Forum Discussion

TheIKingCole's avatar
TheIKingCole
Rising Newcomer
4 days ago

Battlefield Weapon Mastery...

I do like the idea of weapon masteries, playing around with each of the weapons and earning their respective rewards, camos, attachments, skins etc, but in the end it doesn't feel like we've "Mastered" our weapons in a sense, I understand the 100 point limit on weapons to prevent ridiculous builds/powerful combinations, but isn't that in sense what mastery should be about. If I put the time into getting a weapon to lvl 50 I should be able to make use of the attachments and tools that come with them, not be limited to only a few high level attachments which in turn do not allow me to apply other which could hinder the weapon itself. you'd have to lose out on things like sights or different magazines. We should be able to build the weapons we'd like for putting in the time to "Master" them and not make full use of the arsenal we get, it just feels limiting and unforgiving considering the time we put into levelling our weapons, below I have attached a weapon I am trying to master but even at the level it is at, I'm limited to only three attachments, if I want to add something else I would have to remove it, I would love to add a laser or a different barrel even possibly a different magazine but I can't because the cost of attachments are too high, I believe that the cost for the attachments should be lowered by 5 or 10 points depending on the attachment so we can fully utilize and create the weapons we'd like.

No RepliesBe the first to reply

About Battlefield 6 General Discussion

Join the Battlefield 6 community to get game information and updates, talk tactics and share Battlefield moments.3,667 PostsLatest Activity: 11 hours ago