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Calafalas
Seasoned Novice
15 hours ago

Proposal: Residential Rental System Expansion – Split by Lot Function

Summary

Current “Residential Rental” zoning in The Sims 4: For Rent does not reliably support multi-unit apartment structures.
This results in broken valuations (e.g., §5 rent values), ownership confusion, and missing gameplay depth for player-built lots.
To improve consistency and player control, the system should be divided into two sub-types with distinct logic:
Residential Rental – Normal (RRN) and Residential Rental – Apartments (RRA).

1. Residential Rental – Normal (RRN)

Purpose: Standard single-household rentals.
Intended use: Houses, duplexes, and detached units.

Behavior:

  • One active household per lot.
  • Rent, bills, and utilities calculated at lot level.
  • Landlord and maintenance functions apply globally.
  • Compatible with existing “For Rent” management tools.

2. Residential Rental – Apartments (RRA)

Purpose: Multi-unit buildings with separate tenants in one structure.
Intended use: Apartments, townhouses, and converted buildings.

Behavior:

  • Lot supports multiple units (UnitIDs) under one main LotID.
  • Each unit tracks its own:
    • Rent and deposit
    • Tenant household
    • Furnishings and condition
    • Utility consumption
  • Common areas (hallways, stairs, etc.) use a “Shared Space” flag for routing and utility cost sharing.
  • Landlords can view or visit individual units without full reloads.
  • Maintenance, rent collection, and noise events operate per-unit, not per-lot.

3. Automatic Detection / Setup Aid

When a player selects “Residential Rental,” the game should analyze lot layout:

  1. If multiple front doors or kitchens/bathrooms per enclosed area are detected,
    prompt:
  2. “Multiple self-contained units detected. Would you like to set this as an Apartment Building (RRA)?”
  3. Otherwise, default to RRN.

This reduces setup confusion and ensures correct system behavior.

4. Technical & Gameplay Benefits

  • Prevents rental value errors (e.g., §5 rent display).
  • Enables true multi-household play on one lot.
  • Preserves compatibility with For Rent management UI.
  • Uses existing backend structure already proven in San Myshuno apartment lots.
  • Increases creative freedom for builders and storytellers without adding new UI complexity.

5. Optional Enhancements

  • Per-unit landlord actions (renovate, inspect, evict).
  • Rent reports showing individual unit values.
  • Shared building events (noise, plumbing issues, power outages).
  • Long-term goal: allow purchase and management of full buildings under one owner.

Summary Recommendation

Implementing the RRN/RRA split provides a stable, flexible framework for all residential rental cases.
It ensures player-made apartment lots function with the same reliability as EA’s prebuilt ones and reduces confusion for new players.

What is the thought basis for this?

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