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Vikings and Medieval times! I want them too, what great ideas. I love The Sims Medieval, and everything in it.
I also agree that fixing the game-breaking bugs are vital, but I would not have to pay for that, since the game isn't explicitly sold as 'buggy'; but I'm thinking I would want less of new added features and more of developing the existing ones adding nuances and depth to the game that already is. Like more complex hidden places, to make them worth revisiting (they are so pretty the first time though). I also very much would like different length of sims - a great deal of the social impression lies in a person's length, and it would be such a dynamic feature to be able to create both werewolves and yapping chihuahuas, so to speak; in terms of personality. More traits, more lot traits, and any addition that can add a greater subtle variation to the basic features, would truly be great.
- DonroaAkashu5 years agoSeasoned Ace
Absolutely! I'd definitely buy fanciful fairy feature pack, and a 'fixer'upper' pack.
What a profit EA makes of us! I often wonder why there never comes a proper similar game on the market, considering the Sims Series is the best selling games of all times. Let's joke and say that EA takes care of their back door so that we are not accused of peddling conspiracy theories! :P
- Wholesome_Goth5 years agoNew Veteran
Just recalled what it was I wanted to add to my previous post.
A way to regain custody of those snatched away toddler's (or other children). . .you know for those times when the sims refused to take care of themselves (or whatever the reason might be) in order to beable to take care of their usually spoiled child. The one time they did not take care if the kid and suddenly they are whisked away. Forever a never to be seen again toddler who is in the family tree.
- DonroaAkashu5 years agoSeasoned Ace
I have come to appreciate the light-hearted silliness of The Sims games, but when I first started playing I was appalled by its lack of representation of a dynamic reality; with its simple world and simple relations, with nothing tying anything to anything else in terms of social inequality, economy, class, etc.
It is rather liberating though, to play in a doll's house free of all the constraints of factual life, but sometimes I wish the game's developers and producers would think about the large part of costumers not being lobby-shielded american teenagers; and add some realistic relations to the game. For TS3 there were several ways of doing this, with mods, and since The Sims Team obviously have incorporated aspects and features, sometimes unabashedly stolen, from such mods - I kind of wish they would take this aspect seriously as well.
So any kind of economical system where the different parts of society is actually linked to eachothers would be one idea; and to add disabilites another. That one is better developed in this here thread:
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