Forum Discussion

Re: Delay in game


@Dk_Chimera wrote:

 I show them the results of my UO Trace. that what they message me

"1. The loss starts inside the zayo backbone and 123ms per server in the States is a good value.

 2. Here is a trace through different upstreams

Host                                                                                                                                    
  cant load it here so look at screenshot of message

as you can see the routes run normally until the penultimate hop.

this is the route through the American upstream:

here is about the same picture, but we pass a completely different route and still see that a critical increase in the "ping" value occurs on the last hop (as well as on other routes), i.e. on the actual server we are testing.

Give IP servers in Europe - let's check the passability on them."

cant paste here all data your site is blocking, its some of  translation of message will upload y screen of message / sorry if bad english


That ip server address is not even used by apex legends 

4 Replies

  • Dk_Chimera's avatar
    Dk_Chimera
    5 years ago

    But EA cant tell they  ip server addres, so i can test them what can i do.

  • Sp4ceb4lls's avatar
    Sp4ceb4lls
    5 years ago

    @Dk_Chimera wrote:

    But EA cant tell they  ip server addres, so i can test them what can i do.


    install wireshark and see there the server ips

  • Dk_Chimera's avatar
    Dk_Chimera
    5 years ago

    I have already tried a lot of things, and I think that the only correct solution to the problem is to delete this game and forget about it as a bad dream.

  • Sp4ceb4lls's avatar
    Sp4ceb4lls
    5 years ago

    @Dk_Chimera wrote:

    I have already tried a lot of things, and I think that the only correct solution to the problem is to delete this game and forget about it as a bad dream.


    i ve changed 2 pcs and 3 isps, nothing has made this game runs better because is not on our side!