Forum Discussion

Re: Laundry lists discussion; bug fixes and prioritization

@stjmk  I suspect they're two different teams, TBH.  I suspect QA gets our bug reports and tries to consistently reproduce them, and then passes them on to the bugfix dev team.

Sure, there's a reputation hit;  no one wants to be the company that makes buggy unplayable games.  OTOH, well.  They have to pay their devs somehow.  It's a fine line. 

(And I digress.  Yep, still a bug.  Y'all are going to fix whatever bugs you fix, but again, I downloaded a mod to prevent my Sims from having inappropriate romantic interest in their children, so just sayin'.  Also this parenthetical is probably useless because you're probably looking at reply counts instead.) 

2 Replies

  • stjmk's avatar
    stjmk
    5 years ago

    @xochiquetzl_xkvn"I suspect they're two different teams, TBH. I suspect QA gets our bug reports and tries to consistently reproduce them, and then passes them on to the bugfix dev team."

    You are much more sanguine than I am.

    "Sure, there's a reputation hit; no one wants to be the company that makes buggy unplayable games. OTOH, well. They have to pay their devs somehow. It's a fine line."

    Mini-Max for sure. I just don't think they're doing it right from what I've seen. I've seen a lot of "buggy unplayable game" comments.

    Maybe EA should consider test-driven development.

  • xochiquetzl_xkvn's avatar
    xochiquetzl_xkvn
    Seasoned Ace
    5 years ago

    "You are much more sanguine than I am."

     

    At my place of employment, devs don't touch it until QA confirms it's a thing.  Anything less is considered "wasting Development's time," and devs are paid more than QA.