Apex devs have the wrong idea about the P2020
So it’s very clear that the apex developers want the P2020 to be the worst gun in the game — they’ve stated it numerous times on various discussions. And now, in season 15, they’ve even removed hammerpoints, further cementing its place at the bottom. However, I believe this is very unhealthy for the game, and adding to why players never pick up pistols:
The idea both players and devs have for the P2020, or the Peashooter, as players lovingly call it, is that it’s what you pick up on drop to take early fights and get rid of as soon as you find a better gun. It’s an early game only gun. But there’s a problem with this idea; what are you more likely to find on drop, just a P2020, or one of the 23 other guns in ground loot rotation? There should be no such thing as an “early game only” gun, because every gun is an early game gun. There’s just no point to have a gun so substantially underpowered when every gun is equally likely to be picked up and used throughout the entire game. The P2020 should be just as viable as any other gun is across the mid and late stages of the match.
How to fix? Damage buff, and headshot critical increase. Many people suggest increasing base damage anywhere from the current 18 to somewhere between 19 and 22. I think 20 is a safe and deserving middle ground. Base headshot damage I think can be buffed from 27 to 30, to add more value to good accuracy. Keeping in line with that idea, I think we can keep the current 16 damage on limbs, to punish inaccuracy. This I believe creates a more effective weapon, with a unique function. And bring back hammerpoints, of course. No reason for that to be removed.