Forum Discussion
https://answers.ea.com/t5/General-Discussion/Servers-Troubleshooting-for-EA-Respawn-and-Multiplay/m-p/10106114
"To be blunt, a topic on [any forum,basically] will not achieve anything. Nothing will change as long as the games will sell well despite the online issues. The only way to achieve change is through our wallet." - Battle(non)sense
@DaDeDimson yep, it's not your internet. Internet belongs to everyone! Joke aside, there are so many variables between you and a server that even very experienced network engineers can't say for sure where a problem is exactly, without some thorough investigations. I believe you aren't one, so your blame is baseless. You would be better off expressing yourself differently, like providing more details about your issue(s), context, maybe hardware and network setup. A freeze can be caused by many things, it's worth looking into all potential causes, because it has a good chance of getting solved much faster if it's not a network or server related problem.
- 5 years ago
@DoYaSeeMeCome to a thread highlighting well known server or backend issues after many users have done the recommended troubleshooting so we don't have duplicates scattered throughout the forum.
Just because you're happy with bad matchmaking, performance and the game catering to people playing at 30fps without any suggestions on how to improve it doesn't mean everyone else is.- 5 years ago
@apostolateofDOOMit's a criery, because 90% of people don't bother to read what any of us wrote and just go vent there.
I'm voting with my wallet and playtime, not wasting breath venting for a pat on the back or teaching devs how to do their job, even though they have decades of experience. And maybe I should stop trying to push others along the Dunning-Krueger curve, people prefer Mt Stupid to the Valley of Despair.- 5 years ago
@DoYaSeeMe Feedback should be heard, appreciated and responded to from developers who love their game that nurture and engage with their community to explain why things are or aren't the way they are.
All those decades of experience to provide a better, more stable, quality game or more focus on revenue and cost saving measures? Look at the state it's in, or is the highlight from that experience after all that time to manipulate user engagement and spending habits, data for their benefit in advertising, focus and insult a few toxic players at the peak of their new game and cut off communication with the rest of the community with little since except a dedicated coms man that still can't respond to the most sought after answers and focusing on access to as many markets as possible before the game crumbles from instability?
I'm not saying money being thrown at it will solve all problems and there might be technical challenges but it's not impossible with the current business direction and cost being the main issues. You can use psychology to dismiss the problems and/or solutions as much as you like but it doesn't change the fact the issues exist for many players and could be improved upon.
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