Forum Discussion

Lernos1's avatar
6 years ago

Overcharged spells are weaker than Charged?

After finally getting my Carefree reward (I read somewhere that it allows you to basically never die from Overcharge as you don't get tense) and ranking up my Spellcaster, I bought all perks that reduced spells backfiring in Charged and Overcharged states. Now, the description says that in Charged state your spells are more powerful, and in Overcharged they're supposed to be even stronger - however, I can only cast stronger versions of spells once Charged - Copypasto makes three items instead of two, Delicioso makes the food Excellent instead of Normal... But when I reach Overcharge, my spells are once again in their weaker forms. What gives? I cast like 20 Delicioso in Overcharged form and none of the dishes was Excellent. Is there a way to fix it? If not within the game, maybe through a mod?

2 Replies

  • jpkarlsen's avatar
    jpkarlsen
    Hero (Retired)
    6 years ago

    @Lernos1 

    You can think of overcharge as similar to overtraining in RL. You will end up fatigued and possible injuries if you train too much.

  • Lernos1's avatar
    Lernos1
    6 years ago
    @jpkarlsen That is true, but the Sims is not always about applying real life logic. The description of Overcharged state clearly says that the Sim's magic becomes even more powerful than Charged. There's even a next level that's extremely Overcharged and it says that your spells are supposed to be at maximum power, even though the risks are greater as well. That is precisely the reason why I'm wondering if it's intended to still work like it does, with Overcharged spells being weaker than Charged. If it's not a bug, it's a contradiction from the lore point of view.