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PS: Impossible to play Apex without Ultra Low Latency mode on "Ultra", in-game massive stutter incoming otherwise.
@ON1MUSH4Well it does not matter, because lowest cap takes precedence. However, if different caps are too close each other you may notice microstuttering (it depends on a gap between limiters and limiter's implementation quality). Safe margin should be at least 3 FPS to not see the difference. Setting "+fps_max unlimited" unlocks the game's engine to update the scene to 300 per second. Having 138 cap due to enabled ULL assures that these 138 frames will be always the most current = lower input latency too.
- 5 years ago
bro I have a 60hz monitor, I dont think fps_max 57 would be a good thing...
last night I reinstalled windows and installed the old nvidia driver that u guys says its the best one now.
In firing range there is almost 0 input lag and 0 stuttering, and my frind has literally the same pc but he can plays the game without any problem.
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