Yes, I remember playing as Commander frequently and found it very fulfilling. You were provided with a large overview of the entire battle, and could decide when to take actions, even causing a bombardment to a limited area based on a reuse timer. Dropping large crates of supplies was very important as well.
There were even be times when there was Commander-on-Commander warfare.
I remember one match when the enemy Commander identified my position and kept dropping bombardments on it. However, what that enemy Commander did not know was that I found a boat on the shore with a protective covered space that I could crawl into so he could drop as many explosions on me as he chose and probably was puzzled that he could never kill me. It was quite clever. A lot of fun.
I would love to see it returned to Battlefield 6 ... someday, when development time allows.