The Foodie Trait Needs Some Serious Tweaking
I'm gonna be honest here. I cannot stand the Foodie trait. I've gotten to where I actively avoid giving the trait to any of my Sims. In concept, the Foodie trait sounds fun. However, you start seeing issues when a Foodie Sim has normal-quality food or drink. Foodie Sims get strong positive moodlets from food and drink that is of excellent-quality or higher, and strong negative moodlets from poor-quality food and drink. On the surface, that sounds like common sense, and it is... HOWEVER, they also get an uncomfortable moodlet from normal-quality food and drink. To me, that is extremely excessive, and makes absolutely no sense. Not to mention, the game's current issues make this trait even more unbearable to play with. I'm talking, of course, about the excessive drinking problem. Foodie Sims will constantly try to autonomously grab a drink from the fridge and sink, and drinks from the fridge and sink are guaranteed to be normal-quality, so Foodie Sims are always making themselves uncomfortable on their own free will. Seriously, what sense does that make?
As such, I would like to propose a potential solution to this problem: Either have Foodie Sims not get a moodlet from normal-quality food or drink at all, or have them get a Fine moodlet from it. I think this is a good compromise because non-Foodie Sims still get a minor Happy moodlet from normal-quality food or drink. To me, this sounds like a reasonable fix.