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Thank you.
Tried the command line launch parameter and the errors are back! 🙂
5 minutes of play at 1.270v, LLC6, 5 ghz:
A corrected hardware error has occurred.
Reported by component: Processor Core
Error Source: Corrected Machine Check
Error Type: Internal parity error
Processor APIC ID: 11
The details view of this entry contains further information.
(How do you open the console anyway?).
@Falkentyne thanks for proving that the bug happens if we don't change anything!
I'm actually not sure if we ship the console in the retail game or not, or if we ship it disabled and you have to do something to enable it. If it's shipped and enabled, you press the ~ key to open it. If it's not shipped, you can only access it indirectly through the command line or possibly config files.
- 7 years ago
@OrioStorm what's interesting is that the GAME hasn't actually crashed yet.
It's just triggering CPU Internal Parity Errors and correcting them, but not crashing (yet).
I think the compiler possibly changed something also.
It's acting like the original pre-pre patch, when I was getting parity errors but almost never crashes (rare).
then the patch after that (where you started doing logs) it crashed a lot more often.
But this is just random guessing, left to the realm of programmers.
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