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@Lailantie You are right about the sentiments and moods. When you have the Snowy Escape Expansion Pack you will also have the possibility of playing with lifestyles.
Sentiments can affect the relationships between Sims and when these are positive there will be a greater bond. When negative it will affect them opposite. Moods are means with which a Sim can do their tasks better of with more succes. For instance: the concentration mood will let them learn several skills quicker. Like logic, handiness, gaming and programming. The inspiration mood will have a positive effect on cooking, learning to play a musical instrument, painting or writing, energetic moods will have an effect on motor skills etc.
Usually when a Sim dies the periode of grief is 2 days. When there is an urn then the Sims can mourn and that will usually take up to two hours en will affect their mood. They will become sad. Only when there are stronger mood influencing items in the direct vicinity of your Sim this Sad mood will be pushed to the end of the mood bar. The reason it took the mother and kids only 11 hours is probably due to the potion you gave them. I think toddlers are less affected by potions and experience different (less elaborate) emotions/moods (no shame, no concentration etc.)
I hope you will be able to work it out with this information.
Have fun playing. 😉
@Trismagistos The 11 hours were BEFORE the potion. The other kid and a teenager who witnessed the death only got 11 hours, just the girl who was his daughter got 2 days. The sentiments of the toddlers weren't affected at all. They did get affected as the mother and the other caretaker got mad at them as they were constantly crying.
- Trismagistos5 years agoHero
@Lailantie Aha, now I see. I didn't understand that as explicit as you state it now. Usually the period of grief is twelve hours so that comes in quiet normal. The potion deleted the 12 hours on the kid that witnessed the event. The daughter as you state got the two full days. It is unclear to me if she was positively affected by the use of the potion. It should have at least halved the grief.
I think the crying of the Toddlers can be related to something completely different. From here it is hard to tell what really happend. Could it be that the toddlers did not get enough attention during this period. Did you check their sentiments with the deceased? When this Sim was one of the care givers it could definitely affected the toddlers moods.
- 5 years ago
@TrismagistosThe potion clears EVERYTHING and fills up all bars, so there is no half or whatever. The toddlers were very sad because of the death, there was nothing else involved. And my point is, they can't drink that potion, plus they got the whole 2 days instead of 11 hours, they didn't even know that guy, they didn't witness his death, they were sleeping.
The toddlers are kids now and still they are very difficult children. One can hardly do her homework as I have to refill her bars and then she's too tired for anything, and her brother is mad with almost everyone in the family.
- Trismagistos5 years agoHero
@Lailantieit is a known fact that whenever a sim dies on a lot (household, bar, park etc) the mood of every sim in that place will be influenced by the event. As I stated in my earlier post, mood influencing objects can push these sad emotions further back so the sad emotions will not have such a strong influence.
As you have experienced with your toddlers. This can be a sim-life changing event.
I never used potions on toddlers so I won't be able to state that they can or can not take them. I thought that adult sims could always give toddler sims food and drinks from their inventory. I know that toddlers themselves can't buy any rewards and that their aspiration points only come available when they age up to kids. But i think that an adult or even a kid can give a toddler something to eat or to drink. The toddler will, most of the time, happily take it. I think the option would have been to let an adult buy this potion and feed it to the toddler.
I hope this option is possible and will prevent such a behavior in the future.
I will gladly test this option in one of my saves.
If or when the behavior and traits of the now teenagers, you play at this moment bothers you or hinders you to play the game, you can always try to cheat these traits away.
Have fun playing. 😉
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