercat;835152" wrote:
It wouldn't be so bad but barris has a bug:
"At the end of each of her turns, barris dispels all debuffs from an ally"
If she is stunned that still happens.
Stuns description states "skip next turn"
So she should not be removing the negative effects if stunned.
Bariss ain't the only one who processes unique like this, 3 tohers I can think of real quick:
STH can still remove TM with his unique while stunned
TFP and GK can still gain FS while stunned from their uniques
Yeah I am pretty sure this is WAI.
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