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- EA_Cath10 months ago
Community Manager
PvZ heroes balance change ideas (Kabloom class
Button Mushroom: gains +1 strength and when destroyed a random mushroom in hand gets +1 strength Buff shroom: gains +1 health Zapricot: loses 1 strength gains +1 health and when played all fruits get +1/+1 poison mushroom: gains when destroyed a random zombie gets -1/-1 velo-radish hatchling; gains team up Invasive species: gains when played conjure a environment and start of turn shuffle 2 invasive species into your deck Mushroom grotto: gains when played create a 1/1 puffshroom with team up in another lane Berry angry: gains conjure a fruit Mushroom Leader: loses when played this gets +2 strength for each other plant Gains +1/+2 and all other mushrooms get +2/+1 poison ivy: gains when played and when destroyed a zombie gets -1/-1 Pear of pairs: gains +1 health and end of turn all other fruits get +1/+1 Bluesberry: gains +2 health and when a zombie dies all plants get +1 strength cosmic mushroom: Gains +1 strength cro magnolia: loses 1 health and plant evolution all plants here and next door get +2 strength gains when played all plants here and next door get +1/+1 and plant evolution all plants here and next door get +2/+1 petal morphisis: costs 2 less loses transform a plant into a random plant gains transform a plant into a random plant that costs 1 more Lava guava: gains deal 3 damage to a zombie here instead of 2 sour grapes: gets +1 strength and when destroyed deal 1 damage to 2 random zombies poison oak: gains when played and when destroyed all zombies here and next door get -1/-1 pare of paradise: gains when played conjure a plant that costs 5 or more Sergeant strawberry: gains when played deal 2 damage cherry bomb: gains conjure 2 berry cards gloom shroom: gains +1 health and when played deal 1 damage to zombies here and next door Blooming heart: loses 1 strength gains 2 health sonic bloom: Gains +1/+1 and end of turn deal 2 damage to the zombie hero transfiguration: loses 4 health Electric blueberry: does 5 damage instead of 6 gains when played deal 5 damage to a random zombie6Views0likes0CommentsGarden warfare 2 won't connect on my ps5
I just bought the game couple days ago and when it finish do downloading I join the game and it stuck me on the loading screen or just kicks me out says something is wrong I tired all the method the ea advisor told me and still won't work then ea advisor told me to post here and the manager team would help me so this is my only hope I don't wanna waste me money on a game I can't even play20Views1like1CommentAll coins gone... and then some.
Thanks to the latest update, I've lost over 2 million coins. Not only are they gone, my coin balance is now -1,761,469,582. That's NEGATIVE. BILLION. Strangely enough, it jacked up the balances on gems and mints. But no matter, because trying to upgrade any plant -- even ones that do not require coins -- fails. It brings you to the coin purchase screen because the game assumes you're a BILLION coins in the hole. Been playing this game for over 10 years. Thanks for this, really.26Views0likes1Comment[missing purchase]
hello last night I bought aqua vine x50 package, I pay with locale bank Method, my balance reduced, google playstore notification say it success, but unfortunately I don't receive it till now my current aqua vine level 4 x270 seed, if I receive the seed package it should be level 5 with x20 seed14Views0likes0CommentsPvZ Launch Error?? PC/Laptop
I'm getting an error on my laptop that reads, "This game will not run in a virtual environment. Please use your main Windows environment to play". How do I LAUNCH THE GAME AND STOP THIS ERROR? I JUST bought it, and it's not working. I've already tried removing Hyper-V or something like that and it still wont launch. Please help, what do I do.8Views0likes0CommentsA few suggestions (PvZ Replanted)
Hi EA_Cath and players, it's great to be back with some suggestions. After giving it some thought, I've come up with a couple of suggestions and some areas for improvement that would be good to include in a future update. It's about time for an expansion for Cloudy Day, and to that end, I want to introduce 14 levels that will transform the experience: Keep in mind that each level takes place in a different setting (Day, Night, Pool, Fog, and Rooftop). Severe Storms (The weather report indicates that there will be severe storms over the next seven days) Seven levels that include the following features: Double Spawn Zombie Rate Instead of being a normal zombie, the flag zombie will be the Buckethead zombie There are different types of zombies in each level At the beginning and throughout the level, there will be light rain and occasional lightning strikes that will randomly kill both plants and zombies, but everything else will remain the same. And when each flag appears, clouds will roll in and the rain will intensify, and lightning strikes will occur more frequently. The wind will also be present throughout the level; its mechanics will randomly blow both plants and zombies off the patio, and when the flags appear, it will blow more frequently. This complements the feature described above. When the clouds appear, the core mechanics will remain the same, but the cost of plants will increase by 30% and their recharge time will decrease even further And finally, the courtyard as a whole will be a little darker, lit only by the lightning and the Planterns. Zombie Storm (It seems Dr. Zomboss has managed to control the weather) These are the next seven levels that will appear after the Severe Storms: Double Spawn Zombie Rate The flag zombie will now be the Football zombie There will only be very strong zombies At the beginning and throughout the entire level, it will rain heavily and lightning will strike much more frequently, killing only the plants, but everything else will remain the same. And every time a flag appears, the clouds will gather, and the rain and lightning will intensify even further. The wind will also be present throughout the entire level; now, its mechanics will cause plants to fly out of the courtyard at random, and when the flags appear, it will blow more frequently. This complements the feature described above. When the clouds appear, the basic mechanics will remain the same, but the cost of the plants will increase by 35% and their recharge time will be reduced even further. And finally, the courtyard as a whole will be much darker, lit only by flashes of lightning and the Planterns. Now for some improvements: Take another look at the previous suggestions—they’re quite interesting. Online multiplayer shouldn't require a subscription fee when playing on a console. Each profile should have its own photo, and it should be the one of Zombatar Bring the exclusive mini-games from the different consoles Please let me know if you have any suggestions or comments; I'd be happy to read them.23Views1like0CommentsPvz heroes balance change Ideas (Brainy Class)
Cardboard Robot Zombie: Gains when played shuffle 2 random rustbolt superpowers into your deck Fun dead Raiser: gains start of turn get +1 brain Drum major: Gains when played conjure a sport or dancing zombie and start of turn all sport zombies get +1 health and bullseye and all dancing zombies get +1 strength and bullseye Mustache waxer: gets +1 health instead of 2 for each moustache zombie played Cell phone zombie: costs 1 less Cryo Brain: gains conjure a trick Pool shark: Gains when a zombie it gains bullseye and this gets +1 health Mountain Climber: loses when played on heights this gets +2/+2 gains +1/+2 and when played on heights and start of turn this gets +1/+1 and you conjure a card Copter Commando: gains when this does damage your hero gains 2 block meter charges Cosmic Scientist: Gains +1 strength Kite Flyer: gains +1 strength and the card drawn costs 1 less Triplication: gains conjured cards get +1/+1 Wizard gargantuar: Gains +1 health and end of turn conjure an evolutionary leap Electrician: Gains +1 strength loses 1 health Rocket science: gains the plant hero conjures a plant wormhole gatekeeper: gains when played each player conjures a card Portal technician: gains the random zombie it summons when destroyed gets +1/+1 Teleportation Zombie: loses 1 health Dinotronic mechasaur: loses 2 strength Leprachun Imp: Gains when destroyed shuffle a pot of gold into your deck Regifter zombie: loses 1 strength and each player conjures a card and yours gets +1/+1 and theirs gets -1/-1 gains +2 health when played conjure a card and cards you conjure get +1/+1 and cards your opponents conjure get -1/-1 bad moon rising: gains the monster tribe8Views0likes0CommentsPlease Fix The Dance Cheat
After reaching 500ft on your tree of wisdom, the game claims you have unlocked the dance cheat, but it is no where to be found in the sunglasses menu. It would be as easy as adding it to the menu when you unlock it. I would appreciate it if this was added in the next patch.155Views7likes4Comments[Feedback] Support Feedback On The PvZ Series Going Forward
The discount promotion of PVZ has attracted many new players, and the online numbers of GW2 and BfN are also high. I also see that many new players need help. But there is currently no news about the new PVZ game, I have been looking forward to the new PVZ game (not PVZ3). I will never know what happened behind PVZ, why BfN had a short development time, and why a leaked role-playing game was cancelled. To be honest, I feel very regret. I think the commercial value of PVZ is still high, but why haven't seen any new works for a long timeSolved50KViews188likes2876CommentsPVZ 3 SUGGESTION
I really hope you guys use the "pink" art style that everyone wants. It looks amazing, and if pvz 3 was released with it, I think the community would love it. Also, please give us more information on progress instead of just not telling the community anything ever, it creates a bad company image, and the image for popcap and EA, is already bad enough.20Views0likes0CommentsPlants vs Zombies Heroes account restoration or credit
Hello, I was directed here by EA Help after multiple support interactions regarding my account in Plants vs. Zombies Heroes. I previously had an account on mobile iOS where I made several purchases, including a starter bundle and additional gem purchases. After switching to a new device and reinstalling the app, I lost access to this account. I have valid proof of purchase and can provide it if needed. I am hoping to receive assistance with either: Restoring access to my original account, or Receiving equivalent in-game value (such as gems) based on my purchases I was advised that this forum is the appropriate place for further assistance, so I would greatly appreciate any help or direction from the team. I would like to continue making purchases but only if this gets resolved first. Thank you for your time.31Views0likes0CommentsGem division
I was looking at my PVZ 2 account and I found that the gems on the tournament and travel log give less. On the tournament, Jade gives only 106 instead of 500+ and on the travel log, every quest was divided into half, "Complete Daily Quests": 20 > 10, "Complete a mini pursuit level" 6 > 3, I would like this solved as gems are very important for me12Views0likes0CommentsPvz heroes balance change ideas (Solar Class)
bellflower: Gains when played all flowers get +1/+1 Sunflower: gains +1 health Squash: gains conjure a trick Smashing pumpkin: gains when destroyed destroy a random zombie Morning Glory: loses this gets +1/+1 if you made 6 or more sun gains this gets +1/+1 if you made 4 or more sun and you conjure a flower if you made 6 or more sun fume shroom: gains +1 health and when destroyed conjure a puff shroom Venus Flytrap: gains +1 health team up and when played heal 2 Bloomerang: loses 1 health Gains this plant deals double damage to zombies Venus Flytraplanet: when played conjure a venus flytrap Metal Petal: gains +1 health and start of turn heal itself for 1 and it gets +1 health Sage Sage: loses when played draw a card if you gained 6 or more sun gains when played draw a card if you made 4 or more sun if you made 6 or more draw 2 cards if you made 8 or more sun this gets +2/+2 and strikethrough Cosmic flower: Gains +1 strength and conjured flower also gets +1 strength Power flower: loses 1 health gains end of turn Heal all flowers for 1 or gains when played heal all flowers for 2 Sunflower Seed: gains +1 strength Solar winds: gains when played summon a sunflower Chomper: Gains 1 strength Wing Nut: -1 health Cornucopia: Gains the plants created gain team up Sun shroom: -1 health jack-O lantern: +1 strength Toadstool: +1 strength and gives you 2 sun instead of 19Views0likes0Comments
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