Phonecallz
7 years agoSeasoned Ace
Rotational play with calendar and events?
I'm wondering if someone can shed some light on how the calendar works with rotational play for me as I am a bit confused.
I'm playing my usual (main) family at the moment and sometimes I switch over to the sisters house to check on things. I planned a wedding event for Saturday and invited guests (including my main family) and chose the venue and time etc. When I switched back to my main family, the time came and passed but they never got an invite to any wedding. I switched back and the event was no longer on the calendar but they also weren't married either. I set it again for later in the day and the same thing happened.
I've been invited to birthday parties before (which I thought was a new thing too?), so I thought this would work the same. Is this meant to happen or is it a bug? If the calendar hasn't been designed how I thought it would work, I must say I'm a little disappointed. I thought this would add such a new dynamic to rotational play and 'story progression' for players.
I'm playing my usual (main) family at the moment and sometimes I switch over to the sisters house to check on things. I planned a wedding event for Saturday and invited guests (including my main family) and chose the venue and time etc. When I switched back to my main family, the time came and passed but they never got an invite to any wedding. I switched back and the event was no longer on the calendar but they also weren't married either. I set it again for later in the day and the same thing happened.
I've been invited to birthday parties before (which I thought was a new thing too?), so I thought this would work the same. Is this meant to happen or is it a bug? If the calendar hasn't been designed how I thought it would work, I must say I'm a little disappointed. I thought this would add such a new dynamic to rotational play and 'story progression' for players.