Join Vengeful Shadows!
,gg https://swgoh.gg/g/MH8wRpmUSwaen2xDsJPrUg/ Vengeful Shadows Who We Are We are a young guild currently at: 48/50 members 218 mil GP Order66: fourth crate 16-17 ⭐️ in DS Geo TB with 8-10 Watt Tambor shards (and increasing) 11 ⭐️ in ROTE 21-3 TW record (11 win streak) We are an active, supportive guild looking to help each other grow our teams. We have a mix of experienced and new players - ALL are welcome! If you just started the game, you’re back from a break, or want to switch things up, come check us out! Benefits Active members who participate in guild events and discussions Relaxed yet motivated culture We are fast growing early/mid game guild - check out our .gg page discord available (optional) You get to experience varied gameplay and feel your impact in raids, TB, and TW! Come grow with us! Requirements 7 day inactivity limit (unless guild leadership notified) No GP minimum 600 daily tickets Feel free to ask any questions. We'd be happy to have you join!47Views0likes0CommentsNHL 27 | Server Updates are LIVE
Thank you for your feedback and comments regarding NHL 27 server-related issues, including ping and matchmaking. They've been instrumental in making the changes we're detailing here. Behind the scenes, we've taken that feedback to improve our server networks and matchmaking systems. We want to share those updates with you; they're focused on improving your connectivity, finding more suitable matchups, and making your online games feel more consistent. North America East Server Expansion We've expanded our dedicated server network to improve regional connectivity and provide a better online experience for players in the area. What's New: A dedicated server location in North America East (NA East) is now fully operational. How Does This Impact You? Players in this region should experience lower latency across all dedicated-server online modes, including: Hockey Ultimate Team (HUT) World of CHEL (WoC) Connected Franchise Online Versus HUT Matchmaking Improvements We've made some changes to how matchmaking works in HUT Ranked to get players into games that better match their skill level and connection quality. What's New: Refined algorithms now prioritize closer skill matching and lower-ping thresholds. How Does This Impact You? You should be able to find matchups within your skill range more quickly, while also benefiting from a better connection when possible. Spend less time waiting in lobbies and more time on the ice. Face opponents that more closely match your overall skill level. Prioritized routing keeps your competitive gameplay smooth and responsive. Online Versus Server Transition We've also changed how Online Versus-ranked matches are hosted and moved them to a more stable environment. What's New: Ranked matches have officially transitioned from Peer-to-Peer (P2P) connections to dedicated servers. How Does This Impact You? This shift ensures synchronized gameplay and provides better stability for both competitors. WoC Matchmaking Changes We've also heard the feedback about team-size balance in EASHL 3v3 Clubs, and we've adjusted matchmaking to address it. What's New: Matchmaking now strictly pairs opponent clubs that have the same number of human players as your squad. How Does This Impact You? The goal here is to ensure clubs face teams of the same size, creating a more balanced experience and helping reduce lobby backouts. --- After these adjustments, we will monitor both data and feedback to ensure they achieve the intended result of improving the quality of your NHL 27 online experience, and we will make further adjustments as necessary. Once again, we want to say a big thank you to everyone who continues to share feedback and report what you're seeing in-game through the EA SPORTS NHL Feedback Portal, along with other social and community channels. All of your feedback has been incredibly useful in helping us identify where improvements are needed, and we'll continue to keep an eye on how these changes perform now that they're live and available to you. -The EA SPORTS NHL 27 Team131Views2likes5CommentsMissed otw Adeyemi
Couple of days ago i reached Level 22 season pass for otw Adeyemi. At the time i was doing the sp challenges in career mode when it prompted me to choose a reward... I couldnt back out or anything, Both items were worded "Ultimate team pack" both had the same picture so i selected one. Went back in to ultimate team to find out the one i selected wasnt Adeyemi... Was wondering if anybody else has had this happen? The live chat are no help at all telling me i already had my reward. Which whilst true isnt fair that a glitch in their game has caused me to miss out on the reward i wanted.Solved533Views4likes35CommentsAttack Helicopter — Killing Machine. Mobile Anti-Aircraft Unit That Never Gets
Dear DICE Team, I am writing this because it is painful to keep playing like this. The Attack Helicopter is a true killing machine — powerful radar, strong weapons, can strike and retreat, and always receives attention and adjustments patch after patch. Meanwhile, the Mobile Anti-Air vehicle is left behind, forgotten, and placed at a clear disadvantage every single match. The imbalance is obvious: - Missiles lock-on too slowly while helicopters attack and leave before we can respond - Missiles sometimes fly straight into the ground instead of climbing toward the helicopter - Thermal smoke blocks OUR vision completely — we lose sight of the very targets we are supposed to stop - Helicopters have "below radar" protection, flares, and countermeasures that reload fast — we barely have anything to reliably counter them - We send videos, screenshots, and detailed feedback over and over — yet nothing truly changes Infantry gets updates. Helicopters get fine-tuning. Every other vehicle gets looked at and improved. But Mobile Anti-Air? It stays broken, weak, and neglected. I have to ask — why is it like this? Why does everyone else get balance love and improvements, while Mobile Anti-Air players are just ignored? Do DICE truly hate this vehicle and the players who choose to use it? Is it so hard to give us the same fairness you give to pilots? We don't ask to overpower everything — we ask for equality. We ask to be able to defend our team without being an easy target from above. Please stop leaving Mobile Anti-Air behind. Respectfully,941Views15likes139CommentsClub Bugs
I’m getting really frustrated with the state of Clubs in EA SPORTS FC 27. Around 80% of the time when I try to play a Clubs match with my friends, I get a connection failure and get kicked all the way back to the main menu. This happens constantly and makes it extremely difficult to simply play the mode with friends. On top of that, tournaments have another major bug. We regularly end up with TWO goalkeepers on the pitch. The second goalkeeper is actually registered as an outfield player, but just stands completely still in front of our goal and does absolutely nothing. This also means the opposing team effectively cannot be caught offside, because this extra “goalkeeper” is actually an outfield player standing near our goal line. These are not small or cosmetic bugs — they directly affect whether Clubs is even playable. Are you actually going to fix Clubs for the players who enjoy this mode, or is the focus going to remain almost entirely on Ultimate Team while other modes are left with game-breaking issues? Please give Clubs some attention and fix these problems.198Views6likes10CommentsApex is perfect
No, im being serious rlly, If you think apex is messed up, Go play other games, You wont. They arent games to begin with. Cod? <removed>. BF? <removed> (except for bf1 and v but these are very old). Even if apex is messed up. Its still wayyyyyy up there. like honestly have you tried the rest??? I just cant bro. Like fortnite is just so very childish. COD feels very cheap. BF6 is just a cod rip except everything is worse. there is literally nothing else worth your time and effort. Is there? well why are you here and not playing them in the first place huh? Am i being stupid? AM I????? [CM edit - profanity]Ranked with my friends
There have been many times when I wanted to play with my friends, but for certain reasons—such as me being at a higher level and him at a lower level—the game won’t let us play together! I understand that, but he’s my friend, and I play with him night after night or whenever we can! He might have a problem, or he’s on vacation, or away on a work trip, but when he comes back and we want to play, we can’t because the game won’t let us! I don’t think that’s fair! When I look for a match and play with someone I don’t know—someone who isn’t on my friends list—they can be up to 7 levels below or above me, and then it’s not a problem! I’d like you to change this system and let us play with our friends, whom we’ve known our whole lives no matter our level!"Belgium Mandalorians" looking for 1 new member!
Hello there! Summary: Guild GP: 630M+ TB ROTE: 34 stars (Zeffo & Mandalore bonus planets unlocked) Order 66 Raid: 190M+ Around 60% Belgian/dutch members with a healthy mix of other countries ;) We communicate in English. We have an active discord server for tips or chats. Not required to join discord if you don't want to! (We might launch some legacy TB runs for the achievements soon) Requirements to join: Couple GL's & atleast 1 meta fleet Preferably both Zeffo CM & BKM CM ready (but it's ok if you still need to work on those when you join) Daily activity. For longer periods of absence or vacation, please notify one of the officers ^^ If interested, you can contact me here or ingame (Hyperion - 432-934-766). We're also just open to join, so come check us out! Greetz98Views1like0Comments| NEW VEGAS CRIMSON EMPIRE | 114M GP | Hoth 27⭐️| 30/50 | CURRENTLY RECRUITING |
New Vegas Crimson Empire is a growing 114M GP guild on a mission to become competitive, and we're building it with players who want to be part of that journey from the ground up. 30 of 50 spots are filled, and the rest are for people who show up, contribute, and want to grow with us. All levels welcome. Members: 30/50 GP: 114M Hoth LS: 27⭐️ Hoth DS: 18⭐️ WHAT WE OFFER: A fresh, growing guild where you help shape the culture, not just fill a slot No GP or level requirements: new players, returning players and fresh starts are all welcome Experienced members and officers who coach you through TW, TB and raids Clear, low-stress TW and TB coordination with no chaos deployments or micromanagement An active Discord for strategy, questions, and hanging out Rewards and progression that improve as the guild grows WHAT WE ARE LOOKING FOR: Minimum Activity: Be active and communicative; that's the main ask Deploy fully in TB and complete your available combat waves each phase Join TW only if you can handle your defensive and offensive responsibilities Take part in raids and earn your daily tickets Let officers know about any absences or time constraints (real life comes first) Ideal Player: Genuinely keen to grow, learn and push the guild toward competitive play Wants a long-term home, not a short stop Discord and swgoh.gg profile required To get started, join us at: https://discord.gg/NddRk3NmXX swgoh.gg: https://swgoh.gg/g/haAXmnIXQPu1UZFgpyLw7g/ Contact on Discord: Boda (boda1570)8Views0likes0CommentsOrdo Xenos Guild Recruitment
Guild name is Ordo Xenos, must be active to join. must only be inactive for 11 days before removal. we usually do Territory Wars, Rise of the Empire Territory Battles, And Order 66 Raid. We are a Veteran, and Casual guild. My player name is Al Icon reply your ally code or join “Ordo Xenos” directly141Views0likes1Comment