NICESHOTEMT
18 days agoSeasoned Rookie
DICE need decouple the damage curve from bullet types
I think DICE should really consider decoupling the damage curve from bullet types. It feels like they're just doing it because they don't want to bother with fine-tuning—not for the sake of realism. In real life, bullet damage depends on bullet shape, muzzle velocity, impact angle, wind speed, and even the target's size or build. Besides, games don't have to be 1:1 with reality anyway. Decoupling that would actually open up way more weapon variety.