Game Crashing [Info Requested]
Hard crashes in menu and had it crash in play now right on the intro. This has happened since last College football 25, I am on an Xbox Series X. [CM - updating thread title and tags for clarity and visibility] update- issue still exists but what worked for me was trading in Xbox Series X I had gotten last year for an Xbox Series S haven’t had any crashes personally could be something with certain years of Manufacturer of Xbox Series X’s causing the crashes, my old console last year on CFB25 crashed even after the supposed fix, I hope this helps for people not getting any traction from EA, I know it’s not ideal but my faith in an actual fix is probably lower than 0%.18KViews53likes949CommentsBroken and Updated Sims 4 Mods and CC: 1.117, Aug 19, 2025 Game Update
About This Thread This thread tracks Sims 4 mods and CC that have been "broken" or made obsolete by game update 1.117, August 19, 2025, or declared unsupported by their creators. It also tracks updated game mods and important updates to custom content. If you use mods, this thread's regularly updated compiled lists and (about) daily ongoing reports can help you prevent game errors and help you avoid having to batch-test your whole Mods folder. You can bookmark this topic in your browser and sort by NEW to check the day-by-day lists of additions that start after the compiled lists. You can follow this topic to get notifications of new posts, which will arrive by email if you set up email notifications. Please start at this important notice about pack selection and mods. SORT THE THREAD FOR WHAT YOU NEED: For the COMPILED LISTS, sort by Oldest For the MOST RECENT INFO, sort by Newest Some things are NOT covered: Early-access content and anything else behind a paywall Creators/mods outside the T (for Teen) game rating (no adult mods! including alcohol etc.) Creators/mods outside the EA and EA Answers HQ rules, and the Maxis guidelines for Sims 4 content creators Separate translation files Loading screens, CAS backdrops, main menu backgrounds, and poses unless the creator says an error is fixed Sims 4 Multiplayer Mod updates that don’t change the version number CAS and Build/Buy CC unless the creator says they're fixing an error or catching up pack content Mods and CC hosted on sites that are mostly adult content or that require joining an 18+ site Creators who update active creators' CC/mods or who upload folders of other people's mods and CC. In addition, news for mods/CC hosted only on Mod the Sims may be selective and/or delayed. In the end, YOU are responsible for your mod use. Because not all content and creators are covered on this official forum, many of you should be following creators directly for news. The pinned topic How to Use Mods and CC includes advice about game updates, mod management, finding broken mods, and how to avoid downloading broken and malicious content. And remember… Back up your Saves folder! Index for This Topic Newly Broken/Obsolete Game Mods and Tools Updated Game Mods and Tools, sorted by creator: A to L, M to Z Newly Broken/Obsolete CAS and Build/Buy Updated CAS and Build/Buy Cleared by Creator for This Patch: gameplay mods reported by the creator or their testers to be compatible with the game update Core, Injector, Testing and Protection Mods Status: what you should be on for mods like ModGuard, Better Exceptions, venue lists, Lot51 Core, and XML Injector Creator News New Bugfix Mods Start of Ongoing Reports - scroll down or sort replies by NEWEST NEW: IMPORTANT NOTICE ABOUT PACK SELECTION AND MODS Other Resources Previously Broken/Obsolete Mods and CC: a selective list [MASTER POST] Current and Common Mod/CC Issues, including links to earlier Broken/Updated Mods threads. Start here to find out if your symptom has a known cause The previous Broken/Updated Mods thread, for patch 1.116 Patch notes for this game update (linked when available) How to use Mods and CC: including how to test for broken mods/CC ("vanilla" testing and the "50-50" method) Malicious Scripts and Malware Need to tell me something? I do not respond to private messages for support. If you need support, post in the forum. My DMs are open for creators only here, on the new official EA Forums, and on Tumblr. I can be reached on Discord from many Sims 4 creators' and Sims 4 support servers.85KViews19likes40CommentsThe connection failed (over a month, help!)
My game been crashing giving the connection failed error for the last month and if I try to reach out to EA they just say “oh try the troubleshooting tips” and when they don’t work they either just stop responding or say “we’ll have someone reach out” it’s been a month and still nothing. What kind of company makes this much money on the same game each year and still can figure it the **bleep** out or pay a decent customer service team?Game crashes
Cheats or not the game crashes alot now. Try to save? During save; game crashes. Try to move household? Game crashes. Finally save game but want to exit main menu? Game crashes. Or your sim could be walking around and about and game crashes. I play on a Xbox so i dont use mods that is not the issue.2Views0likes0CommentsHelp The Sims 4 ISN'T working after August 2025 patch
Hey everyone, I'm so sorry for ranting but I'm now at a complete standstill. I've removed the cache files, repaired the games multiple times, uninstalled the games and reinstalled them so many times and the game gives me 2 different errors. The first error is that it keeps sending me back to the neighborhood menu with out without mods using a fresh new game with 0 mods. The 2nd error now it keeps freezing during the loading screen and doesn't work at all :/ I don't know what to do any more but I'm thinking I might as well give up on The Sims series and move on to another game at least until EA releases a fix or something. The game continues to freeze and not function properly after doing everything. I've removed Icemunmun's mods, Tmex mods (except for BE), Ats4 mods, basically every single script mod that doesn't work except for WW, MCC, and Weerbru's mods (The UI mod and the more CAS columns). These are apparently all cleared by Scarlet Realms broken mods list) . I was wondering if anyone could help me solve this until EA comes up with another patch to fix this. Thank you and I apologize for ranting here.Game Crashing Randomly Without Warning
Basically exactly as the title says. My game has been randomly crashing without warning. It will just disappear off my screen immediately. Sometimes a crash report will pop up after and sometimes it won't. Everything will be running perfectly fine until this happens. The only other issue I've been having is that my gallery will sometimes not work properly but I can't figure out why. I hope this is helpful: Process: The Sims 4 [75041] Path: /Applications/EA Games/The Sims 4.app/Contents/MacOS/The Sims 4 Identifier: com.ea.mac.thesims4 Version: 1.0 (1) Code Type: ARM-64 (Native) Parent Process: launchd [1] User ID: 501 Date/Time: 2025-09-04 01:40:42.0158 -0400 OS Version: macOS 15.6 (24G84) Report Version: 12 Anonymous UUID: A928FE3C-DE64-7F41-4CBA-389A0BF17BA6 Sleep/Wake UUID: 61D04ADF-14A9-497C-8B2D-7E90AF78C511 Time Awake Since Boot: 1000000 seconds Time Since Wake: 4166 seconds System Integrity Protection: enabled Crashed Thread: 23 Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Codes: KERN_INVALID_ADDRESS at 0x000000011b66a448 Exception Codes: 0x0000000000000001, 0x000000011b66a448 Termination Reason: Namespace SIGNAL, Code 11 Segmentation fault: 11 Terminating Process: exc handler [75041] VM Region Info: 0x11b66a448 is not in any region. Bytes after previous region: 5661769 Bytes before following region: 12164024 REGION TYPE START - END [ VSIZE] PRT/MAX SHRMOD REGION DETAIL __LINKEDIT 11b0ec000-11b104000 [ 96K] r--/rw- SM=COW /Applications/EA Games/The Sims 4.app/Contents/Frameworks/lib-dynload/postures/posture_specs.dylib ---> GAP OF 0x1100000 BYTES VM_ALLOCATE 11c204000-11d204000 [ 16.0M] rw-/rwx SM=PRV Thread 0:: Dispatch queue: com.apple.main-thread 0 The Sims 4 0x100743f70 0x1001d0000 + 5717872 1 The Sims 4 0x1006e3520 0x1001d0000 + 5322016 2 The Sims 4 0x1006e3520 0x1001d0000 + 5322016 3 The Sims 4 0x100748640 0x1001d0000 + 5736000 4 The Sims 4 0x1006c3f98 0x1001d0000 + 5193624 5 The Sims 4 0x100618bb4 0x1001d0000 + 4492212 6 The Sims 4 0x1006f2790 0x1001d0000 + 5384080 7 The Sims 4 0x100715220 0x1001d0000 + 5526048 8 The Sims 4 0x1007c1c20 0x1001d0000 + 6233120 9 The Sims 4 0x102095904 0x1001d0000 + 32266500 10 The Sims 4 0x1020fa504 0x1001d0000 + 32679172 11 The Sims 4 0x10124c8c0 0x1001d0000 + 17287360 12 The Sims 4 0x10144097c 0x1001d0000 + 19335548 13 The Sims 4 0x101251900 0x1001d0000 + 17307904 14 The Sims 4 0x1001d569c 0x1001d0000 + 22172 15 The Sims 4 0x1001d4788 0x1001d0000 + 18312 16 The Sims 4 0x1001d4764 0x1001d0000 + 18276 17 Foundation 0x1825aafcc __NSFireTimer + 104 18 CoreFoundation 0x180fbbc50 __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 32 19 CoreFoundation 0x180fbb910 __CFRunLoopDoTimer + 980 20 CoreFoundation 0x180fbb44c __CFRunLoopDoTimers + 332 21 CoreFoundation 0x180fa1858 __CFRunLoopRun + 1848 22 CoreFoundation 0x180fa0a98 CFRunLoopRunSpecific + 572 23 HIToolbox 0x18ca4327c RunCurrentEventLoopInMode + 324 24 HIToolbox 0x18ca464e8 ReceiveNextEventCommon + 676 25 HIToolbox 0x18cbd1484 _BlockUntilNextEventMatchingListInModeWithFilter + 76 26 AppKit 0x184ec5a34 _DPSNextEvent + 684 27 AppKit 0x185864940 -[NSApplication(NSEventRouting) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 688 28 AppKit 0x184eb8be4 -[NSApplication run] + 480 29 AppKit 0x184e8f2dc NSApplicationMain + 880 30 dyld 0x180b16b98 start + 6076 Thread 1:: com.apple.NSURLConnectionLoader 0 libsystem_kernel.dylib 0x180e75c34 mach_msg2_trap + 8 1 libsystem_kernel.dylib 0x180e883a0 mach_msg2_internal + 76 2 libsystem_kernel.dylib 0x180e7e764 mach_msg_overwrite + 484 3 libsystem_kernel.dylib 0x180e75fa8 mach_msg + 24 4 CoreFoundation 0x180fa2cbc __CFRunLoopServiceMachPort + 160 5 CoreFoundation 0x180fa15d8 __CFRunLoopRun + 1208 6 CoreFoundation 0x180fa0a98 CFRunLoopRunSpecific + 572 7 CFNetwork 0x186cab2f4 +[__CFN_CoreSchedulingSetRunnable _run:] + 416 8 Foundation 0x18256aba8 __NSThread__start__ + 732 9 libsystem_pthread.dylib 0x180eb7c0c _pthread_start + 136 10 libsystem_pthread.dylib 0x180eb2b80 thread_start + 8 Thread 2:: com.apple.CFSocket.private 0 libsystem_kernel.dylib 0x180e80c2c __select + 8 1 CoreFoundation 0x180fc8b30 __CFSocketManager + 704 2 libsystem_pthread.dylib 0x180eb7c0c _pthread_start + 136 3 libsystem_pthread.dylib 0x180eb2b80 thread_start + 8 Thread 3: 0 libsystem_kernel.dylib 0x180e793cc __psynch_cvwait + 8 1 libsystem_pthread.dylib 0x180eb80e0 _pthread_cond_wait + 984 2 The Sims 4 0x1003a73e4 0x1001d0000 + 1930212 3 The Sims 4 0x10093250c 0x1001d0000 + 7742732 4 The Sims 4 0x1003a65d4 0x1001d0000 + 1926612 5 libsystem_pthread.dylib 0x180eb7c0c _pthread_start + 136 6 libsystem_pthread.dylib 0x180eb2b80 thread_start + 8 Thread 4: 0 libsystem_kernel.dylib 0x180e7a158 __recvfrom + 8 1 The Sims 4 0x1008e9e88 0x1001d0000 + 7446152 2 The Sims 4 0x1003a65d4 0x1001d0000 + 1926612 3 libsystem_pthread.dylib 0x180eb7c0c _pthread_start + 136 4 libsystem_pthread.dylib 0x180eb2b80 thread_start + 8 Thread 5: 0 libsystem_kernel.dylib 0x180e791c8 __semwait_signal + 8 1 libsystem_c.dylib 0x180d556f4 nanosleep + 220 2 The Sims 4 0x101384d10 0x1001d0000 + 18566416 3 The Sims 4 0x1003a65d4 0x1001d0000 + 1926612 4 libsystem_pthread.dylib 0x180eb7c0c _pthread_start + 136 5 libsystem_pthread.dylib 0x180eb2b80 thread_start + 8 Thread 6: 0 libsystem_kernel.dylib 0x180e795e8 __munmap + 8 1 Simulation.dylib 0x30011488c 0x300000000 + 1132684 2 Simulation.dylib 0x300118288 0x300000000 + 1147528 3 Simulation.dylib 0x300117fdc 0x300000000 + 1146844 4 libsystem_c.dylib 0x180d6f944 __cxa_finalize_ranges + 480 5 libsystem_c.dylib 0x180d6f704 exit + 44 6 The Sims 4 0x10031efc0 0x1001d0000 + 1372096 7 The Sims 4 0x10031ec1c 0x1001d0000 + 1371164 8 The Sims 4 0x10031bd68 0x1001d0000 + 1359208 9 The Sims 4 0x10031be0c 0x1001d0000 + 1359372 10 The Sims 4 0x10031f09c 0x1001d0000 + 1372316 11 The Sims 4 0x10031efcc 0x1001d0000 + 1372108 12 libsystem_pthread.dylib 0x180eb7c0c _pthread_start + 136 13 libsystem_pthread.dylib 0x180eb2b80 thread_start + 8 Thread 7:: Client Job Thread 0 libsystem_kernel.dylib 0x180e75bb0 semaphore_wait_trap + 8 1 The Sims 4 0x1003a575c 0x1001d0000 + 1922908 2 The Sims 4 0x1003b1f28 0x1001d0000 + 1974056 3 The Sims 4 0x1003b1504 0x1001d0000 + 1971460 4 The Sims 4 0x1003acde8 0x1001d0000 + 1953256 5 The Sims 4 0x1003b3b7c 0x1001d0000 + 1981308 6 The Sims 4 0x1003a6464 0x1001d0000 + 1926244 7 libsystem_pthread.dylib 0x180eb7c0c _pthread_start + 136 8 libsystem_pthread.dylib 0x180eb2b80 thread_start + 8 Thread 8:: Client Job Thread 0 libsystem_kernel.dylib 0x180e75bb0 semaphore_wait_trap + 8 1 The Sims 4 0x1003a575c 0x1001d0000 + 1922908 2 The Sims 4 0x1003b1f28 0x1001d0000 + 1974056 3 The Sims 4 0x1003b1504 0x1001d0000 + 1971460 4 The Sims 4 0x1003acde8 0x1001d0000 + 1953256 5 The Sims 4 0x1003b3b7c 0x1001d0000 + 1981308 6 The Sims 4 0x1003a6464 0x1001d0000 + 1926244 7 libsystem_pthread.dylib 0x180eb7c0c _pthread_start + 136 8 libsystem_pthread.dylib 0x180eb2b80 thread_start + 8 Thread 9:: Client Job Thread 0 libsystem_kernel.dylib 0x180e75bb0 semaphore_wait_trap + 8 1 The Sims 4 0x1003a575c 0x1001d0000 + 1922908 2 The Sims 4 0x1003b1f28 0x1001d0000 + 1974056 3 The Sims 4 0x1003b1504 0x1001d0000 + 1971460 4 The Sims 4 0x1003acde8 0x1001d0000 + 1953256 5 The Sims 4 0x1003b3b7c 0x1001d0000 + 1981308 6 The Sims 4 0x1003a6464 0x1001d0000 + 1926244 7 libsystem_pthread.dylib 0x180eb7c0c _pthread_start + 136 8 libsystem_pthread.dylib 0x180eb2b80 thread_start + 8 Thread 10:: Audio Job Thread 0 libsystem_kernel.dylib 0x180e75bb0 semaphore_wait_trap + 8 1 The Sims 4 0x1003a575c 0x1001d0000 + 1922908 2 The Sims 4 0x1003b1f28 0x1001d0000 + 1974056 3 The Sims 4 0x1003b1504 0x1001d0000 + 1971460 4 The Sims 4 0x1003acde8 0x1001d0000 + 1953256 5 The Sims 4 0x1003b3b7c 0x1001d0000 + 1981308 6 The Sims 4 0x1003a6464 0x1001d0000 + 1926244 7 libsystem_pthread.dylib 0x180eb7c0c _pthread_start + 136 8 libsystem_pthread.dylib 0x180eb2b80 thread_start + 8 Thread 11:: JobThread-1 0 libsystem_kernel.dylib 0x180e75bb0 semaphore_wait_trap + 8 1 The Sims 4 0x1003a575c 0x1001d0000 + 1922908 2 The Sims 4 0x101f29758 0x1001d0000 + 30775128 3 The Sims 4 0x101f292a0 0x1001d0000 + 30773920 4 The Sims 4 0x101f28c04 0x1001d0000 + 30772228 5 The Sims 4 0x1003a6464 0x1001d0000 + 1926244 6 libsystem_pthread.dylib 0x180eb7c0c _pthread_start + 136 7 libsystem_pthread.dylib 0x180eb2b80 thread_start + 8 Thread 12:: File System Device 0 libsystem_kernel.dylib 0x180e793cc __psynch_cvwait + 8 1 libsystem_pthread.dylib 0x180eb80e0 _pthread_cond_wait + 984 2 The Sims 4 0x1003a73e4 0x1001d0000 + 1930212 3 The Sims 4 0x1003d0e70 0x1001d0000 + 2100848 4 The Sims 4 0x1003a6464 0x1001d0000 + 1926244 5 libsystem_pthread.dylib 0x180eb7c0c _pthread_start + 136 6 libsystem_pthread.dylib 0x180eb2b80 thread_start + 8 Thread 13: 0 libsystem_kernel.dylib 0x180e793cc __psynch_cvwait + 8 1 libsystem_pthread.dylib 0x180eb80e0 _pthread_cond_wait + 984 2 The Sims 4 0x1003a73dc 0x1001d0000 + 1930204 3 The Sims 4 0x1012e64bc 0x1001d0000 + 17917116 4 The Sims 4 0x1012e5710 0x1001d0000 + 17913616 5 The Sims 4 0x1003a6464 0x1001d0000 + 1926244 6 libsystem_pthread.dylib 0x180eb7c0c _pthread_start + 136 7 libsystem_pthread.dylib 0x180eb2b80 thread_start + 8 Thread 14:: AudioSystem2 0 libsystem_kernel.dylib 0x180e793cc __psynch_cvwait + 8 1 libsystem_pthread.dylib 0x180eb80e0 _pthread_cond_wait + 984 2 The Sims 4 0x1003a73dc 0x1001d0000 + 1930204 3 The Sims 4 0x100b85e54 0x1001d0000 + 10182228 4 The Sims 4 0x100b820ac 0x1001d0000 + 10166444 5 The Sims 4 0x1003a6464 0x1001d0000 + 1926244 6 libsystem_pthread.dylib 0x180eb7c0c _pthread_start + 136 7 libsystem_pthread.dylib 0x180eb2b80 thread_start + 8 Thread 15:: caulk.messenger.shared:17 0 libsystem_kernel.dylib 0x180e75bb0 semaphore_wait_trap + 8 1 caulk 0x18c52acc8 caulk::semaphore::timed_wait(double) + 224 2 caulk 0x18c52ab70 caulk::concurrent::details::worker_thread::run() + 32 3 caulk 0x18c52a844 void* caulk::thread_proxy<std::__1::tuple<caulk::thread::attributes, void (caulk::concurrent::details::worker_thread::*)(), std::__1::tuple<caulk::concurrent::details::worker_thread*>>>(void*) + 96 4 libsystem_pthread.dylib 0x180eb7c0c _pthread_start + 136 5 libsystem_pthread.dylib 0x180eb2b80 thread_start + 8 Thread 16:: caulk.messenger.shared:high 0 libsystem_kernel.dylib 0x180e75bb0 semaphore_wait_trap + 8 1 caulk 0x18c52acc8 caulk::semaphore::timed_wait(double) + 224 2 caulk 0x18c52ab70 caulk::concurrent::details::worker_thread::run() + 32 3 caulk 0x18c52a844 void* caulk::thread_proxy<std::__1::tuple<caulk::thread::attributes, void (caulk::concurrent::details::worker_thread::*)(), std::__1::tuple<caulk::concurrent::details::worker_thread*>>>(void*) + 96 4 libsystem_pthread.dylib 0x180eb7c0c _pthread_start + 136 5 libsystem_pthread.dylib 0x180eb2b80 thread_start + 8 Thread 17:: EAAudioCore Dac 0 libsystem_kernel.dylib 0x180e75bc8 semaphore_timedwait_trap + 8 1 The Sims 4 0x1003a5708 0x1001d0000 + 1922824 2 The Sims 4 0x1002758f4 0x1001d0000 + 678132 3 The Sims 4 0x100275d64 0x1001d0000 + 679268 4 The Sims 4 0x100272ab4 0x1001d0000 + 666292 5 The Sims 4 0x1003a6464 0x1001d0000 + 1926244 6 libsystem_pthread.dylib 0x180eb7c0c _pthread_start + 136 7 libsystem_pthread.dylib 0x180eb2b80 thread_start + 8 Thread 18:: NetLib 0 libsystem_kernel.dylib 0x180e791c8 __semwait_signal + 8 1 libsystem_c.dylib 0x180d556f4 nanosleep + 220 2 libsystem_c.dylib 0x180d5560c usleep + 68 3 The Sims 4 0x100250ba0 0x1001d0000 + 527264 4 The Sims 4 0x100243b30 0x1001d0000 + 473904 5 The Sims 4 0x1003a6464 0x1001d0000 + 1926244 6 libsystem_pthread.dylib 0x180eb7c0c _pthread_start + 136 7 libsystem_pthread.dylib 0x180eb2b80 thread_start + 8 Thread 19:: SocketRecv 0 libsystem_kernel.dylib 0x180e791c8 __semwait_signal + 8 1 libsystem_c.dylib 0x180d556f4 nanosleep + 220 2 libsystem_c.dylib 0x180d5560c usleep + 68 3 The Sims 4 0x10023a3b0 0x1001d0000 + 435120 4 The Sims 4 0x100243b30 0x1001d0000 + 473904 5 The Sims 4 0x1003a6464 0x1001d0000 + 1926244 6 libsystem_pthread.dylib 0x180eb7c0c _pthread_start + 136 7 libsystem_pthread.dylib 0x180eb2b80 thread_start + 8 Thread 20:: caulk::deferred_logger 0 libsystem_kernel.dylib 0x180e75bb0 semaphore_wait_trap + 8 1 caulk 0x18c52acc8 caulk::semaphore::timed_wait(double) + 224 2 caulk 0x18c52ab70 caulk::concurrent::details::worker_thread::run() + 32 3 caulk 0x18c52a844 void* caulk::thread_proxy<std::__1::tuple<caulk::thread::attributes, void (caulk::concurrent::details::worker_thread::*)(), std::__1::tuple<caulk::concurrent::details::worker_thread*>>>(void*) + 96 4 libsystem_pthread.dylib 0x180eb7c0c _pthread_start + 136 5 libsystem_pthread.dylib 0x180eb2b80 thread_start + 8 Thread 21:: com.apple.audio.IOThread.client 0 libsystem_kernel.dylib 0x180e75bbc semaphore_wait_signal_trap + 8 1 caulk 0x18c5472f8 caulk::mach::semaphore::wait_signal_or_error(caulk::mach::semaphore&) + 36 2 CoreAudio 0x183da70e0 HALC_ProxyIOContext::IOWorkLoop() + 5276 3 CoreAudio 0x183da5530 invocation function for block in HALC_ProxyIOContext::HALC_ProxyIOContext(unsigned int, unsigned int) + 172 4 CoreAudio 0x183f4f9f4 HALC_IOThread::Entry(void*) + 88 5 libsystem_pthread.dylib 0x180eb7c0c _pthread_start + 136 6 libsystem_pthread.dylib 0x180eb2b80 thread_start + 8 Thread 22: 0 libsystem_kernel.dylib 0x180e791c8 __semwait_signal + 8 1 libsystem_c.dylib 0x180d556f4 nanosleep + 220 2 The Sims 4 0x101200f80 0x1001d0000 + 16977792 3 The Sims 4 0x101709a84 0x1001d0000 + 22256260 4 libsystem_pthread.dylib 0x180eb7c0c _pthread_start + 136 5 libsystem_pthread.dylib 0x180eb2b80 thread_start + 8 Thread 23 Crashed: 0 libpython370.dylib 0x17dc574e4 PyCallable_Check + 4 1 Simulation.dylib 0x300cd465c 0x300000000 + 13452892 2 Simulation.dylib 0x300096778 0x300000000 + 616312 3 Simulation.dylib 0x30000955c 0x300000000 + 38236 4 Simulation.dylib 0x300caef30 0x300000000 + 13299504 5 Simulation.dylib 0x3000a773c 0x300000000 + 685884 6 Simulation.dylib 0x30051d8e0 0x300000000 + 5363936 7 libsystem_pthread.dylib 0x180eb7c0c _pthread_start + 136 8 libsystem_pthread.dylib 0x180eb2b80 thread_start + 8 Thread 24:: com.apple.NSEventThread 0 libsystem_kernel.dylib 0x180e75c34 mach_msg2_trap + 8 1 libsystem_kernel.dylib 0x180e883a0 mach_msg2_internal + 76 2 libsystem_kernel.dylib 0x180e7e764 mach_msg_overwrite + 484 3 libsystem_kernel.dylib 0x180e75fa8 mach_msg + 24 4 CoreFoundation 0x180fa2cbc __CFRunLoopServiceMachPort + 160 5 CoreFoundation 0x180fa15d8 __CFRunLoopRun + 1208 6 CoreFoundation 0x180fa0a98 CFRunLoopRunSpecific + 572 7 AppKit 0x184fe978c _NSEventThread + 140 8 libsystem_pthread.dylib 0x180eb7c0c _pthread_start + 136 9 libsystem_pthread.dylib 0x180eb2b80 thread_start + 8 Thread 25:: JobThread-1 0 libsystem_kernel.dylib 0x180e75bb0 semaphore_wait_trap + 8 1 Simulation.dylib 0x300106f44 0x300000000 + 1077060 2 Simulation.dylib 0x300cba3bc 0x300000000 + 13345724 3 Simulation.dylib 0x300cb9f04 0x300000000 + 13344516 4 Simulation.dylib 0x300cb9868 0x300000000 + 13342824 5 Simulation.dylib 0x3001090bc 0x300000000 + 1085628 6 libsystem_pthread.dylib 0x180eb7c0c _pthread_start + 136 7 libsystem_pthread.dylib 0x180eb2b80 thread_start + 8 Thread 26:: File System Device 0 libsystem_kernel.dylib 0x180e793cc __psynch_cvwait + 8 1 libsystem_pthread.dylib 0x180eb80e0 _pthread_cond_wait + 984 2 Simulation.dylib 0x300109fbc 0x300000000 + 1089468 3 Simulation.dylib 0x30012f6dc 0x300000000 + 1242844 4 Simulation.dylib 0x3001090bc 0x300000000 + 1085628 5 libsystem_pthread.dylib 0x180eb7c0c _pthread_start + 136 6 libsystem_pthread.dylib 0x180eb2b80 thread_start + 8 Thread 27:: File System Device 0 libsystem_kernel.dylib 0x180e793cc __psynch_cvwait + 8 1 libsystem_pthread.dylib 0x180eb80e0 _pthread_cond_wait + 984 2 The Sims 4 0x1003a73e4 0x1001d0000 + 1930212 3 The Sims 4 0x1003d0e70 0x1001d0000 + 2100848 4 The Sims 4 0x1003a6464 0x1001d0000 + 1926244 5 libsystem_pthread.dylib 0x180eb7c0c _pthread_start + 136 6 libsystem_pthread.dylib 0x180eb2b80 thread_start + 8 Thread 28:: _UIMemoryLoad 0 libsystem_kernel.dylib 0x180e793cc __psynch_cvwait + 8 1 libsystem_pthread.dylib 0x180eb80e0 _pthread_cond_wait + 984 2 The Sims 4 0x1003a73e4 0x1001d0000 + 1930212 3 The Sims 4 0x102113e08 0x1001d0000 + 32783880 4 The Sims 4 0x1003a6464 0x1001d0000 + 1926244 5 libsystem_pthread.dylib 0x180eb7c0c _pthread_start + 136 6 libsystem_pthread.dylib 0x180eb2b80 thread_start + 8 Thread 29:: File System Device 0 libsystem_kernel.dylib 0x180e793cc __psynch_cvwait + 8 1 libsystem_pthread.dylib 0x180eb80e0 _pthread_cond_wait + 984 2 The Sims 4 0x1003a73e4 0x1001d0000 + 1930212 3 The Sims 4 0x1003d0e70 0x1001d0000 + 2100848 4 The Sims 4 0x1003a6464 0x1001d0000 + 1926244 5 libsystem_pthread.dylib 0x180eb7c0c _pthread_start + 136 6 libsystem_pthread.dylib 0x180eb2b80 thread_start + 8 Thread 30: 0 libsystem_kernel.dylib 0x180e791c8 __semwait_signal + 8 1 libsystem_c.dylib 0x180d556f4 nanosleep + 220 2 Simulation.dylib 0x3005b73bc 0x300000000 + 5993404 3 Simulation.dylib 0x3001090bc 0x300000000 + 1085628 4 libsystem_pthread.dylib 0x180eb7c0c _pthread_start + 136 5 libsystem_pthread.dylib 0x180eb2b80 thread_start + 8 Thread 31: 0 libsystem_kernel.dylib 0x180e793cc __psynch_cvwait + 8 1 libsystem_pthread.dylib 0x180eb80e0 _pthread_cond_wait + 984 2 libpython370.dylib 0x17dca7d68 PyThread_acquire_lock_timed + 328 3 libpython370.dylib 0x17ddd3088 acquire_timed + 120 4 libpython370.dylib 0x17ddd2da0 lock_PyThread_acquire_lock + 56 5 libpython370.dylib 0x17dd0bd48 _PyMethodDef_RawFastCallKeywords + 704 6 libpython370.dylib 0x17dc8d78c _PyMethodDescr_FastCallKeywords + 92 7 libpython370.dylib 0x17dca5fc0 call_function + 676 8 libpython370.dylib 0x17dca3188 _PyEval_EvalFrameDefault + 23752 9 libpython370.dylib 0x17dca6d0c _PyEval_EvalCodeWithName + 2856 10 libpython370.dylib 0x17dd0b03c _PyFunction_FastCallKeywords + 260 11 libpython370.dylib 0x17dca5f84 call_function + 616 12 libpython370.dylib 0x17dca3188 _PyEval_EvalFrameDefault + 23752 13 libpython370.dylib 0x17dca6d0c _PyEval_EvalCodeWithName + 2856 14 libpython370.dylib 0x17dd0b03c _PyFunction_FastCallKeywords + 260 15 libpython370.dylib 0x17dca5f84 call_function + 616 16 libpython370.dylib 0x17dca3188 _PyEval_EvalFrameDefault + 23752 17 libpython370.dylib 0x17dca6d0c _PyEval_EvalCodeWithName + 2856 18 libpython370.dylib 0x17dd0b03c _PyFunction_FastCallKeywords + 260 19 libpython370.dylib 0x17dca5f84 call_function + 616 20 libpython370.dylib 0x17dca3188 _PyEval_EvalFrameDefault + 23752 21 libpython370.dylib 0x17dd0b594 function_code_fastcall + 120 22 libpython370.dylib 0x17dca5f84 call_function + 616 23 libpython370.dylib 0x17dca3188 _PyEval_EvalFrameDefault + 23752 24 libpython370.dylib 0x17dd0b594 function_code_fastcall + 120 25 libpython370.dylib 0x17dd0c070 _PyObject_Call_Prepend + 140 26 libpython370.dylib 0x17dd0b1f4 PyObject_Call + 156 27 libpython370.dylib 0x17ddd3b54 t_bootstrap + 76 28 libsystem_pthread.dylib 0x180eb7c0c _pthread_start + 136 29 libsystem_pthread.dylib 0x180eb2b80 thread_start + 8 Thread 32: 0 libsystem_pthread.dylib 0x180eb2b6c start_wqthread + 0 Thread 33: 0 libsystem_pthread.dylib 0x180eb2b6c start_wqthread + 0 Thread 34: 0 libsystem_pthread.dylib 0x180eb2b6c start_wqthread + 0 Thread 35: 0 libsystem_pthread.dylib 0x180eb2b6c start_wqthread + 0 Thread 36: 0 libsystem_pthread.dylib 0x180eb2b6c start_wqthread + 0 Thread 23 crashed with ARM Thread State (64-bit): x0: 0x000000011b66a440 x1: 0x000000011b66a440 x2: 0x0000000300e7564f x3: 0x0000000fffffc088 x4: 0x0000000000000000 x5: 0x0000000001f78a40 x6: 0x000000000000006e x7: 0x000000017d616768 x8: 0x1810f621d2338c9d x9: 0x1810f620af52fc9d x10: 0x0000000000000002 x11: 0x0000010000000000 x12: 0x00000000fffffffd x13: 0x0000000000000000 x14: 0x0000000000000000 x15: 0x0000000000000000 x16: 0x000000017dc574e0 x17: 0x000000017d617000 x18: 0x0000000000000000 x19: 0x000000017d616e48 x20: 0x0000000300e7564f x21: 0x000000011b66a440 x22: 0x0000000000000002 x23: 0x0000000300fc5bd0 x24: 0x000000017e09d240 x25: 0x0000000300fc5bd0 x26: 0x00000000db89ff23 x27: 0x00000000811c9dc5 x28: 0x0000000300fa1000 fp: 0x000000017d616e00 lr: 0x0000000300cd465c sp: 0x000000017d616dd0 pc: 0x000000017dc574e4 cpsr: 0x60001000 far: 0x000000011b66a448 esr: 0x92000007 (Data Abort) byte read Translation fault Binary Images: 0x1001d0000 - 0x1025d3fff com.ea.mac.thesims4 (1.0) <a1626936-c039-3d39-8d6b-3bcd8f9b3816> /Applications/EA Games/The Sims 4.app/Contents/MacOS/The Sims 4 0x102d1c000 - 0x102e73fff libActivation.dylib (*) <5a5a0755-4508-3342-ad2b-758f2c1962cf> /Applications/EA Games/The Sims 4.app/Contents/Frameworks/libActivation.dylib 0x104fbc000 - 0x104fc7fff libobjc-trampolines.dylib (*) <a3faee04-0f8b-3428-9497-560c97eca6fb> /usr/lib/libobjc-trampolines.dylib 0x10d1b8000 - 0x10d84bfff com.apple.AGXMetal13-3 (329.2) <b303b4e8-5f17-39b8-8505-326aaf870f39> /System/Library/Extensions/AGXMetal13_3.bundle/Contents/MacOS/AGXMetal13_3 0x1749ac000 - 0x174ae7fff com.apple.audio.units.Components (1.14) <351a431e-1520-3b3b-bb1e-f034da294ecd> /System/Library/Components/CoreAudio.component/Contents/MacOS/CoreAudio 0x300000000 - 0x300ef3fff Simulation.dylib (*) <291eb41d-efee-3ea2-833f-2faf9edb65dd> /Applications/EA Games/The Sims 4.app/Contents/Frameworks/Simulation.dylib 0x17dc04000 - 0x17deeffff libpython370.dylib (*) <7820f5ce-1ba5-3120-be9e-8c592088dabc> /Applications/EA Games/The Sims 4.app/Contents/Frameworks/libpython370.dylib 0x30e9a8000 - 0x30e9b3fff _socket.dylib (*) <a7f5af30-2092-3dc1-ab4e-2ad8c75a27c8> /Applications/EA Games/The Sims 4.app/Contents/Frameworks/lib-dynload/_socket.dylib 0x11de28000 - 0x11de2bfff select.dylib (*) <347bdeb1-2ef7-3b05-82ac-dfc79b46f290> /Applications/EA Games/The Sims 4.app/Contents/Frameworks/lib-dynload/select.dylib 0x11e180000 - 0x11e183fff _scproxy.dylib (*) <dedfb296-17c8-3cb6-a50e-788bb322f3b8> /Applications/EA Games/The Sims 4.app/Contents/Frameworks/lib-dynload/_scproxy.dylib 0x166624000 - 0x166627fff _posixsubprocess.dylib (*) <b93b964a-3c41-3e73-b370-37337ec4dfdd> /Applications/EA Games/The Sims 4.app/Contents/Frameworks/lib-dynload/_posixsubprocess.dylib 0x32933c000 - 0x329527fff constraints.dylib (*) <b0d489ef-0672-3f9c-889f-6c820b17a634> /Applications/EA Games/The Sims 4.app/Contents/Frameworks/lib-dynload/interactions/constraints.dylib 0x11b068000 - 0x11b0dbfff posture_specs.dylib (*) <d23aaf99-8694-3866-ba72-766ee09a0854> /Applications/EA Games/The Sims 4.app/Contents/Frameworks/lib-dynload/postures/posture_specs.dylib 0x11d22c000 - 0x11d22ffff cython_utils.dylib (*) <ee4bcc32-733e-38a2-ac79-3c60b6cc0650> /Applications/EA Games/The Sims 4.app/Contents/Frameworks/lib-dynload/cython_utils.dylib 0x14bf3c000 - 0x14c173fff posture_graph.dylib (*) <f370fa71-615c-3446-a543-13f99055c563> /Applications/EA Games/The Sims 4.app/Contents/Frameworks/lib-dynload/postures/posture_graph.dylib 0x11da64000 - 0x11da8bfff pyexpat.dylib (*) <a01a9e4b-d8bc-3df3-ad69-800146522b57> /Applications/EA Games/The Sims 4.app/Contents/Frameworks/lib-dynload/pyexpat.dylib 0x320bbc000 - 0x320cbbfff unicodedata.dylib (*) <a6b1e9e0-4cd8-3ead-9378-78cf1a05513a> /Applications/EA Games/The Sims 4.app/Contents/Frameworks/lib-dynload/unicodedata.dylib 0x182517000 - 0x18330059f com.apple.Foundation (6.9) <b9a92060-f21e-3ecf-9ded-94a65c68a6f4> /System/Library/Frameworks/Foundation.framework/Versions/C/Foundation 0x180f26000 - 0x181464fff com.apple.CoreFoundation (6.9) <8d45baee-6cc0-3b89-93fd-ea1c8e15c6d7> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation 0x18c980000 - 0x18cc86fdf com.apple.HIToolbox (2.1.1) <1a037942-11e0-3fc8-aad2-20b11e7ae1a4> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/HIToolbox.framework/Versions/A/HIToolbox 0x184e8b000 - 0x18631be3f com.apple.AppKit (6.9) <860c164c-d04c-30ff-8c6f-e672b74caf11> /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit 0x180b10000 - 0x180bab577 dyld (*) <3247e185-ced2-36ff-9e29-47a77c23e004> /usr/lib/dyld 0x0 - 0xffffffffffffffff ??? (*) <00000000-0000-0000-0000-000000000000> ??? 0x180eee000 - 0x180ef5e0b libsystem_platform.dylib (*) <fd19a599-8750-31f9-924f-c2810c938371> /usr/lib/system/libsystem_platform.dylib 0x180e75000 - 0x180eb0653 libsystem_kernel.dylib (*) <6e4a96ad-04b8-3e8a-b91d-087e62306246> /usr/lib/system/libsystem_kernel.dylib 0x186a57000 - 0x186e20a5f com.apple.CFNetwork (1.0) <45ad6442-531d-3e9a-967e-b3aa0d01f24f> /System/Library/Frameworks/CFNetwork.framework/Versions/A/CFNetwork 0x180eb1000 - 0x180ebda47 libsystem_pthread.dylib (*) <d6494ba9-171e-39fc-b1aa-28ecf87975d1> /usr/lib/system/libsystem_pthread.dylib 0x180d48000 - 0x180dc9243 libsystem_c.dylib (*) <dfea8794-80ce-37c3-8f6a-108aa1d0b1b0> /usr/lib/system/libsystem_c.dylib 0x18f05d000 - 0x18f06be97 libz.1.dylib (*) <fd078c6f-b196-3ef4-a464-36d3f6dbf918> /usr/lib/libz.1.dylib 0x18c529000 - 0x18c550ddf com.apple.audio.caulk (1.0) <42085f32-42e2-3f11-b0b4-0343137b5f72> /System/Library/PrivateFrameworks/caulk.framework/Versions/A/caulk 0x183bb4000 - 0x1842e539f com.apple.audio.CoreAudio (5.0) <52c7f0a2-f403-391b-9b0d-ce498eff4d7e> /System/Library/Frameworks/CoreAudio.framework/Versions/A/CoreAudio VM Region Summary: ReadOnly portion of Libraries: Total=1.7G resident=0K(0%) swapped_out_or_unallocated=1.7G(100%) Writable regions: Total=4.3G written=3098K(0%) resident=2666K(0%) swapped_out=432K(0%) unallocated=4.3G(100%) VIRTUAL REGION REGION TYPE SIZE COUNT (non-coalesced) =========== ======= ======= Accelerate framework 128K 1 Activity Tracing 256K 1 CG image 64K 4 ColorSync 528K 27 CoreAnimation 528K 31 CoreGraphics 32K 2 CoreUI image data 864K 6 Foundation 16K 1 Image IO 192K 12 Kernel Alloc Once 32K 1 MALLOC 1.6G 63 MALLOC guard page 288K 18 STACK GUARD 56.6M 37 Stack 32.7M 37 VM_ALLOCATE 2.6G 226 __AUTH 5372K 684 __AUTH_CONST 75.9M 925 __CTF 824 1 __DATA 27.5M 924 __DATA_CONST 29.2M 949 __DATA_DIRTY 2762K 335 __FONT_DATA 2352 1 __INFO_FILTER 8 1 __LINKEDIT 621.1M 18 __OBJC_RO 61.4M 1 __OBJC_RW 2396K 1 __TEXT 1.1G 971 __TEXT (graphics) 1264K 1 __TPRO_CONST 128K 2 mapped file 246.6M 27 page table in kernel 2666K 1 shared memory 992K 18 =========== ======= ======= TOTAL 6.5G 5327F1 25 randomly crashing?
Hello everybody. My F1 25 Game keeps randomly crashing. I reinstalled it twice and checked the Integrity of the Game files. I got no Errors, all Game Files are clear. I play on High/Ultra Settings on PC. My CPU is a Ryzen 7 7800X3D, my GPU is a Nvidia RTX 4080 SUPER. When the Game crashes, it is completly frozen for about 5s. The picture doesn't move and the sounds also stay the same. I also can't do anything on my PC in those 5s. I need imediate help please because i can't play like this. Kind regards, MaxFC25 Crashing on Launch after Windows Update
On the 31st of August I installed some windows updates that i suspected were the cause for FC25 not launching. I had played it earlier that day and it ran fine, the only difference was the windows update. The game window pops up briefly (after the Anti cheat loads), flashes the logo, then abruptly disappears before showing this error: I uninstalled the game on steam, uninstalled the Ea app, reinstalled them both and still got the same error. I even tried the quick fixes I found from a google search; Verify game files on Steam, Clear the EA App cache, Restart Everything.... But none worked. I installed the EA app copy of EA FC24 to see it got the same problem... and that launched without issue. I tried installing all the windows updates from that day, but one had an error which made me think it's a permanent update. I checked community post on Steam for a solution and found a post talking about a similar update... though they didn't have any issue uninstalling them, it was proof enough that the windows update was the culprit... since I can't uninstall it, my only hope to play the game is through a fix Steam Quick Fix Post21Views1like2Comments10-Man Formation Glitch and Subsequent Crashing
Exactly as it sounds. I’ve been using the Rice Playbook in Dynasty mode, both as an offensive coordinator and as a head coach using first Rice and then BYU. In the Rice Playbook, when using the Pistol formation “Flexbone Trips”, the halfback may not appear in the backfield, instead popping into the wingback position where a tight end would normally be in other formations. This itself is not the issue, as that is where a wingback is supposed to be. However, there should be a running back in the backfield in line behind the quarterback as well. This results in a 10 man formation (3 Wide Receivers + 5 Offensive Linemen + 1 Wingback + 1 Quarterback = 10). This glitch most frequently pops up when running either Triple Option or Smash out of this formation. Upon snapping the ball with this 10-man formation, after about 1 second, the game crashes and closes out. I’m playing on PlayStation 5 on the digital copy of the standard edition. I would say this glitch happens frequently but not 100% of the time. Occasionally a running back will pop up for a legal 11 man formation, or the 10 man formation won’t cause the game to crash, but it is an issue that most recently has forced me out of the same game 5 separate times. I have seen it occur varying between this high frequency or played an entire season without it happening. I suspect but cannot confirm that it has something to do with wear and tear forcing whatever player is in the wingback slot to sub out of the game, moving the player usually in the halfback position to the wingback position and then not putting in that player’s backup at the halfback position because that player is unaffected by wear and tear. This is merely speculation, but it seems a reasonable explanation for what is going on. Attached is a screenshot of what the 10 man formation looks like (the tenth is a wide receiver just out of view, out wide on the left hand side of the formation). Weirdly enough, upon entering a game, the formation “Flexbone Trips” is actually named “Wingback Trips”. In fact, looking at Rice’s playbook under the Custom Playbook menu shows all pistol formations that in game are marked as “Wingback” formations are instead marked as “Flexbone” formations. I tried to replicate this glitch immediately upon entering a game with a new team, however all 11 players appeared on the field when doing so, leading me to believe that this is in fact tied to wear and tear in some capacity. I would appreciate a remedy to this glitch as attempting to use this formation can potentially result in a loss of progress and make the game unplayable.