Overcharged spells are weaker than Charged?
After finally getting my Carefree reward (I read somewhere that it allows you to basically never die from Overcharge as you don't get tense) and ranking up my Spellcaster, I bought all perks that reduced spells backfiring in Charged and Overcharged states. Now, the description says that in Charged state your spells are more powerful, and in Overcharged they're supposed to be even stronger - however, I can only cast stronger versions of spells once Charged - Copypasto makes three items instead of two, Delicioso makes the food Excellent instead of Normal... But when I reach Overcharge, my spells are once again in their weaker forms. What gives? I cast like 20 Delicioso in Overcharged form and none of the dishes was Excellent. Is there a way to fix it? If not within the game, maybe through a mod?