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"IngeJones;768973" wrote:
What is the Type ID of a script resource?
ok totally cheesy but so stoked that you even asked the Q :) im keeping my fingers crossed you will mod for 4. its so selfish but you are soo good at it- bshag4lv12 years agoSeasoned Ace
"ceejay402;12377849" wrote:
"IngeJones;768973" wrote:
What is the Type ID of a script resource?
ok totally cheesy but so stoked that you even asked the Q :) im keeping my fingers crossed you will mod for 4. its so selfish but you are soo good at it
Yeah, this. ^^ "ceejay402;12377838" wrote:
"Srikandi715;12373883" wrote:
We've been told that a tech person from EA will be monitoring this forum, so it's EXACTLY the right place to ask this... hope they're on duty already! :)
*waves at hypothetical EA tech person*
we have :) do you have a link of statement or can you recall who made the statement, so hope this is true
Hmm, cannot currently track this down, which means it was probably either something I read on Twitter or a video interview. Quite certain I saw it though... somebody was going to head off issues that mods could lead to, like the blue lots bug in TS3."Srikandi715;12379703" wrote:
"ceejay402;12377838" wrote:
"Srikandi715;12373883" wrote:
We've been told that a tech person from EA will be monitoring this forum, so it's EXACTLY the right place to ask this... hope they're on duty already! :)
*waves at hypothetical EA tech person*
we have :) do you have a link of statement or can you recall who made the statement, so hope this is true
Hmm, cannot currently track this down, which means it was probably either something I read on Twitter or a video interview. Quite certain I saw it though... somebody was going to head off issues that mods could lead to, like the blue lots bug in TS3.
Thanks, and shoot if you can ever recall that would be great I asked SGR and she hadn't heard of anyone bring assigned to anything yet, but she's not running website so there's still a chance. And if not it's worth asking sgh if we can get someone- I have tweeted to Crin to ask if she could find out at gamescom who will be representing EA on this modding section.
- The Sims resource Creators Camp Report Part 1 has the following from the Modding Masterclass: "They will have a tech watching in case they see us maybe moving in a direction of “break the game code”." They didn't say who. The Modding Masterclass was done by Darren Gyles and Lyndsay Pearson according to SimsVIP's report on that class.
So as far as I can see it wasn't mentioned who would monitor this section of the forum. "velocitygrass;12384562" wrote:
The Sims resource Creators Camp Report Part 1 has the following from the Modding Masterclass: "They will have a tech watching in case they see us maybe moving in a direction of “break the game code”."
Thank you VG :D That must be what I was thinking of. *whew*... was worried for a moment there I must have done too many mushrooms in the seventies ;)
(Did you know that your secret nickname is SpeedWeed? ;) )- They are definitely going to give "foundation" documentation. We were told at sims camp. They are getting all this ready now, but I suppose slowed a bit because of gamescon.
"Srikandi715;12388122" wrote:
(Did you know that your secret nickname is SpeedWeed? ;) )
Hehe, that never occurred to me, but it's very funny.- blunote0012 years agoSeasoned Ace
"SimKuree;12394531" wrote:
"IngeJones;12381567" wrote:
I have tweeted to Crin to ask if she could find out at gamescom who will be representing EA on this modding section.
I would like to know too.
PS: Inge your hat looks very weird. Yes, I hate you.
Crincrict has checked in with PMs on this forum today. She asked for questions to ask SimGuruHydra and King. I have resent your request (as a reminder) to ask them. ;)
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