And when I tried to continue the save after checking if I was doing a scenario (finished shower, ate, slept, had dust bunnies spawn, woke) when I went into BuildBuy again and bought a vacuum, got a UI exception that again bugged the screen the same way when I went back to Live mode.
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>2f0ef3da18c8385f68441778</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-06-07 10:47:02</createtime><buildsignature>Local.Unknown.Unknown.1.115.216.1030-1.200.000.658.Release</buildsignature><categoryid>(AS)widgets.Gameplay.SituationDisplay.controls::SituationTabDisplayBase</categoryid><desyncid>2f0ef3da18c8385f68441778</desyncid><systemconfig/><screenshot/><desyncdata>ReferenceError: Error #1069: Property situation_id not found on 277906 and there is no default value. at widgets.Gameplay.SituationDisplay.controls::SituationTabDisplayBase/GetPersistedContentPanel() at widgets.Gameplay.SituationDisplay::SituationDisplayMain/RestoreContentPanel() at olympus.core.widget::WidgetBase/Show() at olympus.io::CommunicationObject/Dispatch() at olympus.io::CommunicationManager/SendUIMessage() at olympus.io::CommunicationManager/SendUIMessage() at gamedata.Gameplay.shared::GameplayStateData/HandleSituationEnd() at olympus.io::CommunicationObject/Dispatch() at olympus.io::CommunicationManager/SendUIMessage() rtim=27757 Client Session Time: 25.65 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,477,0,5990 Modded: False SystemInfo: Windows 11 10.0.26100 GPU: NVIDIA GeForce RTX 3060 Laptop GPU 32.0.15.6607, GUID: 3570AB96-EDF0-11EF-8AAF-D575D18A1133 </desyncdata></report>
<report><version>2</version><sessionid>2f0ef3da18c8385f68441778</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-06-07 10:49:13</createtime><buildsignature>Local.Unknown.Unknown.1.115.216.1030-1.200.000.658.Release</buildsignature><categoryid>(AS)widgets.Gameplay.SituationDisplay.controls::SituationTabDisplayBase</categoryid><desyncid>2f0ef3da18c8385f68441778</desyncid><systemconfig/><screenshot/><desyncdata>TypeError: Error #1009: Cannot access a property or method of a null object reference. at widgets.Gameplay.SituationDisplay.controls::SituationTabDisplayBase/Reset() at widgets.Gameplay.SituationDisplay.controls::SituationTabDisplayBase/OnShow() at olympus.core.widget::WidgetBase/Show() at olympus.io::CommunicationObject/Dispatch() at olympus.io::CommunicationManager/SendUIMessage() at olympus.io::CommunicationManager/SendUIMessage() at gamedata.Gameplay.shared::GameplayStateData/HandleSituationStart() at gamedata.Gameplay.shared::GameplayStateData/HandleGameStateLoadComplete() at olympus.io::CommunicationObject/Dispatch() at olympus.io::CommunicationManager/SendUIMessage() at olympus.io::CommunicationManager/SendMessage() at olympus.core::UIManager/GameStateLoadComplete() at olympus.core::LayoutManager/GameStateLoadComplete() at olympus.core::LayoutManager/LoadWidgetCompleteHandler() rtim=40854 Client Session Time: 25.65 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,477,0,5990 Modded: False SystemInfo: Windows 11 10.0.26100 GPU: NVIDIA GeForce RTX 3060 Laptop GPU 32.0.15.6607, GUID: 3570AB96-EDF0-11EF-8AAF-D575D18A1133 </desyncdata></report>
<report><version>2</version><sessionid>2f0ef3da18c8385f68441778</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-06-07 10:50:13</createtime><buildsignature>Local.Unknown.Unknown.1.115.216.1030-1.200.000.658.Release</buildsignature><categoryid>(AS)widgets.Gameplay.SimInfoHUD.SimInfoTray::CalendarEventAlert</categoryid><desyncid>2f0ef3da18c8385f68441778</desyncid><systemconfig/><screenshot/><desyncdata>TypeError: Error #1009: Cannot access a property or method of a null object reference. at widgets.Gameplay.SimInfoHUD.SimInfoTray::CalendarEventAlert/UpdateBuildBuyButtonState() at olympus.io::CommunicationObject/Dispatch() at olympus.io::CommunicationManager/SendUIMessage() at olympus.io::CommunicationManager/SendMessage() at olympus.core::UIManager/GameStateLoadComplete() at olympus.core::LayoutManager/GameStateLoadComplete() at olympus.core::LayoutManager/SwitchToGameState() at olympus.core::UIManager/HandleEnterFrame() rtim=46881 Client Session Time: 25.65 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,477,0,5990 Modded: False SystemInfo: Windows 11 10.0.26100 GPU: NVIDIA GeForce RTX 3060 Laptop GPU 32.0.15.6607, GUID: 3570AB96-EDF0-11EF-8AAF-D575D18A1133 </desyncdata></report>
<report><version>2</version><sessionid>2f0ef3da18c8385f68441778</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-06-07 10:50:16</createtime><buildsignature>Local.Unknown.Unknown.1.115.216.1030-1.200.000.658.Release</buildsignature><categoryid>(AS)widgets.Gameplay.SimInfoHUD.SimInfoTray::CalendarEventAlert</categoryid><desyncid>2f0ef3da18c8385f68441778</desyncid><systemconfig/><screenshot/><desyncdata>TypeError: Error #1009: Cannot access a property or method of a null object reference. at widgets.Gameplay.SimInfoHUD.SimInfoTray::CalendarEventAlert/UpdateBuildBuyButtonState() at olympus.io::CommunicationObject/Dispatch() at olympus.io::CommunicationManager/SendUIMessage() at olympus.io::CommunicationManager/SendMessage() at olympus.core::UIManager/GameStateLoadComplete() at olympus.core::LayoutManager/GameStateLoadComplete() at olympus.core::LayoutManager/SwitchToGameState() at olympus.core::UIManager/HandleEnterFrame() rtim=47150 Client Session Time: 25.65 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,477,0,5990 Modded: False SystemInfo: Windows 11 10.0.26100 GPU: NVIDIA GeForce RTX 3060 Laptop GPU 32.0.15.6607, GUID: 3570AB96-EDF0-11EF-8AAF-D575D18A1133 </desyncdata></report>
<report><version>2</version><sessionid>2f0ef3da18c8385f68441778</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-06-07 10:50:30</createtime><buildsignature>Local.Unknown.Unknown.1.115.216.1030-1.200.000.658.Release</buildsignature><categoryid>(AS)widgets.Gameplay.SimInfoHUD.SimInfoTray::CalendarEventAlert</categoryid><desyncid>2f0ef3da18c8385f68441778</desyncid><systemconfig/><screenshot/><desyncdata>TypeError: Error #1009: Cannot access a property or method of a null object reference. at widgets.Gameplay.SimInfoHUD.SimInfoTray::CalendarEventAlert/UpdateBuildBuyButtonState() at olympus.io::CommunicationObject/Dispatch() at olympus.io::CommunicationManager/SendUIMessage() at olympus.io::CommunicationManager/SendMessage() at olympus.core::UIManager/GameStateLoadComplete() at olympus.core::LayoutManager/GameStateLoadComplete() at olympus.core::LayoutManager/LoadWidgetCompleteHandler() rtim=48575 Client Session Time: 25.65 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,477,0,5990 Modded: False SystemInfo: Windows 11 10.0.26100 GPU: NVIDIA GeForce RTX 3060 Laptop GPU 32.0.15.6607, GUID: 3570AB96-EDF0-11EF-8AAF-D575D18A1133 </desyncdata></report>
</root>
Should I be playing non-scenario saves to see if I get the same bug?