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College Football 26 | July 15th Title Update
Hey College Football 26 fans! A targeted update is now available on your consoles. We are working on a full Campus Huddle article for our next Title Update. This update contains improvements to online stability and the following: Gameplay: Addressed an issue causing linebackers to run slower than intended when defending running plays. Addressed an issue where a blocked kick wouldn’t play out when using a left-footed kicker Note: This is mentioned in our College Football 26 Launch & Updates post. Addressed a rare issue where you were unable to snap the ball occasionally after inputting a specific button combination. Note: This is mentioned in our College Football 26 Launch & Updates post. Addressed an issue where the WR would get a speed boost when calling specific Reverse Pass plays. Tuning to reduce size of timing window for 'Perfectly Timed' stiff-arms; we are investigating a more comprehensive fix to better balance the stiff-arm mechanic in a future title update. Tuning to increase catch chance for INT's; we are investigating additional improvements for catch drops in a future title update. Road To Glory: Reduced the positive/negative impacts of team Per Play Grading events for MIKE and CB. Increased the positive/negative impacts of user Per Play Grading events for MIKE and CB. (coverage, interceptions, forcing a fumble, touchdowns, etc.) Side note, CFB Live is back! Head on over to twitch.tv/easportscollege every Tuesday, Wednesday, and Thursday at 11AM ET to earn Campus Tokens while you hang out with our wonderful creators and community. Don’t forget that CFB Rundown is also live on our Twitch channel on Friday at 11AM ET, where you can see what’s new in College Ultimate Team and earn Campus Tokens for tuning in!27KViews7likes0CommentsDynasty Updates | July 17th
Hey College Football 26 Dynasty fans! Our teams are having a great time reading the stories and moments you’re sharing when playing Dynasty. We’ll have more updates on the way, but for today Dynasty has received several updates following our server maintenance earlier today. Please note that these changes take effect for online Dynasty files only and yes, these will work in already created Dynasty files. We will have a future Title Update to bring these updates to offline Dynasty files, just sit tight! Skill Caps & Position Changes Updates You can now change a player's position within their current position group without penalty to their skill caps. You’ll be free to swap positions within these groupings: Running Back (RB, FB) Offensive Line (LT, LG, C, RG, RT) Defensive Line (LEDG, REDG, DT) Linebacker (SAM, MIKE, WILL) Defensive Back (CB, FS, SS) Specialist (K, P) Athlete (ATH) Recruits can now set their initial position without impact to their skill group caps. A player’s new skill caps are now more strongly influenced by their Development Trait and school year. Younger players and those with higher Development Traits will have higher skill caps at their new position. Additional Updates Addressed a Coach Point exploit when retiring and then creating a new coach character. Reduced the impact of the Reach Your Potential ability (Motivator Tier 1) for better coach ability and recruiting balance. Note: This affects the influence given to recruits when a player at their position hits a skill group cap. As a reminder, we will have more Dynasty updates coming in future Title Updates!EA_Blitz8 months agoPlace College Football 26 DynastyCollege Football 26 DynastyEA American Football Team26KViews12likes0CommentsGame Crashing [Info Requested]
Hard crashes in menu and had it crash in play now right on the intro. This has happened since last College football 25, I am on an Xbox Series X. [CM - updating thread title and tags for clarity and visibility] update- issue still exists but what worked for me was trading in Xbox Series X I had gotten last year for an Xbox Series S haven’t had any crashes personally could be something with certain years of Manufacturer of Xbox Series X’s causing the crashes, my old console last year on CFB25 crashed even after the supposed fix, I hope this helps for people not getting any traction from EA, I know it’s not ideal but my faith in an actual fix is probably lower than 0%.23KViews59likes1017CommentsCollege Football 26 Launch & Updates
Hey College Football 26 fans! Finally everyone gets to enjoy our labor of love. We’re reading a ton of feedback, checking into streams, and watching your content. You might even see us drop some codes in streams over the weekend! We're here to share some info around some of the gameplay discussions we’re seeing so far. This may not be every little thing, but stick with us - there’s a lot of people playing the game now! First up, kicking some field goals! We have seen some players encounter a rare issue with being unable to kick a field goal. We have confirmed this rare issue only happens if your kicker is left-footed and if the kick was going to be blocked. We’ll get this one addressed for you in a future Title Update. Next up, we’re seeing conversation around two specific gameplay topics: stiff arms being overly effective and pass protection. As the game just hit worldwide launch for a ton of players, we are currently gathering more data on effectiveness of the stiff arm. We always want ball carrier moves to be fun and effective and for the stiff arm in particular, you can always flick the right stick down to counter with a “Cut Stick” which takes out the ball carrier's legs. While we see the sweet highlights and conversation - in the background we’re gathering the data, but there is a built-in counter to the stiff arm, so try that out for us. Head into practice mode and hit one hundred cut sticks before bed! Pass protection received a major overhaul in College Football 26 and we wanted to focus on a few key reminders about how our pass pro now works: Authenticity: All pass plays now come set up with unique pass protections on a per play basis. If you’re calling plays and feeling like your line is sliding to a side without you doing any inputs, that is intended. That is how pass protection would be set by default for that specific play call. Lets roll through some examples: Under Center: Set to base protection by default. Gun: ‘Empty’ protection if all pass eligible targets are out on a route. HB on a Check & Release: Default is set to half-slide away from HB PA Pass: Half-slide away from play fake Responsiveness: Protection on the Fly Protection on the Fly lets you quickly set your pass pro with a flick of the right-stick. Flick left once for a half-slide left and double flick left for a full slide. Control: Un-Target Defender With our pass protection mechanics, you can also just flick up on the right-stick to un-target a defender. Why would you ever do this? It’ll allow you to strategically leave a defender unblocked that’s optimal for your play call vs the formation front. Maybe you’re playing against another user and they’re mugging the gap or maybe you find a gnarly screen play and don’t want your line to chip a specific player. After all, you are the shot caller of your pass protection scheme. So lets say you call Z Spot out of Gun Doubles Y Off. This is a 2x2 formation with the HB on a swing route. By default, your protection is set to ‘Empty’ - even if you block your HB, your pass protection is still set to ‘Empty’, so you'll potentially want to think about making an additional adjustment with your pass protection depending on the defensive look or flow of the game. Of course you can always call a play, pull up the pass protection (L1/LB) and then set the protection to base protection - which may be what you’re used to if you played last year, that was primarily our default protection. Y’all know ball, we trust you. Just be sure to check your pass pro for us via Coach Cam (R2/RT) before snapping the ball. One last thing since we mentioned snapping the ball. We’re seeing some players encounter a rare issue where they are unable to snap the ball occasionally. We have investigated this issue and are working to address it as soon as possible. In our investigation, you can hit this rare issue when you’re at the line of scrimmage and hit RT/R2 + Up on the right-stick and then release them both simultaneously. If you happen to hit this, we are seeing a successful workaround with repeatedly pressing B/Circle several times or attempting another Pass Protection adjustment with LB/L1. This one is for sure on our radar and is a top priority to address. As mentioned earlier, this isn’t everything we are tracking just some of the key gameplay topics. Keep playing, keep enjoying, and keep sharing with us. Thank you all for being incredibly passionate about our game and the wonderful world of college football!13KViews8likes0CommentsRTG- Can’t regenerate health
i’m in my second season heading into the playoff and the game won’t allow me to spend any energy points on desperately needed health recovery. Tried starting game to “automatically apply points to health” but still started the game without any recovery applied. Currently heading into the semifinal looking like the glass bones guy from spongebob. I guess a tragic late season injury is part of my character arc?11KViews9likes11CommentsPlaying style dealbreaker
So I have a RB on my team with a dealbreaker of playing style saying I have F when he is not only the most used player on my offense he is leading the heisman race. You need to take a look at what constitutes a playing style dealbreaker when he is being used as both a runner and receiver every game.8.9KViews14likes14CommentsNo plays showing in RTG
After the update when I press the R3 button to get new play selections it removes all the plays and I am unable to get them to show back up. Even after calling timeout and after getting a delay of game penalty they still don't show up. Need to fix this ASAP EA!Solved8.2KViews25likes42CommentsCollege Football 26 Roster Update
A slate of new freshmen headline the 1,000+ players being added in tomorrow’s College Football 26 Roster Update! Full ratings database > https://www.ea.com/games/ea-sports-college-football/ratings?utm_campaign=cf26_hd_ww_ic_soco_twt_cfb26-player-ratings-x&utm_source=twitter&utm_medium=social&cid=85576&ts=17557230521177.4KViews0likes10CommentsWear and tear system unbalanced
Wear and tear has a good concept but is completely over exaggerated. My half backs are set to “keep fresh” and autosub out at 90 stamina and by week 3 my starting HB’s season pool is less than 25% at 12-18 carries/game. His injury, toughness, and stamina attributes are all 85+. I get that wear and tear is supposed to add realism and it could, but it should never be able to be almost fully depleted by week 3 of a season especially when your subs are set to the max “keep fresh” setting. Now I have to waste an entire season fiddling with wear and tear sliders to fix this mess myself and most of my players for the next 4 years will feel the effects of the overdone wear and tear of this season.6.5KViews14likes10CommentsEA College Football 27 Features
Good afternoon, hope everybody is doing well! I want to start off by saying that EA College Football 26 is AMAZING and is my favorite College Football game and NCAA Football 14 is a close 2nd! The Features I feel should be added to EA College Football 27 are: FCS Schools(Division 2 schools), The Spring Game, and Player Discipline Issues to effect Academic Prestige in Dynasty Mode. These 3 features would make this game PERFECT!!! I feel that EA is going to run into the same problem 2k ran into with the NBA 2K franchise, which is it’s such a great product that it now just feels like your purchasing a yearly NBA Roster Update. Which is a sign of a Good Game/Product! Feel free to chime in with your thoughts??? 🙏🏿👍🏿✌🏿🤓😉6.1KViews2likes28CommentsAdaptive AI
Another year, another game with mysterious settings that no one knows what they mean. What the hell does the coach type selection in the adaptive AI section do? Why is this all a guessing game? It's a lazy product. This can probably be explained by the distributor in one paragraph. Come on EA. Do the basic thing and have someone draft an owners manual. Content creators are putting up videos and guessing.5.9KViews3likes5CommentsThis week's ridiculous Game Changers challenges
Figured I'd do a pre-emptive post on what these silly things are looking for this week, since as usual the "clues" are pretty close to zero help. 701: Not sure if it's don't give up a TD or don't give up any points; for mine they went for it on 4th. 702: Go out of bounds on 2 bullet-pass plays. 703: Do 3 laterals within 2 plays. Possibly the most annoying challenge ever -- for 5 stars you also have to gain 50 yards and can't turn it over (but the laterals apparently can touch the ground, despite what the clue says). To beat it I threw a deep vertical then did laterals to teammates near the goal line. 704: Call an audible. For 5 stars the play you audible on has to be a TD pass. 705: Score a TD on an option pitch play. 706: Get a sack.5.8KViews4likes5CommentsNo punt return or kick return in rtg
My wr has a 95 return rating and is the starting kick off and punt returner yet again like last year it sims through it. Like dang bruh 70 bucks on this game for yall to not change any of the faces for rtg or hair styles or positions, like ok cool but I can’t return punts bro!! COME ON! Or even play both sides of the ball in highschool like ok I get not being able to in college because it’s not very common besides Charles Woodson and as of late Travis Hunter but in highschool I played both sides of the ball and pretty much our entire team did. If you was good you could start at lineback and tight end of quarterback and safety. Uuugh hopefully this will be added next year because sadly it was in the game in ncaa 14. How hard is it to copy everything from a precious master piece of a game but with the graphics and animations of today?5.2KViews2likes10CommentsRoster Update
We are in October with no roster update to correct player numbers or ratings. If you aren't going to correct players' numbers, throwing styles, running styles, or gear to reflect their actual likeness, How about you let us edit those things? You can keep the ratings but at least let us edit the things you refuse to. This is embarrassing, really. We are about a month and a half from the end of the regular season, and rosters still aren't accurate. Likenesses aren't accurate. I mean come on. We shouldn't have to wait for October-November to have a finished version of this game each year.4.5KViews18likes14CommentsCoach Suggestion Playbooks Show the Same Plays
When creating a custom playbook, the "Coach Suggestions" section in-game always present the same pool of plays, regardless of your star ratings/selections in the "My Gameplan" section in the custom playbook menu. Obviously, spending lots of time on creating a custom playbook with unique ratings for the coach suggestions, and then for it not to work is quite frustrating. Let me know if I can provide any more details! I've tried raising and lowering the adjustments, even going as far as having several plays at "100" or "5 stars" and the same 15 plays appear for each situation (1st down, 2 & long, etc.).,Solved4.4KViews35likes92Comments
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