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- Just did a higher score substituting Han instead of RG:
http://i.imgur.com/5Ra8t9h.jpg "Robbathehutt;742244" wrote:
"Bones;742242" wrote:
"Robbathehutt;742240" wrote:
Very clever too bad people are doing over a million damage in phase 3 with other teams. This would have been really amazing if it also put up big numbers.
maybe in normal, not heroic
Maybe so, I haven't done heroic phase 3. But we had a guy in my guild that was consistently putting up around 1m with HK-47(L), IG-88, IG-86, Jawa Engineer, & Chief Nesbit on normal.
1mil on normal should be fairly easy to put up. Most of my guildies and I were getting in the 2-3 mil range with droids.- scuba75Seasoned Rookie
"benacrow;742368" wrote:
"Robbathehutt;742244" wrote:
"Bones;742242" wrote:
"Robbathehutt;742240" wrote:
Very clever too bad people are doing over a million damage in phase 3 with other teams. This would have been really amazing if it also put up big numbers.
maybe in normal, not heroic
Maybe so, I haven't done heroic phase 3. But we had a guy in my guild that was consistently putting up around 1m with HK-47(L), IG-88, IG-86, Jawa Engineer, & Chief Nesbit on normal.
1mil on normal should be fairly easy to put up. Most of my guildies and I were getting in the 2-3 mil range with droids.
And in a normal raid you can still use droids to put up millions in p3. This is basically a hodge podge team that you can still get decent score with.
Ideally you should be looking towards heroic raids, which most have stated droids work really well in p2. If this puts up anywhere close to this in heroic p3 it is a great team to help you get your 2%+. The characters being used here, other than ee would likely not be used else where other than on a throw away zerg team for p4. - scuba75Seasoned Rookie
"Vertigo;742183" wrote:
Its all just turn meter gain, plus its a very specific team. Its not a bug its working completely as intended, plus its not infinite. No matter what you do, the B2 rocket trooper will still go and still kill of your other characters. Only way that it would be possible to last forever is if you had two RGs in there with EP cuz one would heal as long as the other took damage and it would go back and forth lol. Guess thats why Palp always had two guards with him in the movies.
Still wouldn't go forever because the boss will become enraged. "scuba;742670" wrote:
"Vertigo;742183" wrote:
Its all just turn meter gain, plus its a very specific team. Its not a bug its working completely as intended, plus its not infinite. No matter what you do, the B2 rocket trooper will still go and still kill of your other characters. Only way that it would be possible to last forever is if you had two RGs in there with EP cuz one would heal as long as the other took damage and it would go back and forth lol. Guess thats why Palp always had two guards with him in the movies.
Still wouldn't go forever because the boss will become enraged.
Relatively longer- Wow that's great!
"wearywarrior74;743028" wrote:
Wow that's great!
Thanks man!- @WildGrunt can you test a P3 run with CC lead, ST Han, RG, Palp, Barriss?
- Congrats man! This new raid is terrible and unbalanced. Glad to see some players face this unfair difficult with creativity!
- Could you try: chirpaL,sthan,EP,ee and rex. Point being that sthan taunt will last forever and rex will keep reducng TM, so no enrage.
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