NHL 27 Face Scan Priority List. Tiers.
These are guys that are playing real NHL minutes, have real roles, contributing big stats and should actually look like themselves in the game. Many of them EA has already scanned before at rookie showcase. LOCKS Ivan Demidov (MTL) Beckett Sennecke (ANA) Jack Quinn (BUF) Josh Doan (BUF) Noah Ostlund (BUF) Matthew Savoie (EDM) Ryan Leonard (WSH) Jimmy Snuggerud (STL) Zeev Buium (VAN) Alexander Nikishin (CAR) Artyom Levshunov (CHI) Jackson LaCombe (ANA) Lian Bichsel (DAL) Oliver Kapanen (MTL) Denton Mateychuk (CBJ) Bobby McMann (SEA) Lawson Crouse (UTA) Christian Dvorak (PHI) Collin Graf (SJS) Goalies Jesper Wallstedt (MIN) Lukas Dostal (ANA) Dustin Wolf (CGY) Spencer Knight (CHI) Logan Thompson (WSH) Ukko-Pekka Luukkonen (BUF) Filip Gustavsson (MIN) Porter Martone (PHI) confirmed Confirmed scanned: James Hagens (BOS) confirmed, added next roster update Cole Eiserman (NYI) confirmed if he makes NHL Gavin McKenna confirmed if he makes NHL LIKELY WILL BE ADDED (almost all scanned already at NHLPA rookie showcase) Cole Hutson (WSH) Dalibor Dvorsky (STL) Axel Sandin-Pellikka (DET) Peyton Krebs (BUF) Fraser Minten (BOS) Gabe Perreault (NYR) Berkly Catton (SEA) Sam Dickinson (SJS) Matthew Wood (NSH) Justin Sourdif (WSH) Easton Cowan (TOR) Gage Goncalves (TBL) Mackie Samoskevich (FLA) Jackson Blake (CAR) Anton Frondell (CHI) Emmitt Finnie (DET) Kiefer Sherwood (SJS) Benjamin Kindel (PIT) Sam Maliskin(COL) Vasily Podkolzin (EDM) Goalies Jet Greaves (CBJ) Daniel Vladar (PHI) Scott Wedgewood (COL) FRINGE BUT HIGHLY DESERVING (big miss by EA if left out) many of theses players should have already been added by now Zachary Bolduc (MTL) Oliver Moore (CHI) Zayne Parekh (CGY) Igor Chernyshov (SJS) Emil Heineman (NYI) Alex Turcotte (LAK) Alex Newhook (MTL) Will Borgen (NYR) Shakir Mukhamadullin (SJS) Marat Khusnutdinov (BOS) Calum Ritchie (NYI) Michael Amadio (OTT) Kailer Yamamoto (UTA) Ryhan Poehling (ANA) Logan Stanley (BUF) Ryan Greene (CHI) Wyatt Kaiser (CHI) Sam Rinzel (CHI) Parker Kelly (COL) Ben Chiarot (DET) Goalies Joseph Woll (TOR) Joel Hofer (STL) Yaroslav Askarov (SJS) Joey Daccord (SEA) Karel Vejmelka (UTA) Anton Forsberg (LAK) This is not about adding everyone. Just make the game match what we are actually watching. If a guy is playing top minutes, top lines,starting in net, or putting up significant stats he should not still have a generic face, especially if EA already has a scan or he is a veteran. Curious as to who people think I am missing or who should be moved up or down. Thanks!BigTimeTimJim6 hours agoNew Veteran552Views3likes7CommentsNHL 26 on GamePass Ultimate - When?
It is now end of March 2026 and we still do not find NHL 26 as an option in our XBox GamePass Ultimate subscription with CloudGaming. When will EA and Microsoft have come to a decision to bring it or not? NHL 25 is available, but who wants to play old stuff. I would appreciate a statement.Solvedsepticon9 hours agoNew Hotshot3.3KViews1like14CommentsKronos Zen&Smurf Accounts
EAgames NHL need to do something about the Kronos Zen players and smurf accounts it’s getting bad and very obvious you got players with 4000 goals within a 2 month span and silver rank do the math that doesn’t add up game has just come out (Touch Grass man ) Anyone else having issues with bad matchmaking as well putting silver players with legendary diamond players improve the game and start copy and paste to the next year?!?!167Views1like3CommentsCan't play club 3s
Not sure what's going on can't play it. Kicked Everytime failed to retrieve data.Rainedeath1 day agoNew Hotshot28Views0likes1CommentKeep getting kicked from games
This season I have gotten kicked from multiple games that I have been winning, totalling over 2500 RP lost. I know my internet is completely fine as I am in discord while getting kicked, yet I dont disconnect. Is there anything I can do? Im at the point where I dont even wanna play anymore because of losing so much RP from games I'm literally winning.TheFinesseDaddy1 day agoNew Traveler28Views0likes1CommentGoaltending.
Anyone else find this game borderline unplayable online because of how terrible the goaltending is? It’s absolutely atrocious and takes away from the game so much. There’s so many things wrong with this franchise but holy the goaltender rating system may as well not even exist. 89ovr goalies letting in backhand floaters from top of circles with no screen, then 82ovr goalies making back to back to back saves on X factor players 20 seconds later??409Views7likes14CommentsSick and tired of glitches and computers not doing anything.
Players skating around like they're having an epileptic seizure (I have epilepsy, so don't think for a second I'm making fun of people with it) or LTing. You cover your opponent and pinch them along the boards. Only for your computer to skate up to them and do nothing. No stick check. No body check. Nothing. So they pass the puck along the boards to the blue line to try and set up one timers. I set my strategies to tight point and staggered. I'm covering the passing lane and pinch my opponent again. What happens? My computer again comes close to take the puck away with me. No stick check, no body check. Nothing. It's like a flip a coin simulator to see if your team performs at all. Some games your players forecheck, body check, stick check, intercept passes. The next game. Nothing. You literally have to switch players constantly and do everything on your own because your computers are useless. There is ZERO consistency in the game. It doesn't matter if you're playing HUT, WoC, Online Versus. The computer is useless. You'll send your forwards to leave the zone early to get a two on one situation. Good idea, right? Nope. You have the two on one and 1 of 6 things will happen. Your winger will skate to the blueline slow down and curl off for no reason. Your winger will stop up at the hash marks and curl away for no reason. Your winger will set up for the one timer but hold on to the puck for just enough time for your opponent's goalie to get into position THEN shoot. Your winger won't be in position and will follow you to the same side for no reason. Your winger will completely over skate the play and end up behind the net and miss the one timer completely. Your winger will be in position and score a one timer. The defensive side of things can be quite similar. You want to protect a lead? Set up the NZT? Your computer will collapse into the NZ. When your opponent gets their breakout pass. Your computer dman won't pinch the player. They will skate towards the middle of the ice and your opponent easily blows past them. That has been a problem for YEARS. Some games it works but when it's a 1 goal game and I have 30-9 shots on net versus my opponent. Don't count on your computer to make any clutch plays. And before you try to break down what I'm doing wrong. I can assure you I don't make many mistakes. I understand the game mechanics and how people take advantage of them to pull of cheesy wins. When I am forced to move like figure skater Yuna Kim and use the same boring backhand / forehand goal every time to beat the goalie. It gets old, real quick. But when I deke around my opponent and toe drag short side or shoot through screens. Their goalie plays like a they've just won a Vezina trophy. This is constructive criticism but it seems over the past few years. It's fallen on deaf ears and it's extremely disappointing. We don't expect perfection, we expect consistency.NIHILISTWOLFE291 day agoSeasoned Veteran112Views5likes4CommentsXP Cards
I’m gonna say this again. We need line combos for the XP cards. Some of these cards are really good yet it’s almost impossible to fit them in our lineups because there aren’t any line combos for them. It’s like we’re being teased with these greatcards because we can’t use them.10Views0likes0CommentsNHL 27 Wishlist
So I throw this out there every year, and sometimes maybe someone reads it and an update gets made (I was throwing out the idea of ‘Who They Pass the Cup To Next’ for years, and they finally added it! I know, it wasn’t me, but it felt like a win) First Off, Things They've Added That I Love: (short list, but still) Getting to pick who the Captain hands the Cup to. Hugely significant in real life, and now you get to see lifelong favorite players virtually hoist the Cup. Secondly, post-goal leader boards updated mid-game. A fun add-on I didn't even know I wanted until it was there. Thirdly, showing the names engraved on the Cup. Was literally 'wowed' the first time I saw it, looks authentic down tot he old-timey font. Next, Things They Need to Get Rid Of (That They Added And No One Asked For): Grudge Matches. Okay. Fun little intro showing everyone squaring off like Monday night wrestling, and then...done? Nope. Every two goals you score, they show the opposition coach 'reacting.' And you can't click through it, you actually have to pause, then resume (and risk crashing, on my dinky little Xbox S…don’t get me started on that), just to avoid watching the 10 seconds of animated theatrics from a coach you couldn't care less about. They finally got rid of this in Madden, let's do the same in NHL (or at least let us click through it like we can with goal celebrations). Then there's this new 'D-Man dragging the line' when the puck drops back to him in the O-Zone. The game taking over a player I should have control of? No thanks! Oh, you MUST want this player to go right along the blue line, or why else would you have-...I'll take it from here, EA! That's why I give you ONE HUNDRED DOLLARS every year. Make it so. And enough with the posts. I counted my players hitting the post 4 times in 5 minutes, then watched my sad-sack Flyers 'irl' hit the post once in a full period. All this so the 'announce team' can scream unrealistically (and that's why I mute them). And I thought me setting the game to Manual Line Changes meant I would, you know, manually ‘change the lines,’ only to have the game be like, “They look tired, here, let me-” No thanks, I got it. They make millions of (virtual) dollars, they can suck it up and get back to work. I have to force an offsides just to get the guys I want back out there. And finally, the Wishlist: Player Editing: We should be able to edit CPU-created players in Franchise Mode. Especially now that they've blocked being able to change Player Roles or Position. In Madden (apples and oranges, I know), you can edit names, faces, potential, even ages. Complete Control, should you want it. In NHL, you luck out with a draft pick who's a Medium-Elite at 18, but his potential is an Elite 'Grinder'? What even is that? And too often they have these goofy hairdos or are 19 and grey already, or you wind up with three draft prospects that have the same default face. Oh, but you can change his skate-lace color? And if a player is a First Position LW, and you move him to the RW for a game, when you win the face-off, he skates all the way across the ice to get back on the LW (who does that?). We should at least have the same edit access that we do at the Main Menu level (add a Second Position, change a Playmaker to a Two-Way as they age). The Draft: I still don’t get why we can’t just see players’ ratings like you can in the Main Menu’s Rosters section. So before you start a Mode, you can see that a Junior player is a 62 Medium-Top 6, but on Draft Day it’s a bunch of question marks or a “Possible” Top 6? Then as soon as you select him, he's a Low-Top 9, rated 58 Overall. Thanks. You can see exact ratings in Free Agency, why not on draft day? I turn off Fog of War for this reason, it should extend to draft picks. I love that we got Career Totals back, and that they added Team Abbreviations as to where they played, but can't that be added for AHL stats as well? I know they keep track of them, as they show when they’re on the bench after milestones, so why not a running total? I'll get 10 years into Franchise Mode and some career AHLers will retire and nothing. You play 1,000 AHL Games…that’s something. Ability to decide awards: Too often, in Franchise Mode, if you’re playing your best players to pad stats, you’ll win the Hart or Norris every year, even though another player would be the obvious choice. It would be great to decide winners so that the highest scoring defenseman doesn’t win the Norris every year, or the Hart going hand-in-hand with the Art Ross more often than not, or Connor McDavid winning the Selke based on whatever algorithm they’re using. Franchise (Owner) Mode used to have a screen that displayed your team’s seasons, so you could see your history: 103 Points, Third Round; 98 Points, Lost Final; etc. I’d like to see that back. Winter Classic: I miss the Winter Classic venue they created a few years back. You could only play a single game, but wouldn't it be awesome if the team you select in Franchise Mode got to play the Winter Classic every year? Just make it the first game you play in January and you get that outdoor setting with weather selections like they have in Madden, or just default cloudy skies with flurries. They used to have the All-Star Game jammed in there, so can't they just use that same approach for the Classic? When you're simming between games and it alerts you that an injured player is available, you have the option to skip for the moment and not address the lineup. But when its 'multiple' players returning, there's no skip and you're forced to go into Edit Roster. Sometimes there's still 3-4 days left before the next game and a chance for other players to return. You should be able to skip that as well and address it when you want. Anyway, maybe the CEO will read this and realize all my genius suggestions, but most likely we’ll just get NHL 27 with different Main Menu colors.NHL 26 WOC is now pay to win
To start off, I have loved playing NHL for years on xbox. I've taken a break from playing since NHL 24, which was an absolutely great time. My favorite game mode was WOC since it was so much fun to create players and play with friends. However, I started playing NHL 26 recently and noticed people with Xfactors that were far above the limit with their builds. After doing some digging, I discovered that most people are using the preset builds that they are buying from the store that have far greater stats and Xfactor abilities than any of the generic builds that you can make yourself. I'm not anything too crazy as far as skill but I definitely wasn't bad. Overall, this game mode is absolutely unplayable with the pay to win aspect giving other players such an advantage over others. I refuse to spend extra money on a game that already is full price. Not surprised that EA would ruin NHL with a petty cash grab like every other game, but this is extremely disappointing. To say the least, the pay to win aspect has ruined the experience for me and I will be uninstalling and vaulting the game for good.El_Jefe21xX1 day agoSeasoned Newcomer1.7KViews14likes67CommentsEASHL Goalie NEEDS to be fixed.
I am going to start this off with I've been playing goalie in EASHL since NHL 10 in both club and leagues. In all the years of this game since then, goalie has gone through many, MANY changes. Some good, some bad, mostly playable still. This year however, goalie has been the worst it has ever been to play in EASHL. From the clunky animations, improper animation selection based on shots, the scoring traits that goalies have no traits to counter, ect, it has made it almost impossible to play. Wrong animation selection example: https://www.twitch.tv/trickdoesathing/clip/FastSplendidGooseCmonBruh-TSDPh-lHB8Z2hEb This particular example has been an issue with point shots for me since the game has come out. No screen. No tip. 96 vision. Goalie still goes for a chest save when it is clearly going somewhere else. Clunky animation/physics example: https://www.twitch.tv/trickdoesathing/clip/ScaryDoubtfulLouseGivePLZ-JZbftBqpCef1Eio3?filter=clips&range=7d I don't need to provide any more examples of this as there would be too many. As for traits, the worst offender is Quick Release. You can be in perfect position, read a play perfectly, even cheat past the post if they are shooting short side, and the goalie still cannot save it. Basic ally a cheat code if someone gets in the slot with it. While goalies were given traits last year to defend against shooting traits (Close Quarters -> Light Work, One-Tee -> No-Timer, ect.), this year, we do not have any direct traits (except One-T -> Post to Post) that help defend against shooting traits like Quick Release, Backhand Beauty, ect. I feel that goalies need a trait to counter it as sometimes you might as well have one of the old hockey shot training sheets that you put on the net to play. I know EA has already probably heard all of this a thousand times and have probably already given up on this game as it is already May, but we need to see change. I know tons of goalies who all have given up playing it or have simply not gotten the game because of hearing or seeing how much suffering goalies are going through this year. Please give goalie love and make the changes we all want to see. That is all I ask.TrickDoesAThing1 day agoRising Novice117Views2likes2CommentsUnplayable Lag on Xbox
The lag on all online modes on Xbox Series consoles is terrible. It stutters and jumps every couple of seconds. It’s happening in HUT and Online VS. I have 22ms average ping. 500 mbps download speeds on Ethernet. I cross posted this to Reddit and have heard from others that it’s happening to them too. I wanted to post it here to hopefully get developer eyes on this because it is currently impossible to play online.3R1C_3V4N53 days agoRising Novice2.2KViews5likes76CommentsHow to increase acceleration stat in NHL 26 be a pro?
Currently I’ve maxed out my acceleration trait and Im not understanding how to increase acceleration stat in-game in BAP. Some of the in-game stat increases are obvious, for example scoring goals with well placed wrist shots increases wrist shot accuracy, laying successful hits increases body checking or pulling off successful dekes increases deking and possibly puck control? But for some other attributes it’s like grasping at straws trying to figure how to progress them. It would be nice if there was a detailed breakdown on how to increase some stats in-game like acceralation, balance, hand eye, or aggressiveness. The most important one being acceleration as this is necessary to level up the wheels ability, and my acceleration has been stagnant for over 50 games. Any feedback, tips or explanations would be greatly appreciatede1ghjleqm6q4 days agoNew Novice4.7KViews3likes11CommentsNHL 26 Be A Pro Mode Feedback
Wanna start off by saying some of the new additions since NHL 25 have been great. I have some negligible gripes with the VA work, but muting works great. However, some things have stuck out to me as either "immersion breaking" or "confusions not necessarily tied to user issue." I'll detail what I can. Story & Progression Path Story-wise, having put a few months into it, I can say I do like some of the depth options available early on in the game. However, it seems to be missing an ability to go undrafted if you truly wanted to work from the bottom up in that way, which I found disappointing. The path from World Juniors → chosen championship → NHL is a nice addition to the overall setup of your player's story, but it felt lacking. The "late addition" of your player could've been influenced or discarded by playing a few games up to the World Juniors break. However, this is still far inferior to previous years being able to play at least a season with your junior team prior to the NHL. That would allow you to personalize your player's growth in the direction you want. If you opt to simulate between the Chosen Championship and the draft/NHL season, there is no minimum expected growth. This instead incentivizes you to advance day-by-day to gain and spend the energy (which can result in missing out on 10+ trait points and multiple X-factor points). Simming that gap could at least yield 2-3 points each and a little boost to brand likeability. Learning the Game & Coaching Feedback There should be some optional way for the player to learn how the team's system/strategy operates. The game having the ability to practice different scenarios (breakout/rush/OZone) could actually help them learn how to play their position aside from reading positive/negative feedback checklists from the bench and looking for positional aids or player coverage indicators. Coaching feedback/grading does not always line up logically and sometimes it's laughably off-base. For example, if you're playing LD and they blow by your partner on the outside right boards while you're covering your check for a passing lane, you get marked for the odd-man rush and bad line defense if they score as though that's no longer your partners assignment, but the game dings you for missing your assignment. If you block several shots on a play leading to the opposition scoring, you also shouldn't get marked for "bad line defense." I'll accept and actually praise the game for realistically wiping my energy to 0 for blocking a shot with my face, but them scoring after should not negatively reflect on me for making consistent effort. I should have teammates offering me ice cream after the game if anything. Challenges, Dialogue & Playstyle Challenges have generally poor functionality. My agent gave me a 3-assist challenge in 1 game, so I saved prior to and replayed that game 30 times with 3-5 assists and never once did it work, so taking the "brand hit" on that felt discouraging. Dialogue options often don't line up with intended results. If you want an easy and quick example, start a Be A Pro and compare the responses for role selection of Defensive and 2-Way Defensemen — they're flipped. Playstyle of player is not very relevant to how a coach grades your performance. You're still expected to put up offensive metrics in order to maintain solid performance. I think at most, it might change requirements for challenges? Lastly for dialogue, let the player exhibit some character, let them give some pushback, If I get healthy scratched while on a point streak, I should be able to tell the coach it was a dumb move. Or holdout on the team that drafted you if you wanted an random draft but didnt like the team. ELC negotiation/calder win/finalist bonus negotiation. Some "star" type responses from previous games already showed some capacity for being allowed to be a bit of a **bleep**, so this doesnt seem too far of a stretch. Setup, Rosters & Simulation Realism The initial "setup settings" for Be A Pro prior to starting the career should have roster options. Current or default roster options would be a nice starting point, but it would be cool if roster updates also added scripted trades for Be A Pro when players move throughout the year. For example, if you were a Wild or Canuck in December, you'd see the switch to/from Quinn Hughes from/to Marco Rossi/Zeev Buium/Liam Ohgren respectively. If any of the modes should have an ability to tout "Full Hockey Simulator" as its sale point, it should be Be A Pro. But even with the same slider presets across multiple games AI will still randomly pop in 8 goals in the first period or 5 in between your shifts 2 mins apart (maybe add a franchise-like shot/goal frequency simulation setting?). Let me play some dump n chase without losing XP for the goalie grabbing it behind the net. Instead, it feels like the only playstyle the game tries to reward is "The Next Gretzky" where points/goals/assists are all that matter. It should focus on rewarding smart/well-played hockey. An A+ performance from a Defensive Defenseman or Enforcer looks dramatically different from 1st/2nd line franchise tier forwards, and getting dropped down the lineup for not producing to the same level is absurd.NBLSXSopeX4 days agoSeasoned Traveler598Views1like18CommentsBe a Pro Issues
Okay, so clearly this mode wasn’t play tested by the development team. Maybe they weren’t given time, idk. form score in the last patch was updated for scratch, 4th line and 3rd line players. Glad to see it. What about 2nd and first line players? To get on 1st line I need to have 85 form score???? What? That literally is not possible if you play on a higher difficulty. it is not realistic to score a goal a game. I don’t want to do that. I want a challenge. EA_Aljo can the team fix form score? At a bare minimum can we be told explicitly how it is calculated? I’m leading my team in goals, points plus minus and I’m not on the top line because I can’t get 85 form score. This is impossible. Second issue that clearly was not QA’d or play tested: my player has pretty much lost the X factor ability wheels. Why? Because I didn’t realize my acceleration stat (which I have maxed out in the TP tree) is at 90 when my health is at max (giving a bonus of 5%). I upgraded my wheels X factor to blue which requires 89 acceleration. So now if I play a game, my health goes down and I lose the X factor ability and can’t equip it because I lose the 5% acceleration stat. And there is NO WAY to equip yellow wheels again. Seriously, I’m trying to have respect for the development team, I’m a developer myself, but I swear these people don’t think. How can I increase my acceleration stat in the game through gameplay? Since I’ve maxed out the acceleration TP tree, I’m kinda screwed??wallyzfan14 days agoRising Traveler1.3KViews3likes23CommentsNHL 27 Ideas WOC MODE UPDATE
EA_Aljo I am not here to complain or be rude or tell people how to make the game i am just here to help and give great ideas hopefully there a lot of things i think that would really help make the game in a better direction *World of chel woc is a big part of the community i know Hut is very popular but world of chel is up there too and there a lot of changes that would be amazing to see i just wanna give my opinion what ive seen in the past few nhl ive played. *Traits I think the trait thing is cool but i also think your giving us traits that make it where everyone is using the same thing there is really no variety its really just meta at this point i feel all builds should equally be meta you know. i think like having 1 main trait and then 2 boost would really make people have to build a build that truly fits there style if you wanna be a goal scorer then you should get to use 1 shooting trait and 2 boost that are not super overpowered you know or if you wanna be a playmaker you can use elite edges and 2 boost make it where people have to really choose cause its like you have to choose what you really want because it makes it where people cant have edges , warrior and quick release make it were they can only choose one. this comes to make next category *Skill points i think this should be done a little bit different i think allowing people to tank stats makes it really easy for everyone to use the same thing example tanking ur wrist shot power and slap to have endurance and puck control up or tanking ur accuracy to have high balance and speed and agility i think you should only be able to go -3 down instead of 10 so it really makes people think where they really wanna put the stats at you know. and it makes where people truly have to think what they want in a build. *Build Caps I think the game should have a certain type of speed and and agility and balance in my opinion should not be 97 speed or 90 plus balance or or 97 agility i think the game should have a cap of 94 in speed and agility and cap of balance of 83 or 86 you will know why in my next thing thing why im saying this *LT i get it LT can be one of those thing people say "why dont you just hit him then its not the LT its you" well here is the problem with that you ur constantly LT and going in circles like a figure skater its not even hockey at that point if you look at real like hockey yeah they turn there back a little but there NOT DOING IT EVERY PLAY it gets so boring to watch because even when you try to hit the LT just make it where game mechanics does not let you hit or play defense towards the LT i think any type of LT is ridiculous lol. it looks goofy no offense. *Gameplay Mechanics Defense lacks big time this year so does shooting and goalies not being able to save a cross crease but can save tough shots but let in bad ones lol needs to be the other way goalies should get sniped if you take a great shot and there no in postion or make a great play bur they should save the bad bounces at least sometimes *Last ask is customization let it be more things new stuff new things to arenas / gear / presentation and more / new modes in world of chel and new competition ways BRING BACK CR thank youiamNxckyy5 days agoRising Newcomer92Views1like2Comments
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