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-OYYB-p1man0206's avatar
-OYYB-p1man0206
Seasoned Veteran
1 day ago

Are players with a high ping at an advantage?

I play in Japan, and today, while scrolling through X (formerly Twitter), I came across a post claiming that "players with high ping aren't at an advantage; those who get taken down are simply weak."

In my own experience, I’ve frequently encountered situations where players with high ping manage to land shots on me even when I’m behind cover, or where the number of hits I actually take far exceeds what the in-game audio cues and visual effects would suggest.

Has anyone reading this ever been taken down in a strange way by a player with high ping?

Also, are there any videos or analyses out there that investigate whether players with high ping actually have an advantage?

2 Replies

  • If you really want to see whether high-ping players have an advantage, try this yourself.

    Switch to Wi-Fi with a weak, unstable connection, start downloading a large game in the background, and then jump into Battlefield or REDSEC. I've tested this myself, and it works.

    The difference in how gunfights play out can be ridiculous. Situations where you normally get instantly deleted suddenly become much more forgiving. You can experience fights where the timing of hits, damage registration, and what you see on your screen simply doesn't match what seems to be happening on the server.

    And that's exactly the problem I've been complaining about with Battlefield and REDSEC for a long time.

    With a good, stable connection, you can get killed almost instantly, sometimes before you even see the enemy properly. You can unload half a magazine into someone, get hit markers, and still lose the fight in what feels like a fraction of a second.

    Meanwhile, players with unstable connections can appear to move unpredictably, absorb bullets, or kill you after you've already reached cover.

    I'm not claiming that every high-ping player automatically has an advantage. But there is clearly something seriously wrong when deliberately making your connection worse can actually improve your experience in gunfights.

    A competitive multiplayer shooter should reward good aim, positioning, reaction time, and a stable connection — not network instability.

    Don't just take my word for it. Try it yourself and compare the results.

    DICE really needs to take a serious look at lag compensation, server synchronization, hit registration, and how the game handles players with unstable connections. Because right now, too many gunfights feel like they're decided by the netcode rather than player skill.

  • JudasSheeple's avatar
    JudasSheeple
    Seasoned Hotshot
    1 day ago

    Yes, 100% players with a ping between 100 and 150 are at an advantage.
    Lag compensation exists and some people exploit it. If you can connect to another region, you could try it out and see.

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