Forum Discussion

QcR4ptor's avatar
QcR4ptor
Seasoned Rookie
13 hours ago

Class Balance – Recon, Support, and Vehicles

Right now, there’s a clear issue with class utility and balance, especially when it comes to infantry vs vehicle combat.

The Recon class currently lacks real team impact. Bringing back spawn beacons to the Recon class, like in Battlefield 3 and Battlefield 4, would greatly reinforce its strategic role and encourage more team-oriented gameplay instead of pure long-range sniping.

At the moment, only Engineers and Recon can realistically destroy vehicles. However, in practice, Recon players usually stay far back to snipe, which means C4 is rarely used against vehicles by that class.

As a result, Engineers end up being the only consistent counter to vehicles, making vehicle engagements feel rigid and predictable, and leaving infantry with very limited options.

Giving C4 back to the Support class, as it was in BF3 and BF4, would not take away from the Engineer’s role. Instead, it would:

provide infantry with more tactical options,

improve vehicle vs infantry balance,

reduce reliance on a single class,

and create more dynamic gameplay.

Engineers would remain the primary anti-vehicle class (repairs, dedicated weapons, sustained pressure), while Support would offer a situational threat, without replacing anyone’s role.

These mechanics worked well in previous Battlefield titles and would go a long way toward improving overall balance and gameplay in BF6.

5 Replies

  • Akvapipo_Mio's avatar
    Akvapipo_Mio
    Seasoned Newcomer
    7 hours ago

    I like that classes have dedicated roles in this game. Reliance on others in areas you can't cover on your watch. I don't see need to change that. Better yet, they could go even further to class role differentiation. To give sub-role specifications.

    Shared gadgets would homogenise whole system into a mess. Bringing more sabotageable assets to the table would have made game more dynamic, like bridges and commander resource installations. Like in Battlefield 2. Work as a team if you want to get things done. 

    Recon players, myself included, usually prefer lone-wolf position because non-recon players don't care for stealth mission mindset. We operate better under nobody's command or together with other scouts. We have intel as a duty, we have sabotage and trapping as side task. We could have more counter-intelligence measures like signal jammer.

    Ideally sub-roles would be:

    1. Assault: grenadier
    2. Assault: frontline breacher (spawn control and ladders)
    3. Engineer: combat engineer
    4. Engineer: anti-vehicle
    5. Support: combat medic
    6. Support: fire support
    7. Scout: marksman 
    8. Scout: special forces (sabotage)
  • Grinchier1's avatar
    Grinchier1
    Newcomer
    7 hours ago

    nah thats tradition in bf brother.  That is the whole point of them having the spawn beacon.  So you can spawn,  without just getting spawn killed.  You only give their position away if you start shooting after you spawn on them like a noob.   they stand back watching the base,   as you spawn on them in run in is usually the idea.  Its classic bf conquest gameplay.  Assault have the spawn beacon doesn't make sense,  because they are supposed to run in the action.  They are the ones who should be spawning on the recon and running into the flag.

  • spectre0063's avatar
    spectre0063
    Seasoned Novice
    9 hours ago

    Not Feeling it, Recon player choses Recon so he can snipe and feel less threatened by others, They wont use a spawn beacon because they fear it will give the location away even though they dont need to be near it, Plus they do not have to use a sniper riffle they can choose any gun and join the fight, C4 should be given as a option for support i agree, But then again why not give grenades or C4 to assault as well, Its a subject that you cant find the perfect balance as we all want something from the game changed.

    Me i want the gun upgrade cost to be made less as it don't take long to reach a 100 points leaving tons of upgrades you cant fit

  • they going the all aim no brains route brother.  Catering to the .001% pro and the aimbot who aren't really about tactics and strategy..  And if you complain about it,  they will censor and ban you.   If they do what you are asking,  they better un-nerf the tank rockets so they actually dmg infantry with splash dmg lmao...

Featured Places

Node avatar for Battlefield 6 General Discussion

Battlefield 6 General Discussion

Join the Battlefield 6 community to get game information and updates, talk tactics and share Battlefield moments.Latest Activity: 2 months ago
8,710 Posts